UPC Papers - PRESENCCIA

WP1 Papers

Friedman, D., A. Steed, and M. Slater, Spatial Social Behavior in Second Life. in IVA 2007: 7th International Conference on Intelligent Virtual Agents LNAI 4722. 2007. Paris, France.

Friedman, D., K. Suji, and M. Slater. SuperDreamCity: An Immersive Virtual Reality Experience that Responds to Electrodermal Activity. in Proc. Affective Computing and Intelligent Interaction (ACII 2007) LNCS 4738. 2007. Lisbon, Portugal.

Groenegress, C., M. Slater, M. Tamke, and M. Ramsgard Thomsen. Spinoff - Transferring Energy between Real and Virtual Worlds. in Eurographics. 2007. Prague.

Pan, X. and M. Slater. A Preliminary Study of Shy Males Interacting with a Virtual Female. in PRESENCE 2007: The 10th Annual International Workshop on Presence. 2007. Barcelona, Spain.

Slater , M., A. Frisoli, F. Tecchia, C. Guger, B. Lotto, A. Steed, C. Pfurtscheller, R. Leeb, M. Reiner, M.V. Sanchez-Vives, U. Bernardet, and P. Verschure, Understanding and Realizing Presence in the Presenccia Project. IEEE Computer Graphics and Applications, 2007(July/August): p. 90-93.

Slater, M. and M. Garau, The Use of Questionnaire Data in Presence Studies: Do Not Seriously Likert. Presence: Teleoper. Virtual Environ., 2007. 16(4): p. 447-456.

Spanlang, B., T. Fröhlich, F. F. Descalzo, A. Antley, and M. Slater, The Making of a Presence Experiment: Responses to Virtual Fire. in PRESENCE 2007 -The 10th Annual International Workshop on Presence. 2007. Barcelona, Spain.

Garau, M., D. Friedman, H. Widenfeld, A. Antley, A. Brogni, and M. Slater, Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence. PRESENCE: Teleoperators and Virtual Environments, 2008. 17(3): p. 293-309.

Mortensen, J., Y. Yu, P. Khanna, F. Tecchia, B. Spanlang, G. Marino, and M. Slater, Real-Time Global Illumination for Virtual Reality Applications. IEEE Computer Graphics and Applications, 2008. 28(6): p. 56-64.

Cheetham, M., A.F. Pedroni, A. Antley, M. Slater, and L. Jáncke, Virtual milgram: empathic concern or personal distress? Evidence from functional MRI and dispositional measures. Frontiers in Human Neuroscience, 2009. 3:29. doi:10.3389/neuro.09.029.2009.

Jordan, J. and M. Slater, An Analysis of Eye Scan Path Entropy in a Progressively Forming Virtual Environment. Presence: Teleoper. Virtual Environ., 2009. 18(3): p. 185–199.

Rovira, A., D. Swapp, B. Spanlang, and M. Slater, The use of virtual reality in the study of peoples’ responses to violent incidents. Frontiers in Behavioral Neuroscience, 2009. 3:59. doi:10.3389/neuro.08.059.2009.

Slater, M., Place Illusion and Plausibility Can Lead to Realistic Behaviour in Immersive Virtual Environments. Philos Trans R Soc Lond, 2009. 364(1535 ): p. 3549-3557.

Slater, M., P. Khanna, J. Mortensen, and I. Yu, Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. IEEE Computer Graphics and Applications, 2009. 29(3): p. 76-84.

Groenegress, C., M. Thomsen, and M. Slater, Correlations between Vocal Input and Visual Response Apparently Enhance Presence in a Virtual Environment. Cyberpsychology & Behavior, 2009. 12(4): p. 429-431.

González-Franco, M., D. Perez-Marcos, B. Spanlang, and M. Slater, The Contribution of Real-Time Mirror Reflections of Motor Actions on Virtual Body Ownership in an Immersive Virtual Environment in IEEE VR. 2010: Waltham, MA, US.

Spanlang, B. and M. Slater, Full Body Avatar Interaction, in Congreso Internacional de Interacción Persona Ordenador AIPO. 2009.

Antley, A. and M. Slater, The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics, 2009. in press.

Llobera, J., G. Ruffini, and M. Slater, Proxemics with Multiple Dynamic Characters in an Immersive Virtual Environment ACM Transactions on Applied Perception (TAP), 2010. in press.

Groenegress, C., C. Holzner, C. Guger, and M. Slater, Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment. PRESENCE - Teleoperators and Virtual Environments, 2010. in press.

Spanlang, B., D. Corominas, and M. Slater, A Virtual Whole Body System, in Workshop on Whole Body Interaction CHI2010. 2010: Atlanta, Georgia, US.

de la Peña, N., P. Weil, J. Llobera, E. Giannopoulos, A. Pomés, B. Spanlang, D. Friedman, M.V. Sanchez-Vives, and M. Slater, Immersive Journalism: Immersive Virtual Reality for the First Person Experience of News. Accepted, 2010.

WP4 Papers

Leeb, R., C. Keinrath, D. Friedman, C. Guger, R. Scherer, C. Neuper, M. Garau, A. Antley, A. Steed, M. Slater, and G. Pfurtscheller, Walking by thinking: The brainwaves are crucial, not the muscles! Presence-Teleoperators and Virtual Environments, 2006. 15(5): p. 500-514.

Friedman, D., R. Leeb, L. Dikovsky, M. Reiner, G. Pfurtscheller, and M. Slater. Controlling a virtual body by thought in a highly-immersive virtual environment. in Second International Conference on Computer Graphics Theory and Applications (GRAPP 2007). 2007. Barcelona, Spain.

Friedman, D., R. Leeb, C. Guger, A. Steed, G. Pfurtscheller, and M. Slater, Navigating virtual reality by thought: What is it like? Presence-Teleoperators and Virtual Environments, 2007. 16(1): p. 100-110.

Guger, C., R. Leeb, D. Friedman, V. Vinayagamoorthy, G. Edlinger, and M. Slater, Controlling virtual environments by thoughts. Clinical Neurophysiology, 2007. 118(4): p. e36.

Leeb, R., D. Friedman, G.R. Muller-Putz, R. Scherer, M. Slater, and G. Pfurtscheller, Self-Paced (Asynchronous) BCI Control of a Wheelchair in Virtual Environments: A Case Study with a Tetraplegic. Computational Intelligence and Neuroscience, 2007. 2007 Article ID 79642(doi:10.1155/2007/79642).

Leeb, R.; Scherer, R.; Friedman, D.; Lee, F. Y.; Keinrath, C.; Bischof,

H.; Slater, M. & Pfurtscheller, Combining BCI and virtual reality: scouting virtual worlds In G. Dornhege, G.; del R. Millán, J.; Hinterberger, T.; McFarland, D.

J. & Müller, K.-R. (ed.) Toward brain-computer interfacing, MIT Press,

2007, 393-408.

Pfurtscheller, G., R. Leeb, D. Friedman, and M. Slater, Centrally controlled heart rate changes during mental practice in immersive virtual environment: A case study with a tetraplegic. International Journal of Psychophysiology, 2008. 68(1): p. 1-5.

WP Application 2 Papers

Slater, M., D. Pérez Marcos, H.H. Ehrsson, and M.V. Sanchez-Vives, Towards a digital body: The virtual arm illusion. Front. Hum. Neurosci., 2008. doi:10.3389/neuro.09.006.2008.

Slater , M., D. Perez-Marcos, H.H. Ehrsson, and M.V. Sanchez-Vives, Inducing Illusory Ownership of a Virtual Body. Frontiers in Neuroscience, 2009. 3(2): p. 214-220.

Perez-Marcos, D., M. Slater, and M. Sanchez-Vives, Inducing a virtual hand ownership illusion through a brain-computer interface. Neuroreport, 2009. 20(6): p. 589-594.

Slater , M., B. Spanlang, M. Sanchez-Vives, and O. Blanke, First person experience of body transfer in virtual reality. PLos ONE (minor changes), 2010.