Lesson 3.6 – Quiz
Programming Methods
I. Short Answer
1. Explain and give an example of the differences between On-line and Off-line programming.
2. Explain the steps in programming a robot to palletize objects.
3. Explain and give an example of how a continuous path program is created.
II. Multiple Choice
1. Which of the following devices allows you to teach a robot points without being near the computer?
A. the manipulator
B. the end effector
C. the teach pendent
D. the arm
2. What is off-line programming?
A. the robot is programmed with a teach pendent
B. a sub-routine of a main program
C. the robot is programmed and manipulated at the same time
D. the robot control program is being written without the robot being turned on
3. A robot used for spray painting would be programmed in…
A. point to point
B. line mode
C. continuous mode
D. palletizing method
4. A robot has been programmed to move an object from a conveyer to a milling machine vice. Which of the following is the best type of programming used?
A. palletizing
B. continuous path
C. point to point
D. on-line
5. A robot has been programmed to glue the edges of drawer parts on a cabinet assembly line. The robot was programmed in the following manner in order to complete the task.
A. palletizing
B. continuous path
C. point to point
D. off-line
6. Which of the following must be done before actually creating the programming for the robot when using the cell simulation software.
A. run the program
B. record positions
C. place objects with the arm
D. make a test run of the program
7. What should be done before we start teaching positions to our robot?
A. recording positions
B. placing objects
C. doing a test run
D. homing the robot
8. Which of the following examples is not a continuous path program?
A. setting objects in rows and columns, in a box
B. arc welding to parts together
C. automatic caulking
D. spray painting
9. Physically taking a robot by the hand and moving it to positions, then recording those positions, is known as…
A. lead-by-nose
B. continuous path
C. point to point
D. off-line programming
10. Which of the following is an example of point to point programming?
A. spray painting
B. placing an object into a vice from a conveyer
C. arc welding
D. place a bead of glue
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CIM – Unit 3 – Lesson 3.6 – Programming Methods Quiz – Page 1