Lesson/Activity Plan

Date:
Alice programming
Technology-Grade 8 Mrs.A

Lesson/Activity Plan

Lesson Objectives
SWAT:
·  Storyboard
·  Create Alice World (Garden Scene)
·  Create scenes/drop dummy cameras for 2 scenes
·  Add 1 Character and an object
·  Move Character
·  Add Speech bubble
·  Flip the object
·  Object circle around / Guided Instruction
Hook: (Whole Class)
Alice example to be shown to whole class on interactive whiteboard. Discussion on the elements used in the example.
Activity: (Independent Work)
Students will create an Alice World from the given prompt :
The boy was flying his magic plane.
The highlighted words may be changed and students are free to use their imagination to replace the words.
Students will draw/write out their Story Board and begin to work on their Alice Worlds.
They will follow the checklist on the given rubric
Wrap Up:
Students will share with the class one problem they came across while building their Alice worlds. / Materials/Integrated Technology
Alice software download:
http://www.alice.org/index.php?page=downloads/download_alice2.2
http://www.cs.duke.edu/csed/alice09/tutorials.php#essentials
Computers
Story Board (Blank)
Homework
Continue working on Alice worlds saved on flash drives / Check for Understanding
ü  whip around / Teacher Notes
Discuss Storyboard before students set up Alice World.
Vocabulary
Virtual world
interactive / Classroom Accomodations/Modifications
Students will work according to the checklist and proceed at their own pace. / Assessment
Story Board
Observation
Rubric
Standards
Standards
NJ_Core_Curriculum_Content_Standards - Technology (2009) - 5,6,7,8
Standard 8.1.8 All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.
Strand 8.1.8.B Creativity and Innovation
Content Statement The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
NJ_Core_Curriculum_Content_Standards - Technology (2009) - 9,10,11,12
Standard 8.1.12 All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.
Content Statement The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.
Cumulative Progress Indicator 8.1.12.B.1 Design and pilot a digital learning game to demonstrate knowledge and skills related to one or more content areas or a real world situation.

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