KEY CONTACTS

KCC
President / Morris Iemma / / 0408 282 573
Vice President / Manisha Shirodkar / / 0418 256 268
Secretary / Michael Venn / / 0478 522 525
Treasurer / Manisha Shirodkar / / 0418 256 268
Gear Steward / Andrew Starks / / 0400403958
Protection Officer / Dylan Venn / / 95885530
Coach Coordinator / Subodh Shirodkar / / 0423 326 623
Gear Steward / Craig Bashall / / 0411 833 935
Association
Junior Competition / Michael Venn / / 0478 522 525
Senior Competition / Danny Williams / / 0409 129 190

Contents

KEY CONTACTS 1

TEAM CONTACTS 2

COACH/MANAGER ACTIVITIES 3

PARENTS AND GAME DAY 4

GEAR 4

WET WEATHER 4

GAME FORMATS 5

THE SEASON 5

FINALS 6

TEAM IDENTIFICATION 6

PLAYING IN A HIGHER GRADE. 6

REGISTRATION 7

INSURANCES AND INJURIES 7

HOT WEATHER AND HYDRATION GUIDELINES 8

GROUND LOCATIONS 9

GAME DAY CHECKLIST GUIDELINES (from JTL Sport) 11

GAME DAY CHECKLIST 13

MyCRICKET USER GUIDE 14

MyCRICKET COACH'S/MANAGER's GUIDE 14

CLUB ABBREVIATIONS 15

THE BASIC LAWS OF CRICKET 16

HOW CAN YOU GET OUT? 17

TEAM CONTACTS

TEAM / COACH CAPTAIN
MANAGER / TRAINING / CONTACT
1.  / 10
2.  / 11A / Sean Myers / Bennett / / 0411208133
Manoj Shah / Friday / / 0404133484
3.  / 11B / Kris Wylie / / 0401542230
Bill Cvetkovski / / 0411243708
4.  / 13A Blue / Craig Bashall / Clemton / / 0411833935
Andrew McNamara / Friday / / 0422625039
5.  / 13A Green / Subodh Shirodkar / Beverly Hills / / 0423326023
Ronnie Khan / Friday / / 0469980586
6.  / 13A Gold / Nathan McLoughlin / Beverly Hills / / 0407897814
Adam Lindberg / Thursday / / 0414848261
7.  / 13B / Bennett
Stephen Carlisle / Monday / / 0475085283
8.  / 15A Blue / Salim Khatri / Beverly Hills / / 0404014202
Bhupendra Singh / Wednesday / / 0424135197
9.  / 15A Green / Morris Iemma / Bennett / / 0408282573
Wednesday
10.  / 15B Blue / Denis King / Bennett / / 0412996035
Vivek Ramakrishna / Thursday /
11.  / 15B Green / Jim Vrondas / Bennett / / 0411604295
Rachel Keledjian / Thursday / / 0413254480
12.  / 17A Blue / Mahidi Mardini / Clemton / / 0416065484
Sarah Jones / Friday / / 0408246061
13.  / 17A Green / Matt Boland / / 0423643563
Morty Kings
14.  / 1st / Robert McDowell / / 0402773687
Andrew Starks / / 95796233
15.  / 3rd / Shehraiz Awan / / 0402251330
Clint Kitchen / / 0405421776
16.  / 5th / Craig Bashall / / 0411833935
Coach’s
Coordinator / Subodh Shirodkar / / 0423326023
Overseeing / Bushy Pillay / / 0413000031

COACH/MANAGER ACTIVITIES

Each team needs at least two people to be responsible for the team. One role is the coach, and another may be a manager. Usually there is one coach, but multiple people may fill the manager's role to share the load. Don't leave it all to the coach because he or she needs to focus on the players and getting them ready for the game.

TRAINING

·  Advise players of time and location, and any changes

·  Advise, in advance, if training is cancelled

·  Plan training session

·  Bring the kit and training balls

·  Organise replacement coach if you cannot make it

·  Reminder players about time and location of next game

·  Ensure all players have been picked up after training

GAME DAY

·  Arrive early - at least half an hour to set up field

·  Make sure you have the kit and all gear

·  Game Day Checklist to confirm field is fit for play

·  Allocate tasks to players and parents

·  Make sure off field players are supervised

·  Set stumps and boundaries

·  New ball

·  Complete team sheet, declare team on MyCricket

·  Warm up team

·  Allocate scorer

·  Meet other coach

·  Meet independent umpires, if allocated.

·  Agree 'ground rules'

·  Coin toss

·  Retain balls for any hat tricks or 5 wicket hauls

·  Player rotation from game to game to try and give everyone a chance

·  Focus on an player's contribution to the team performance rather than the individual

AFTER GAME

·  Make sure everyone has a lift and leaves the ground

·  Update MyCricket - declare team, results and player scores

SPECIAL EVENTS

·  Organise team for photo day

·  Organise team for bingo night

·  Organise team for Christmas Party

·  Organise team for Presentation Night

·  Organise team for other club functions and activities

END OF SEASON

·  Act as independent umpire in finals games, as required

·  Team report for Yearbook

·  Team awards: All rounder, batting, bowling, coach's/captain's awards

·  Present scorebook for writing up of any centuries

·  Provide balls for any hat tricks or 5 wicket hauls

·  Assist in preparation of Yearbook - review team statistics etc, as requested

·  Organise team attendance at presentation

·  Organise team on presentation night

PARENTS AND GAME DAY

Get you player to the game at least half an hour before the game is scheduled to start. This gives the coach time to organise the team, and get players to help set up the field.

Can you give another player a lift? That is a big help for other players and the team.

Help organise the players, especially when your side is batting, or keep them out of trouble.

There are many ways you can help out - managing the team; scoring; organising off field activities; organising social activities; representing the team at club meetings.

GEAR

The club provides a playing shirt, and cap. Sometimes we also provide training gear (shirt and shorts). Coaches and managers get a club polo shirt to wear to matches.

Players have to provide their own pants and shoes. They should also provide their own protector. They should always wear a cap.

The club can provide protective gear such as pads, wicket keeping gear, and bats. Most players end up with their own gear and this provides a better fit and can be better from a health perspective. The same applies for batting helmets. We have them available for sharing, but it is much better to have your own because they fit better and it is better for health and cleanliness reasons.

Things to bring to training and a game:

·  Kit and gear

·  Water (plenty)

·  Food

·  Sunscreen

·  Insect repellent

·  Any special medicines that they may require.

WET WEATHER

Unless you hear from your coach/manager or a club representative, ALWAYS assume that games are ON.

Sometimes weather conditions will be so bad that COUNCILS will CLOSE grounds. This usually occurs on the Friday before a match. Our Association will notify clubs and you will be advised on Friday evening that games have been called off.

On other occasions it is less clear and you should assume games are on. In these circumstances, the club will be informed on Saturday morning by the Association and you will be notified by your coach/manager, club secretary Michael Venn or other Committee member if games are on or off.

Then there will be circumstances where no ground closures have been made and no advice from the Association has arrived on Saturday morning. In these circumstances you must proceed to the match venue. It will then be a decision for coach/managers of the two teams if play is possible. This occurs once a pitch and outfield inspection has been carried out. The guiding principle is always that of player safety. There have been instances where forfeits have occurred because players have assumed games would be off only to find that ground conditions allowed play to proceed.

Please note that ground conditions vary considerably across the venues used in the competition. Some venues recover very quickly from heavy rain and are fit to play. Others do not drain well and are not playable even with small amounts of rain. So even in wet weather play may not be possible at some grounds and yet others it will be.

It is best to ALWAYS check your emails or text messages before heading off to a venue. So please don’t make assumptions and be guided by the advice you get from coach/manager, or club representative.

GAME FORMATS

We play games under different formats designed to match a player's experience, ability, desires, and to encourage participation and enjoyment of cricket. There are two main streams - competition and non competition. Non competition games have modified rules and are also referred to a 'Blast', 'Modified' or 'Mod" games. (Note that we often refer to a 'competition' in a generic way to mean 'organised games'; eg the competition starts next week, means the first scheduled game is next week.)

COMPETITION

These games are for more experienced players who take their cricket more seriously. There are premierships and Association awards at the end of the season. KCC gives out participation trophies and individual awards at the end of the season. Competition games may be one or two day matches.

In a one day game both sides bat and bowl in order. In a normal two day game one team bats first and then the other.

NON COMPETITION

These games are designed to encourage participation, enjoyment, and skills development, and are for younger, less experienced players. There are no premierships or Association awards at the end of the season.

Some games may be played as one dayers, but many are played in four quarters over two days. Each day is split in two so there are four quarters over two Saturdays. On day one, the first team bats for the first quarter, and then the other team bats. On day two, the second team continues batting, and then the first team completes its innings. This is the format for Blast and Modified competitions.

THE SEASON

The season generally runs from September to the end of March. There is a main break from just before Christmas to the end of January. There are shorter breaks during the school holidays.

Actual competitions start on the first Saturday in September. Noncompetition games, Blast/Modified, start after the September/October school holidays.

Junior games are played on Saturday mornings. Senior games are played on Saturday afternoons. All finals games are played on both Saturday and Sunday.

FINALS

DRAW

All final series games are played over Saturday and Sunday of the same weekend. There are 2 semi finals, a preliminary final and a final. The format is:

A Week 1 1 v 2

B Week 1 3 v 4

C Week 2 Loser A v Winner B

D Week 3 Winner A v Winner C

UMPIRING

Play offs have an independent umpire from another club. This umpire stands at both ends while the coach of the fielding team stands at square leg. The independent umpire is in control of the match.

If your team does not make the finals, or is knocked out during the finals your team has to provide someone to act as an independent umpire in the following week. There is a fine if you cannot meet this Association requirement.

PLAYER QUALIFICATIONS

You can only use players that have qualified to play in your team under Rule 17.

If you need additional players they must be from a team lower than your team. These players must be cleared by the Association in advance. This is done through the club. You must get clearance must be for all games in the playoffs; ie semis, preliminary final and final. You need to get approval for each week. The Association usually meets each Monday night during the finals series. Written submissions are required before a meeting.

TEAM IDENTIFICATION

Each team is classified by its age group and grade. The age group is signified by the actual age, so an under 16 team is 16.Grades are the first letter and may be A, B, C, or M. M stands for modified and is usually called Blast. If there is a second letter it means we have two teams in that age/grade and they are designated as B = blue, G = green, Y = gold.

For example, a 15 year old would be in an under 16 team, graded in the As and in the green team. This is designated as 16AG.

PLAYING IN A HIGHER GRADE.

There may be opportunities to play in a higher team, either by age or grade. The coach from a team that needs a player should contact the coach of the player he wants to invite up and then the player. Some teams are one or two players short and may invite players up for round 1. Some players have been placed in a team lower than where they might end up but we have just registered them in a lower level to give flexibility.

You cannot play in a lower grade or age than where you were registered.

If you are in a Blue team, you move across into the Green team in your age/grade, even for a game.

If you are listed in the 8s or Ms you are registered (subject to the next point) and can play in a competition game if needed. A coach will contact you if this happens.

REGISTRATION

Registration includes paying money, producing proof of age (where needed), lodging with the Association, acceptance by the Association, and activation in MyCricket. Registration is not complete till a player is registered with the Association and in MyCricket under KCC. Playing an unregistered player may result in fines and possible loss of competition points.

INSURANCES AND INJURIES

Cricket NSW provides insurance coverage for the club's players and officials through JTL Insurances www.jtlsport.com.au.