Meeting NEW YORK State Science Standards with Ecybermission

Meeting NEW YORK State Science Standards with Ecybermission

Meeting NEW YORK State Science Standards with eCYBERMISSION

The eCYBERMISSION program gives students the chance to explore how science, technology, engineering, and mathematics work in their world. This emphasis on STEM and a chance for students to engage in inquiry practices makes eCYBERMISSION an excellent addition to your classroom. Below you can find the New York state science standards that align with eCYBERMISSION. Also, based on the direction you give your students their specific investigations can meet content standards (not listed here).

From Science Learning Standards and Core Curriculum May 2009

Grades 6-9

STANDARD 1 Analysis, Inquiry, and Design – MATHEMATICAL ANALYSIS:

Key Idea 1:

Abstraction and symbolic representation are used to communicate mathematically.

Key Idea 2:

Deductive and inductive reasoning are used to reach mathematical conclusions.

Key Idea 3:

Critical thinking skills are used in the solution of mathematical problems.

STANDARD 1 Analysis, Inquiry, and Design - SCIENTIFIC INQUIRY:

Key Idea 1:

The central purpose of scientific inquiry is to develop explanations of natural phenomena in a continuing, creative process.

Key Idea 2:

Beyond the use of reasoning and consensus, scientific inquiry involves the testing of proposed explanations involving the use of conventional techniques and procedures and usually requiring considerable ingenuity.

Key Idea 3:

The observations made while testing proposed explanations, when analyzed using conventional and invented methods, provide new insights into phenomena.

STANDARD 1 Analysis, Inquiry, and Design – ENGINEERING DESIGN:

Key Idea 1:

Engineering design is an iterative process involving modeling and optimization (finding the best solution within given constraints); this process is used to develop technological solutions to problems within given constraints.

STANDARD 2—Information Systems

Students will access, generate, process, and transfer information, using appropriate technologies.

Key Idea 1:

Information technology is used to retrieve, process, and communicate information as a tool to enhance learning.

Key Idea 2:

Knowledge of the impacts and limitations of information systems is essential to its effectiveness and ethical use.

Key Idea 3:

Information technology can have positive and negative impacts on society, depending upon how it is used.

STANDARD 6—Interconnectedness: Common Themes

Students will understand the relationships and common themes that connect mathematics, science, and technology and apply the themes to these and other areas of learning.

Key Idea 2:

Models are simplified representations of objects, structures, or systems used in analysis, explanation, interpretation, or design.

Key Idea 3:

The grouping of magnitudes of size, time, frequency, and pressures or other units of measurement into a series of relative order provides a useful way to deal with the immense range and the changes in scale that affect the behavior and design of systems.

Key Idea 5:

Identifying patterns of change is necessary for making predictions about future behavior and conditions.

Key Idea 6:

In order to arrive at the best solution that meets criteria within constraints, it is often necessary to make trade-offs.

STANDARD 7—Interdisciplinary Problem Solving

Students will apply the knowledge and thinking skills of mathematics, science, and technology to address real-life problems and make informed decisions.

Key Idea 1:

The knowledge and skills of mathematics, science, and technology are used together to make informed decisions and solve problems, especially those relating to issues of science/ technology/society, consumer decision making, design, and inquiry into phenomena.

Key Idea 2:

Solving interdisciplinary problems involves a variety of skills and strategies, including effective work habits; gathering and processing information; generating and analyzing ideas; realizing ideas; making connections among the common themes of mathematics, science, and technology; and presenting results.