Salisbury & District Indoor Cricket Association – S.A.D.I.C.A.

Playing Regulations

LAWS: The Laws of Cricket shall apply together with any experimental rules and conditions laid down by the Association for the proceeding season, with the exception of the following playing regulations:

1. Teams shall consist of six players each.

2. Each match shall consist of one innings per team.

3. Each innings shall consist of a maximum of 10 six ball overs.

4. No bowler shall bowl more than three overs (in the case of a bowler becoming

incapacitated, the over shall be completed by a bowler who has not bowled 3 overs even if the bowled the preceding over.)

5. Batsmen are to change ends at the end of each over.

6. Two batsmen shall be at the wicket at all times during the innings. In the event of a team losing five wickets within the permitted 10 overs, the last man shall continue batting with the fifth man out remaining at the wicket as a runner.

7. When a batsman reaches a personal total of 25 runs he shall retire, but may return to the crease on the departure of the fifth batsman. Retired batsman must return in the order of their retirement and take the place of the retiring or dismissed batsman. Two 'live' batsmen shall be at the wicket until such time as the fifth wicket has fallen.

8. If in the opinion of the umpire, negative or short-pitched bowling becomes persistent he shall call and signal 'no ball'.

9. Law 25.1 - Wide Ball - Judging a Wide

Umpires are instructed to apply a very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket or over the batsman's head.

The following criteria should be adopted as a guide to Umpires:

(a)  If the ball passes either side of the wicket sufficiently wide to make it virtually

impossible for the striker to play a 'normal cricket stroke' both from where he is standing and from where he would normally be standing at the crease, the Umpire shall call and signal 'wide'.

(b)  If the ball passes over head height of the striker standing upright at the crease,

the Umpire shall call and signal 'wide'.

NOTE: The above provisions do not apply if the striker makes contact with the ball, or if it is passes below head height between the striker and the wicket - see section on 'No Balls'.

10. No Ball - Judging a No Ball

(a)  If the ball is so short that it does not pitch onto the matting.

(b)  If the ball passes the striker on the full below head height but above waist height, between the strike and the wicket. NOTE: The speed of the ball is irrelevant.

Scoring: The scoring for Indoor Cricket shall take place as follows:

1.  A ball struck to hit the boundary wall behind the bowler without touching the floor or any other wall or ceiling shall score 4 runs. If however, the ball touches the floor but does not touch any of the other walls or ceiling and hits the boundary wall, then it shall count as 6 runs.

2.  A ball struck to hit one or more of the side or back walls shall count 1 run, even if the ball subsequently hits the boundary wall. Two additional runs shall be scored if the batsmen complete a run (if the ball is struck to hit the side or back wall and a batsman is then run out 1 run shall be scored).

3.  A ball struck directly into the ceiling at any point above the wall plate line (the junction of the wall and ceiling) including any lights fixed to the ceiling, girders, basketball frames, wires and the like, will be treated as a 'dot' ball, be one ball of the over and the ball will remain 'live'. However running may rotate the strike.

4.  Two runs shall be scored if the striker plays the ball and it does not hit a wall direct and the batsmen complete a run.

5.  A bye shall count as 1 run if the ball hits a wall (including the boundary wall); a leg bye shall count as 1 run if the ball hits a wall (including the boundary wall). In each case if the batsmen complete a run then 2 additional runs shall be scored.

6.  2 byes or 2 leg-byes shall be scored if the batsmen complete a run without the ball hitting a wall.

7.  No Ball

(a)  If the batsman does not strike the ball and the batsmen do not run when a No Ball is called, a penalty of 1 run shall be credited under extras.

(b)  If the batsman does not strike the ball and the batsmen complete a run, 3 runs shall be credited under extras.

(c)  If the batsman does not strike the ball and the ball hits a side or back wall whilst the batsmen complete a run, 4 runs shall be credited under extras.

(d)  If a striker hits a No Ball then the number of runs resulting shall be that scored plus an extra 1 run for the No Ball.

8.  Wide Ball

(a) First 9 overs of an innings

If a wide ball is called, a penalty of 3 runs (with no extra ball) shall be awarded to the batting side and against the bowler. Additional runs may be scored by the batsmen running.

(b) 10th & Final Over Of An Innings

If a wide ball is called, a penalty of 1 run (with an extra ball) shall be awarded to the batting side and against the bowler. Additional runs may be scored by the batsmen running.

9. Obstructions to the Field

(a)  Should the ball strike the netting of the wall behind the wicketkeeper, or that

attached to either of the side walls, and is not subsequently caught to dismiss

the striker, one initial run shall count.

(b)  Should the ball (the result of an overthrow excepted) either directly or off the

side walls lodge and be impeded in the netting, then the Umpire at the

bowlers end shall call and signal 'dead ball' and the delivery will not count as

one of the over, no runs can be scored and batsmen return to their original

ends. The same shall apply if a ball is struck through an open door, window or

balcony even if the ball rebounds back onto the playing area.

(c)  In the event of an overthrow lodging in any netting, or passing through an open door, window, or balcony, the Umpire shall call 'Dead Ball', but one run shall be added to that already obtained from the delivery, and the delivery shall count as one in the over.

(d)  Should the ball from a direct hit, inclusive of a fielders deflection, strike or lodge in the netting of the boundary wall, then either four or six runs will be scored depending on whether the ball has touched the floor or not.

10. Any deliberate overthrow hitting any wall shall count as 1 run to the batsman. (The batsmen shall not change ends).

11. No runs shall be scored if a batsman is caught off of the walls or ceiling.

12. Methods Of Dismissal

Apart from the normal methods of dismissal contained in the Laws of Cricket, the following variations shall, apply:

(a)  The batsman shall be caught out by a fieldsman after the ball has hit the

ceiling, the netting or any wall except directly from the boundary wall,

provided the ball has not touched the floor.

(b)  The last not-out batsman shall be given out if the non-striker running with him

is run out.

(c)  The batsman or the non-striker shall be given not out if the ball rebounds

from a wall or ceiling and hits the wicket without being touched by a fieldsman.

13. Player Movement

League

Any player will be allowed to play two games only in total in a higher division, or a higher ranking team within the same division. Only two players will be allowed to play in another team at anyone time. The ranking of teams within the divisions at the start of the season will determine the higher placed team and not the clubs nomination, i.e. B team ranks higher than C team if in the same division.

No movement of plavers down will be allowed under anv circumstances.

The penalty for playing ineligible players will be 2 points deducted on each occasion.

Cup and Plate

Clubs may reset their teams for the Cup and Plate competitions. Players can be moved between teams of the same club due to play in the cup ( Premier and Div 1 ) and between teams of the same club due to play in the plate ( Div 2 & 3 ). Players can also be moved up within a club from teams in the plate to teams in the cup, however no player who is a member of a team that plays in Premier or Div 1 may play in the plate and no player may play in both competitions or for two teams in the same competition.

Therefore once the teams have been reset there is no player movement within the cup and plate competitions.

Fielding (Junior Leagues): at the 2011 A.G.M on Wednesday it was agreed that ECB fielding regulations as attachedshould be adhered to:

No fielder who is an under 13 should be closer than 11 yds except behind square on the off side and no fielder who is under 15 should be closer than 8yds except behind square on the off side. This will preclude the use of a fielder behind square on the leg side for Under 12 matches. The distance will need to be measured in respect of Under 14 matches. The rules do not apply to Under 10 matches as they use an incrediball which is deemed to be a soft ball. It was also decided at the meeting that Under 12's and 14's will use the same Indoor ball as the seniors as Junior balls do not seem to be available.

For reference, the ECB Fielding Regulations are as follows:

·  No young player in the Under 15 age group or younger shall be allowed to field closer than 8 yards (7.3 metres) from the middle stump, except behind the wicket on the off side, until the batsman has played at the ball.

·  For players in the Under 13 age group and below the distance is 11 yards (10 metres).

·  These minimum distances apply even if the player is wearing a helmet.

·  Should a young player in these age groups come within the restricted distance the umpire must stop the game immediately and instruct the fielder to move back.

·  In addition any young player in the Under 16 to Under 18 age groups, who has not reached the age of 18, must wear a helmet and, for boys, an abdominal protector (box) when fielding within 6 yards

·  (5.5 metres) of the bat, except behind the wicket on the off side. Players should wear appropriate protective equipment whenever they are fielding in a position where they feel at risk.

·  These fielding regulations are applicable to all cricket in England and Wales.

Revised Date: 20/09/2003