CGI 3D Modeling checklist

Model name

·  Info gathering

q  Internet picture search (textures, stills, etc.)

q  Book picture search

q  Painter search (Gauguin, Van Gogh, Monet, etc.)

q  Check for available models or toys

·  Model needs

q  Static model (aircraft carrier, cup, etc.)

q  Bendable model (figure, animal, human, etc.)

q  Movement model (blender, bicycle, etc.)

·  Modeling type

q  Polygon

q  Low-poly

q  NURBS

q  Subdivision surfaces

·  Fundamental shape

q  Extrude?

q  Sweep?

q  Loft?

·  Texturing

q  On sample CDs?

q  Physical objects (digital pictures)

q  Shader (leather, noise, etc.)

q  Custom painted texture (__UV __Cylinderical)

·  Lighting

q  Individual lit sections (windows, overhangs, etc.)

q  Glow or other post effects

q  Colored lighting______

© Copyright 2005, Dan Rahmel