Year 4 Curriculum Map 2015-2016

Autumn 1
02/09 – 22/10
TD 01/09, 22/10 & 23/10
Settling in + 6w 3d / Autumn 2
02/11 – 18/12
7w / Spring 1
05/01 – 12/02
TD 04/01
6w / Spring 2
22/02 – 24/03
5w / Summer 1
12/04 – 26/05
TD 11/04 & 27/05
BH 02/04
7w / Summer 2
06/06 – 20/07
6w + 3d
IPC / Rainforests / Victorians / Vikings & Saxons / Mechanics / Active Planet / Ancient Greece
WOW Day / Crazy Creatures / Scaplins Court / Viking Group / INTECHScienceMuseum / Science Dome / Grand Design + parents
End of topic piece / Explorer Day / Victorian Games Day / Musical Performance / Wacky Races / Making Volcanoes / Olympics
English / Text / Shaman’s Apprentice
The Great Kapok Tree / Oliver Twist
A Christmas Carol / Alice in Wonderland
Wallace and Gromit / Magic Fan
Escape from Pompeii
Firework Makers Daughter / Myths & Legends
Percy Jackson
Reading / Debate/Persuasive Writing
Descriptive Poetry
Fact Files on Rainforest Animals
Information Text / Letters
Diary
Recount
Playscript
Newspaper / Story Writing
Chronological Report
Information Text / Explanation Text
Poetry (sounds)
Adverts (persuasive) / Explanation Text
Instructions
Story Writing
Newspapers / Newspapers
Myths & Legends
Non-Chronological report (Olympic Event)
Writing / Debate/Persuasive Writing
Descriptive Poetry
Fact Files on Rainforest Animals
Information Text / Letters
Diary
Recount
Playscript
Newspaper / Story Writing
Chronological Report
Information Text / Explanation Text
Poetry (sounds)
Adverts (persuasive) / Explanation Text
Instructions
Story Writing
Newspapers / Newspapers
Myths & Legends
Non-Chronological report (Olympic Event)
Spoken / DEBATE
participate in discussions, presentations, performances, role play, improvisations and debates.
consider and evaluate different viewpoints, attending to and building on the contributions of others. / ACT OUT PLAYSCRIPT
participate in discussions, presentations, performances, role play, improvisations and debates. / VIKING CHANT/PERFORMANCE POETRY
participate in discussions, presentations, performances, role play, improvisations and debates. / DRAGONS DEN – PITCHING IDEA
ask relevant questions to extend their understanding and knowledge.
articulate and justify answers, arguments and opinions. / VOLCANO PRESENTATION
maintain attention and participate actively in collaborative conversations, staying on topic and initiating and responding to comments .
speak audibly and fluently with an increasing command of Standard English.
gain, maintain and monitor the interest of the listener(s).
select and use appropriate registers for effective communication. / NEWS REPORT
give well-structured descriptions, explanations and narratives for different purposes, including for expressing feelings .
SPAG / SPELLING /
  • Adding vowel suffixes to words with more than one syllable
  • Adding vowel suffixes to words with more than one syllable
  • The /l/sound spelt y elsewhere than at the end of words
  • ‘ou’ as /u/
  • Prefix ‘re’
  • Prefixes ‘super’ and ‘auto’
/
  • Prefix ‘mis’
  • Prefix ‘anti’
  • Prefixes ‘in’ and ‘dis’
  • Prefixes ‘im’, ‘ir’ and ‘il’
  • Suffix ‘ation’
  • Suffix ‘ly’ (just add)
  • Suffix ‘ly’ (other rules)
/
  • ‘sure’ and ‘ture’
  • Endings which sound like /ζen/
  • ‘ous’
  • /shun/ spelt ‘tion’
  • ‘ic’ and ‘cian’
  • Words containing ‘ch’ as /k/
/
  • Ch as /sh/
  • ‘gue’ and ‘que’
  • ‘sc’ making a /s/ sound
  • Words with /ai/ sound spelt ei, eigh, ey
  • Homophones and near-homophones
/
  • Homophones and near-homophones
  • Homophones and near-homophones
  • Common exception list 1
  • Common exception list 2
  • Common exception list 3
  • Common exception list 4
  • Common exception list 5
/
  • Common exception list 6
  • Common exception list 7
  • Common exception list 8
  • Common exception list 9
  • Common exception list 10

GRAMMAR /
  • Possessive apostrophes for regular, singular and plural nouns
  • Informal and informal language
  • Expanded noun phrases
  • Fronted adverbials
  • Plural nouns
  • Inverted commas
/
  • Using either pronoun or noun for cohesion and to avoid repetition
  • Possessive pronouns
  • Specific determiners
  • Verbs
  • Powerful verbs
  • Prepositions
  • Plurals
/
  • Verbs ending in ‘y’
  • Know the difference between a preposition and adverb
  • Modal verbs
  • Compound nouns using hyphens
  • Starting a sentence with ‘ing’ using a comma
  • Comparative and superlarative
/
  • Capital letters for proper nouns
  • Compound sentences
  • Repetition to persuade
  • Drop in clause with ‘ing’ verb
  • A sentence that gives 3 actions
/
  • Prefixes to give the antonym
  • Adjectives ending in ‘ed’
  • Connectives
  • Time connectives
  • Sequencing connectives
  • Onomatopoeia
  • Alliteration
/
  • Prepositional phrases
  • Simile
  • Metaphor
  • Imperative
  • Adverb

Mathematics / Number / Number, place value and money
Understand place value in 4-digit numbers
Write place value subtractions
Comparing pairs of four-digit numbers, using < and >
Placing and ordering 3-digit numbers
Placing and ordering 4-digit numbers
Mental addition or subtraction
Add pairs of two-digit numbers
Add two–digit numbers to three-digit numbers
Find a difference by counting up
Count up and use number bonds to subtract two-digit numbers from 100
Choose counting up or back to subtract two-digit numbers from numbers >100
Written addition and subtraction
Adding two 3-digit numbers using compact written addition
Adding three 3-digit numbers using compact written addition
Using counting up to subtract, e.g. 402 – 356
Use Counting up to / Mental addition and subtraction
Add/subtract using PV and number facts
Add/subtract 3-digit numbers using PV and number facts
Add/subtract money using place value and number facts.
Add near multiples of 10 or 100 to 3-digit numbers
Subtract near multiples of 10 or 100 from 3-digit numbers
Written addition or subtraction
3-digit expanded decomposition with one exchange
3-digit expanded decomposition with one exchange
Expanded decomposition, 3-digit – 3-digit
Expanded decomposition, 3-digit – 3-digit
Subtracting using decomposition or Frog
Mental multiplication and division
Day 1: Grid multiplication / Number, place value and money
Divide 2-digit numbers by 10 to create 1-place decimal numbers
Multiply 1-place decimals to give whole numbers.
Relate fractions to decimals (0.1  1/10)
Relate one place decimals to cm and mm
Compare one place decimal numbers
Written addition and subtraction
Add amounts of money using expanded and compact addition
Add amounts of money using expanded and compact addition
Count up to solve 3-digit subtractions
Count up to find change from £5 and £10
Count up to find a price difference
Written addition and mental subtraction
Add three 2-digit numbers using compact addition
Add four 2-digit numbers using compact addition
Subtract 3-digit numbers using expanded column subtraction
Subtract 3-digit numbers choosing an efficient method
Investigate patterns when subtracting 3-digit numbers / Written addition and mental subtraction
Add/subtract single-digit numbers to and from 3 and 4-digit numbers
Subtract single-digit numbers from 3 and 4-digit numbers
Add multiples of 10, 100 and 1000
Subtract multiples of 10, 100 and 1000
Add and subtract multiples of 10, 100 and 1000
Written addition and subtraction
Add three 3-digit numbers using compact addition
Use compact addition to add amounts of money
Use expanded decomposition to subtract three-digit numbers
Introduce compact decomposition to subtract three-digit numbers
Use compact decomposition to subtract three-digit numbers / Number and place value
Place value addition and subtraction (4-digit numbers).
Place 4-digit numbers on landmarked lines (sections with 10s, then just 100s marked) and round to the nearest 10 and 100.
Place four-digit numbers on landmarked lines (marked in 1000s) and round to the nearest 1000.
Count on and back in steps of 25 and 1000.
History of zero and place value, Roman numerals to 100.
Mental and written subtraction
Revise compact decomposition of 3-digit numbers.
Expanded decomposition of 4-digit numbers (one move).
Use expanded then compact decomposition to subtract pairs of 4-digit numbers (2 moves).
Use compact decomposition to subtract 3 and 4-digit numbers from 4-digit numbers. / Fractions and division
Identify equivalent fractions, including decimals.
Revise finding non-unit fractions of amounts.
Solve fraction word problems.
Divide two-digit numbers by single-digit numbers, answers less than 30 (without remainders).
Divide two-digit numbers by single-digit numbers, answers less than 30 (with remainders).
Multiplication/division and addition/subtraction
Use the ladder method to multiply 3-digit numbers by single-digit numbers.
Use the ladder method to multiply 3-digit numbers by single-digit numbers, estimating answers first.
Multiplication and division word problems.
Mix of all four operations – all straight calculations mix of mental and written.
Solve word problems, all operations.
subtract (e.g. 421 – 356) and check with addition
Using counting up to subtract; check with addition
Mental multiplication and division
Double and halve 2-digit numbers, including odd numbers
Double and halve three-digit numbers
Revise 4 and 8 times tables, and divisions
Double the 3 times table to get 6 times tables
Division facts for 3, 4, 5, 6 and 8 times tables / Grid multiplication
Grid multiplication
Division using chunking
Division using chunking
Mental multiplication and division
Divide 2-digit numbers just above the 10th multiple with remainders
Divide two-digit numbers just above the 10th multiple with remainders
Count in 1/4s, 1/3s, 1/8s and 1/10s saying equivalent fractions
Find unit and non-unit fractions of amounts
Find unit and non-unit fractions of amounts / Numbers
FRACTIONS
Identify equivalent fractions, especially in relation to halves and quarters
Simplify fractions by reducing to their simplest form
Identify equivalent fractions and mark on a number line
Mark equivalent fractions/decimals on a number line
Add fractions with the same denominator
Number, place value and money
Multiply and divide by 10 and 100 using 1-place decimals
Multiply multiples of 10 and 100 by single-digit numbers
Add and subtract 0.1 and 1 to/from numbers with one decimal place
Use negative numbers in context of temperature
Place negative numbers on a line; Order positive and negative numbers / Mental multiplication and division
Know multiplication and division facts for the 9 times table
Begin to know multiplication and division facts for the 7 times table
Revise all times tables up to 12 × 12
Find factors of numbers up to 40
Use tables facts and place value to multiply multiples of 10 and 100 by single-digit numbers
Written multiplication and division
Use partitioning to multiply 3-digit numbers by 1-digit numbers
Use partitioning to multiply 3-digit numbers by 1-digit numbers
Use partitioning to multiply 3-digit numbers by 1-digit numbers
Know the 11 and 12 times
Divide 2-digit numbers by single-digit numbers (with remainders) / Use counting up to subtract pairs of numbers which are close to multiples of 1000, or when the larger number has zeroes.
Addition and subtraction
Expanded and compact decomposition, including 3 moves.
Add any pair of 4-digit numbers using compact addition.
Add and subtract near multiples of 10, 100 and 1000.
Choose mental or written methods for addition and subtraction.
Solve addition and subtraction word problems.
Fractions and decimals
Revise numbers with one decimal place: mark on ENLs and round to the nearest whole.
Introduce numbers with 2 decimal places on place value grids, multiply and divide single-digit numbers by 10 and 100 to give tenths, then hundredths.
× and ÷ 2-digit, then 3-digit numbers by 10 and 100 to give tenths & hundredths.
Find equivalent 1/100s and 0.01s, 1/10s and 0.1s.
Place value addition and subtraction, e.g. 4.06 + 0.5, 4.56 – 0.06.
Fractions and decimals
Compare and order numbers with 2 decimal places.
Place numbers with 2 decimal places on landmarked lines (marked in 0.1s).
Add/subtract 0.1/0.01 to/from numbers with 2 decimal places; count on and back in tenths and hundredths.
Add/subtract multiples of 0.1/0.01.
Solve simple measure problems.
Measurement / MEASURES/DATA Time, bar charts, pictograms
Revise telling time, am and pm, to the nearest minute on both analogue and digital clocks; convert between the two
Find times later, crossing the hour, both analogue and digital clock.
Calculate time intervals, crossing the hour, using both analogue and digital clocks
Time events in seconds, record in a bar chart, one step is 5 or 10 seconds
Collect and represent data in pictograms – one picture represents four units / MEASURES/DATA Length, weight, bar charts
Measure in m and cm; convert from cm to m and m & cm to m
Measure in cm/mm; convert from mm to cm
Weigh in Kg/g; convert from kg to g and vice versa
Estimate weights and order items by weight; display information on a bar graph
Measure weights or lengths using SI units; display results on a bar graph / MEASURES/SHAPE Time, position and direction
Tell time on digital and analogue clocks using 24 hour clock
Convert 24 hour clock to am and pm times
Use timetables and calculate intervals
Use x, y co-ordinates on a graph (first quadrant)
Use x, y co-ordinates to draw shapes in first quadrant / Shape and Measures
Find area of rectilinear shapes by counting squares.
Find area of rectilinear shapes by counting squares.
Calculate perimeter in centimetre and metre of rectangles.
Investigate area and perimeter.
Revise co-ordinates, complete polygons.
Multiplication or division and measures
Revise factors; use to aid mental multiplication.
Multiply 3 numbers together, use commutativity to make easier, e.g. 2 × 6 × 5 = 10 × 6.
Use knowledge of times tables and place value to divide multiples of 10, e.g. 350 ÷ 7.
Solve scaling problems; convert from centimetres to metres.
Solve correspondence problems.
Geometry / SHAPE
Use compass to draw circles to given radii.
Draw different polygons; identify their properties
Study different triangles and identify their properties.
Study different 3-D shapes and identify their properties.
Identify and sort 3-D shapes acc. to their properties / Shape
Complete symmetrical shapes and patterns with respect to a line of symmetry.
Recognise acute and obtuse angles, compare angles.
Recognise different types of triangle; recognise acute, obtuse and right angles.
Recognise acute, obtuse and right angles and find what numbers of each sort of angles are possible in quadrilaterals.
Sort quadrilaterals according to different properties.
Statistics / Measures and Data
Revise 24-hr clock, convert to am and pm times and vice versa (including clocks with Roman numerals).
Find time intervals using 24-hour clock.
Read, interpret and describe a time graph.
Draw a time graph.
Convert between units of time.
Science / Living Things & Habitats / Electricity / Sound / Working Scientifically / States of Matter / Animals including Humans
Computing / Rainforest Game
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
Water Cycle Bug
use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs / Shapes & Crystal Flowers
linked to Art
use sequence, selection, and repetition in programs; work with variables and various forms of input and output / Viking Raid
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts / E-Safety
use technology safely, respectfully and responsibly; know a range of ways to report concerns and inappropriate behaviour / Volcano Presentation
select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information / Digital Research
use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
Geography / identify the position and significance of latitude, longitude, Equator, Northern Hemisphere, Southern Hemisphere, the Tropics of Cancer and Capricorn, Arctic and Antarctic Circle, the Prime/Greenwich Meridian and time zones (including day and night)
Water Cycle / use fieldwork to observe, measure and record the human and physical features in the local area using a range of methods, including sketch maps, plans and graphs, and digital technologies. / describe and understand key aspects of:
human geography, including: types of settlement and land use, economic activity including trade links, and the distribution of natural resources including energy, food, minerals and water / describe and understand key aspects of:
physical geography, including: climate zones, biomes and vegetation belts, rivers, mountains, volcanoes and earthquakes, and the water cycle / locate the world’s countries, using maps to focus on Europe (including the location of Russia) and North and South America, concentrating on their environmental regions, key physical and human characteristics, countries, and major cities
History / a local history study - Victorians / Britain’s settlement by Anglo-Saxons and Scots
the Viking and Anglo-Saxon struggle for the Kingdom of England to the time of Edward the Confessor / Ancient Greece – a study of Greek life and achievements and their influence on the western world
Art and design / William Morris
- Printing
about great artists, architects and designers in history / 2D Collage
to improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials (e.g. pencil, charcoal, paint, clay) / Pencil
to improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials (e.g. pencil, charcoal, paint, clay)
D.T. / William Morris
understand how key events and individuals in design and technology have helped shape the world / investigate and analyse a range of existing products
use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
select from and use a wider range of tools and equipment to perform practical tasks, such as cutting, shaping, joining and finishing, accurately
select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
investigate and analyse a range of existing products
evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
understand how key events and individuals in design and technology have helped shape the world
apply their understanding of how to strengthen, stiffen and reinforce more complex structures
understand and use mechanical systems in their products, such as gears, pulleys, cams, levers and linkages / generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
select from and use a wider range of tools and equipment to perform practical tasks, such as cutting, shaping, joining and finishing, accurately
select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
investigate and analyse a range of existing products
evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
understand how key events and individuals in design and technology have helped shape the world
apply their understanding of how to strengthen, stiffen and reinforce more complex structures
RE / Islam / Places of Worship / Islamic Festivals / Five Pillars
Christianity / Harvest / Christmas / Easter
PHSCE / Bullying (5th Ocotber, World Bullying Day) / Working with Others / Dealing with Anger / Financial Education / Learning from Others / Active Lifestyle
PE / Gymnastics
develop flexibility, strength, technique, control and balance, for example through athletics and gymnastics / Dance
perform dances using a range of movement patterns / Invasion Games
play competitive games, modified where appropriate, such as badminton, basketball, cricket, football, hockey, netball, rounders and tennis, and apply basic principles suitable for attacking and defending
take part in outdoor and adventurous activity challenges both individually and within a team / Invasion Games
play competitive games, modified where appropriate, such as badminton, basketball, cricket, football, hockey, netball, rounders and tennis, and apply basic principles suitable for attacking and defending
take part in outdoor and adventurous activity challenges both individually and within a team / Striking and Fielding
play competitive games, modified where appropriate, such as badminton, basketball, cricket, football, hockey, netball, rounders and tennis, and apply basic principles suitable for attacking and defending
take part in outdoor and adventurous activity challenges both individually and within a team / Athletics
use running, jumping, throwing and catching in isolation and in combination
compare their performances with previous ones and demonstrate improvement to achieve their personal best.
Spanish
Music / use and understand staff and other musical notations / develop an understanding of the history of music. / improvise and compose music for a range of purposes using the inter-related dimensions of music / African Drumming
play and perform in solo and ensemble contexts, using their voices and playing musical instruments with increasing accuracy, fluency, control and expression

Italics = curriculum enrichment day High Expectations Lead To High Achievers