Theros Card List

(249 cards)

Compacted by MTGDissected.com

Keywords

Bestow X (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Devotion to <color> (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Monstrosity N (If this creature isn't monstrous, put N +1/+1 counters on it and it becomes monstrous.)

Scry N (Look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

White (37)

Battlewise Valor, 1W, Common

Instant

Target creature gets +2/+2 until end of turn. Scry 1.

Cavalry Pegasus, 1W, Common

Creature - Pegasus, 1/1

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Celestial Archon, 3WW, Rare

Enchantment Creature - Archon, 4/4

Bestow 5WW

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Chained to the Rocks, W, Rare

Enchantment - Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Chosen by Heliod, 1W, Common

Enchantment - Aura

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

Dauntless Onslaught, 2W, Uncommon

Instant

Up to two target creatures each get +2/+2 until end of turn.

Decorated Griffin, 4W, Uncommon

Creature - Griffin, 2/3

Flying

1W: Prevent the next 1 damage that would be dealt to you this turn.

Divine Verdict, 3W, Common

Instant

Destroy target attacking or blocking creature.

Elspeth, Sun's Champion, 4WW, Mythic Rare

Planeswalker - Elsepth, 4

+1: Put three 1/1 white Soldier creature tokens onto the battlefield.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Ephara's Warden, 3W, Common

Creature - Human Cleric, 1/2

{T}: Tap target creature with power 3 or less.

Evangel of Heliod, 4WW, Uncommon

Creature - Human Cleric, 1/3

When Evangel of Heliod enters the battlefield, put a number of 1/1 white Soldier creature tokens onto the battlefield equal to your devotion to white.

Fabled Hero, 1WW, Rare

Creature - Human Soldier, 2/2

Double strike

Heroic - Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.

Favored Hoplite, W, Uncommon

Creature - Human Soldier, 1/2

Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Gift of Immortality, 2W, Rare

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Glare of Heresy, 1W, Uncommon

Sorcery

Exile target white permanent.

Gods Willing, W, Common

Instant

Target creature you control gains protection from the color of your choice until end of turn. Scry 1.

Heliod, God of the Sun, 3W, Mythic Rare

Legendary Enchantment Creature - God, 5/6

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature.

Other creatures you control have vigilance.

2WW: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Heliod's Emissary, 3W, Uncommon

Enchantment Creature - Elk, 3/3

Bestow 6W

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Hopeful Eidolon, W, Common

Enchantment Creature - Spirit, 1/1

Bestow 3W

Lifelink

Echanted creature gets +1/+1 and has lifelink.

Hundred-Handed One, 2WW, Rare

Creature - Giant, 3/5

Vigilance

3WWW: Monstrosity 3.

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Lagonna-Band Elder, 2W, Common

Creature - Centaur Advisor, 3/2

When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

Last Breath, 1W, Common

Instant

Exile target creature with power 2 or less. Its controller gains 4 life.

Leonin Snarecaster, 1W, Common

Creature - Cat Soldier, 2/1

When Leonin Snarecaster enters the battlefield, you may tap target creature.

Observant Alseid, 2W, Common

Enchantment Creature - Nymph, 2/2

Bestow 4W

Vigilance

Enchanted creature gets +2/+2 and has vigilance.

Ordeal of Heliod, 1W, Uncommon

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Phalanx Leader, WW, Uncommon

Creature - Human Soldier, 1/1

Heroic - Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

Ray of Dissolution, 2W, Common

Instant

Destroy target enchantment. You gain 3 life.

Scholar of Athreos, 2W, Common

Creature - Human Cleric, 1/4

2B: Each opponent loses 1 life. You gain life equal to the life lost this way.

Setessan Battle Priest, 1W, Common

Creature - Human Cleric, 1/3

Heroic - Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

Setessan Griffin, 4W, Common

Creature - Griffin, 3/2

Flying

2GG: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Silent Artisan, 3WW, Common

Creature - Giant, 3/5

Soldier of the Pantheon, W, Rare

Creature - Human Soldier, 2/1

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

Spear of Heliod, 1WW, Rare

Legendary Enchantment Artifact

Creatures you control get +1/+1.

1WW, {T}: Destroy target creature that dealt damage to you this turn.

Traveling Philosopher, 1W, Common

Creature - Human Advisor, 2/2

Vanquish the Foul, 5W, Uncommon

Sorcery

Destroy target creature with power 4 or greater. Scry 1.

Wingsteed Rider, 1WW, Common

Creature - Human Knight, 2/2

Flying

Heroic - Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Yoked Ox, W, Common

Creature - Ox, 0/4

Blue (37)

Annul, U, Common

Instant

Counter target artifact or enchantment spell.

Aqueous Form, U, Common

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1.

Artisan of Forms, 1U, Rare

Creature - Human Wizard, 1/1

Heroic - Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature and gain this ability.

Benthic Giant, 5U, Common

Creature - Giant, 4/5

Hexproof

Bident of Thassa, 2UU, Rare

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1U, {T}: Creatures your opponents control attack this turn if able.

Breaching Hippocamp, 3U, Common

Creature - Horse Fish, 3/2

Flash

When Breaching Hippocamp enters the battlefield, untap another target creature you control.

Coastline Chimera, 3U, Common

Creature - Chimera, 1/5

Flying

1W: Coastline Chimera can block an additional creature this turn.

Crackling Triton, 2U, Common

Creature - Merfolk Wizard, 2/3

2R, Sacrifice Crackling Triton: Crackling Triton deals 2 damage to target creature or player.

Curse of the Swine, XUU, Rare

Sorcery

Exile X target creatures. For each creature exiled this way, its controller puts a 2/2 green Boar creature token onto the battlefield.

Dissolve, 1UU, Uncommon

Instant

Counter target spell. Scry 1.

Fate Foretold, 1U, Common

Enchantment - Aura

Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.

Gainsay, 1U, Uncommon

Instant

Counter target blue spell.

Griptide, 3U, Common

Instant

Put target creature on top of its owner's library.

Horizon Scholar, 5U, Uncommon

Creature - Sphinx, 4/4

Flying

When Horizon Scholar enters the battlefield, scry 2.

Lost in a Labyrinth, U, Common

Instant

Target creature gets -3/-0 until end of turn. Scry 1.

Master of Waves, 3U, Mythic Rare

Creature - Merfolk Wizard, 2/1

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue.

Meletis Charlatan, 2U, Rare

Creature - Human Wizard, 2/3

2U, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Mnemonic Wall, 4U, Common

Creature - Wall, 0/4

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Nimbus Naiad, 2U, Common

Enchantment Creature - Nymph, 2/2

Bestow 4U

Flying

Enchanted creature gets +2/+2 and has flying.

Omenspeaker, 1U, Common

Creature - Human Wizard, 1/3

When Omenspeaker enters the battlefield, scry 2.

Ordeal of Thassa, 1U, Uncommon

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Prescient Chimera, 3UU, Common

Creature - Chimera, 3/4

Flying

Whenever you cast an instant or sorcery spell, scry 1.

Prognostic Sphinx, 3UU, Rare

Creature - Sphinx, 3/5

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3.

Sea God's Revenge, 5U, Uncommon

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1.

Sealock Monster, 3UU, Uncommon

Creature - Octopus, 5/5

Sealock Monster can't attack unless defending player controls an Island.

5UU: Monstrosity 3.

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Shipbreaker Kraken, 4UU, Rare

Creature - Kraken, 6/6

6UU: Monstrosity 4.

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

Stymied Hopes, 1U, Common

Instant

Counter target spell unless its controller pays 1. Scry 1.

Swan Song, U, Rare

Instant

Counter target enchantment, instant or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.

Thassa, God of the Sea, 2U, Mythic Rare

Legendary Enchantment Creature - God, 5/5

Indestructible

As long as your devotion to blue is less than five, Thassa isn’t a creature.

At the beginning of your upkeep, scry 1.

1U: Target creature you control can't be blocked this turn.

Thassa's Bounty, 5U, Common

Sorcery

Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.

Thassa's Emissary, 3U, Uncommon

Enchantment Creature - Crab, 3/3

Bestow 5U

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Triton Fortune Hunter, 2U, Uncommon

Creature - Merfolk Soldier, 2/2

Heroic - Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.

Triton Shorethief, U, Common

Creature - Merfolk Rogue, 1/2

Triton Tactics, U, Uncommon

Instant

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

Vaporkin, 1U, Common

Creature - Elemental, 2/1

Flying

Vaporkin can block only creatures with flying.

Voyage's End, 1U, Common

Instant

Return target creature to its owner's hand. Scry 1.

Wavecrash Triton, 2U, Common

Creature - Merfolk Wizard, 1/4

Heroic - Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Black (36)

Abhorrent Overlord, 5BB, Rare

Creature - Demon, 6/6

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black.

At the beginning of your upkeep, sacrifice a creature.

Agent of the Fates, 1BB, Rare

Creature - Human Assassin, 3/2

Deathtouch

Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

Asphodel Wanderer, B, Common

Creature - Skeleton Soldier, 1/1

2B: Regenerate Asphodel Wanderer.

Baleful Eidolon, 1B, Common

Enchantment Creature - Spirit, 1/1

Bestow 4B

Deathtouch

Enchanted creature gets +1/+1 and has deathtouch.

Blood-Toll Harpy, 2B, Common

Creature - Harpy, 2/1

Flying

When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Boon of Erebos, B, Common

Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

Cavern Lampad, 3B, Common

Enchantment Creature - Nymph, 2/2

Bestow 5B

Intimidate

Enchanted creature gets +2/+2 and has intimidate.

Cutthroat Maneuver, 3B, Uncommon

Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Dark Betrayal, B, Uncommon

Instant

Destroy target black creature.

Disciple of Phenax, 2BB, Common

Creature - Human Cleric, 1/3

When Disciple of Phenax enters the battlefield, target player reveals a number of cards from his or her hand equal to your devotion to black. You choose one of them. That player discards that card.

Erebos, God of the Dead, 3B, Mythic Rare

Legendary Enchantment Creature - God, 5/7

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.

Your opponents can't gain life.

1B, Pay 2 life: Draw a card.

Erebos's Emissary, 3B, Uncommon

Enchantment Creature - Snake, 3/3

Bestow 5B

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3

Fellhide Minotaur, 2B, Common

Creature - Minotaur, 2/3

Fleshmad Steed, 1B, Common

Creature - Horse, 2/2

Whenever another creature dies, tap Fleshmad Steed.

Gray Merchant of Asphodel, 3BB, Common

Creature - Zombie, 2/4

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.

Hero's Downfall, 1BB, Rare

Instant

Destroy target creature or planeswalker.

Hythonia the Cruel, 4BB, Mythic Rare

Legendary Creature - Gorgon, 4/6

Deathtouch

6BB: Monstrosity 3.

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Insatiable Harpy, 2BB, Uncommon

Creature - Harpy, 2/2

Flying, lifelink

Keepsake Gorgon, 3BB, Uncommon

Creature - Gorgon, 2/5

Deathtouch

5BB: Monstrosity 1.

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Lash of the Whip, 4B, Common

Instant

Target creature gets -4/-4 until end of turn.

Loathsome Catoblepas, 5B, Common

Creature - Beast, 3/3

2G: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

March of the Returned, 3B, Common

Sorcery

Return up to two target creature cards from your graveyard to your hand.

Mogis's Marauder, 2B, Uncommon

Creature - Human Berserker, 2/2

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste, where X is your devotion to black.

Nighthowler, 1BB, Rare

Enchantment Creature - Horror, 0/0

Bestow 2BB

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Ordeal of Erebos, 1B, Uncommon

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Pharika's Cure, BB, Common

Instant

Pharika's Cure deals 2 damage to target creature and you gain 2 life.

Read the Bones, 2B, Common

Sorcery

Scry 2, then draw two cards. You lose 2 life.

Rescue from the Underworld, 4B, Uncommon

Instant

As an additional cost to cast Rescue from the Underworld, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Returned Centaur, 3B, Common

Creature - Zombie Centaur, 2/4

When Returned Centaur enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.

Returned Phalanx, 1B, Common

Creature - Zombie Soldier, 3/3

Defender

1U: Returned Phalanx can attack this turn as though it didn't have defender.

Scourgemark, 1B, Common

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

Sip of Hemlock, 4BB, Common

Sorcery

Destroy target creature. Its controller loses 2 life.

Thoughtseize, B, Rare

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Tormented Hero, B, Uncommon

Creature - Human Warior, 2/1

Tormented Hero enters the battlefield tapped.

Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Viper's Kiss, B, Common

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and its activated abilities can't be activated.

Whip of Erebos, 2BB, Rare

Legendary Enchantment Artifact

Creatures you control have lifelink.

2BB, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Red (37)

Akroan Crusader, R, Common

Creature - Human Soldier, 1/1

Heroic - Whenever you cast a spell that targets Akroan Crusader, put a 1/1 red Soldier creature token with haste onto the battlefield.

Anger of the Gods, 1RR, Rare

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Arena Athlete, 1R, Uncommon

Creature - Human, 2/1

Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.