CGI 3D Modeling checklist
Model name
· Info gathering
q Internet picture search (textures, stills, etc.)
q Book picture search
q Painter search (Gauguin, Van Gogh, Monet, etc.)
q Check for available models or toys
· Model needs
q Static model (aircraft carrier, cup, etc.)
q Bendable model (figure, animal, human, etc.)
q Movement model (blender, bicycle, etc.)
· Modeling type
q Polygon
q Low-poly
q NURBS
q Subdivision surfaces
· Fundamental shape
q Extrude?
q Sweep?
q Loft?
· Texturing
q On sample CDs?
q Physical objects (digital pictures)
q Shader (leather, noise, etc.)
q Custom painted texture (__UV __Cylinderical)
· Lighting
q Individual lit sections (windows, overhangs, etc.)
q Glow or other post effects
q Colored lighting______
© Copyright 2005, Dan Rahmel