KINDERGARTEN GAME DIRECTIONS – DIZZY DISK
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
The gym and go outside behind the school through the gym doors. Find your
station.
Time - Report & sign in at the lobby between 10:15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25).
K field day will end at 11:10.
Location – Most stations are outside the school behind the gym.
Activity - Students can lie on their tummy or sit like a pretzel and spin on the dizzy
disc. Students should spin themselves (do not push them or allow anyone else to
push. Count loudly for 10 seconds (“one, one thousand, two one thousand…”).
If your station isn’t busy, you can allow the student to ride longer as long as they
Aren’t going to get sick! Have students get off safely and sit down nearby if dizzy.
Students should stay clear of the dizzy disc (outside painted line). There
will be a painted waiting line for students waiting for a turn.
· Reminders – At the end of field day, please bring the equipment from your station into the gym.
§ Wear sunscreen and comfortable clothing and footwear.
§ Please do not bring any one else with you if you are volunteering at a station .
§ Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – TARGET SCORE
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
The gym and go outside through the gym doors. Find your station.
Time - Report & sign in at the lobby between 10:15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25).
K field day will end at 11:10.
Location – Most stations are outside the school behind the gym.
Activity - Students get 3 throws or kicks of any type of balls (soccer ball; football; softball).
The soccer ball is only ball for kicking and the footballs are only for throwing.
To retrieve balls in the net, lift it up from the side and use your foot to
gently kick them out or ask the last shooter to retrieve them for you. If a student
shoots or throws over or wide of the net, have them chase it when they are done
their turn.
Reminders – At the end of field day, please bring the equipment from your station into the
Gym (balls in ball bag and goal). You have to tilt the goal to fit it inside the
doorway.
· Wear sunscreen and comfortable clothing and footwear.
· Please do not bring any one else with you if you are volunteering at a station .
· Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – JAVELIN THROW
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
The gym and go outside through the gym doors. Find your station.
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside ( ETA 10:25)
K field day will end at 11:10.
Location – outside school behind the gym.
Activity - Students get 2 turns to throw the “javelin” for distance. There will be a measuring tape on the ground, running the length of the throwing area. One student can throw on each side of the tape. Have students waiting for a turn stay behind waiting line so throwers can run a few steps. Tell the thrower their score from the tape measure. Have the students retrieve the javelins, just make sure they are careful and step over the measuring tape so they won’t trip. Also have both throwers retrieve at the same time so no one gets hit by a javelin. Carry Javelin back to the starting area, don’t throw it back.
Reminders – At the end of field day, please bring the equipment from your station into the
Gym, including the measuring tape (be careful winding it up), stake, & cones.
o Wear sunscreen and comfortable clothing and footwear.
o Please do not bring any one else with you if you are volunteering at a station .
o Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS - BUBBLES
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
The gym and go outside through the gym doors. Find your station.
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25)
K field day will end at 11:10.
Location – Most stations are outside the school behind the gym.
Activity - Allow students 3-5 minutes to play at the bubbles (that’s if someone is waiting for a turn). There will be 5-7 pans filled with bubble solution and several homemade bubble wands in each pan. There might also be smaller types of bubble wands with individual bubble holders. Make sure students lift the wand up S-L-O-W-L-Y!!!! AND GENTLY AND SLOWLY W AVE THE WAND. They will get more and bigger bubbles and it will be safer for all. DON’T let students fling the bubble wand as it is soap and will burn if it gets in anyone’s eyes. If a student is having a problem making bubbles, demonstrate or even hold their hand and show them how to lift the wand and wave it slowly. I will leave a beach towel so students can wipe their hands when done. If students are not playing at the bubble station, the volunteers can make bubbles and this usually gets students to come and play.
.
Reminders – At the end of field day, please bring the equipment from your station into the
gym. Please pour the bubble solution back into the bubble jugs and bring
everything back into the gym (pans; wands; bubble jugs & towels).
o Wear sunscreen and comfortable clothing and footwear.
o Please do not bring any one else with you if you are volunteering at a station .
o Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – RIDING TOYS
Roller Racer Plasma Car
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25)
K field day will end at 11:10.
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
the gym and go out the gym doors to find your station.
Location –Inside the gym.
Activity - Students will stand behind the blue line near the stage, in one of the 6 -8 lines. You will use
most of the gym floor space from blue line to blue line. Please try to keep the riders out of
the blue line near my office. Anyone needing a drink or using the bathroom will come
through that door and use that space to walk across the gym floor to get to the hallway.
Students can ride down to the far blue line and ride back. Students should not bump into any
one else or the walls, they should steer to control the roller racer or car. After riding down to
the blue line, they should return to the line where they started. The riders of the roller racer
may get a small push from the next person in their line (no running and pushing). The rider
on the blue plasma car does not need a push, they should use their own feet for 1 or 2 pushes,
and then put their feet on the foot rests. The little wheels on the blue plasma car need to be in
the front to go forward, and the rider gently moves the steering wheel side to side to make it
go. There will be tape lines on the floor where students should stand while waiting for a turn.
If there are several volunteers, you can have 1 at the opposite end making sure students
don’t ride past the blue line (walking area for drinks & bathroom).
Reminders – At the end of field day when students are lining up with their teacher, please
put all the roller racers on the white PVC cart that is in my office (you
can roll it out into the gym). The blue plasma cars go up on the stage.
- Wear sunscreen and comfortable clothing and footwear.
- Please do not bring any one else with you if you are volunteering at a station .
T HANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – Toss Games
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25)
K field day will end at 11:10.
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
the gym, and go outside through the gym doors.
Location – Outside the school behind the gym. Look for the two items pictured above.
Activity - Students get a chance to toss balls and braided rings at each target. After taking their turn and throwing the balls or rings, the student should retrieve them and put them back at the throwing line. For the skee ball / basketball throw (pictured on the right), students get 3-4 balls to shoot a basket or try to throw or roll them into the holes. If the ball goes into one of the holes, it should travel down the tunnel and come out the bottom. Sometimes the ball gets stuck in the tunnel, you just stick your hand inside one of the holes, pinch the netting and pull the tunnel up to make the balls roll down. After the student shoots their balls, they should get the balls ready for the next person. Ring toss and bean bag toss can be played by a single student or against another student. These 2 games will be near each other. Most students will know how to play – just step in and help out as needed.
Reminders – At the end of field day, please bring the equipment from your station into the
gym. Wear sunscreen and comfortable clothing and footwear.
o Please do not bring any children if you are volunteering at a station .
o Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – HIP HOP BALLS
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25).
K field day will end at 11:10.
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
the gym and go out the gym doors to find your station.
Location – Outside the gym, behind the school.
Activity - Students take turns riding on the 4 hip hop balls. Student should sit on the ball with the handle between their legs. The ball should be slightly behind their body, with feet and legs in front of the ball. If anyone looks unsteady, walk next to them and help them out. There will be 4 painted lines on the ground so children should try to stay near their line while hopping. When they get to the end of their line, they should turn around and hop back.
Reminders – At the end of field day, please bring the hip hop balls & cones from your station into the gym.
o Wear sunscreen and comfortable clothing and footwear.
o Please do not bring any one else with you if volunteering at a station .
o Return the laminated directions to school (place on stage or with your equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – TUGGER WAR (1 V 1 TUG OF WAR)
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon
as the afternoon class arrives and all are ready to come outside (ETA 10:25).
K field day will end at 11:10.
Sign In - In Lobby there will be a table for you to sign in and get a name tag. Report to
the gym and go out the gym doors to find your station.
Location – Outside the gym, behind the school.
Activity - Each student stands on a platform (1 V 1). Each student holds onto the rope with a little bit of extra rope hanging. On “1,2,3, Go”, students begin pulling in the rope and trying to get opponent off balance. The first student to step onto the ground loses. You can have them play the best of 3. NOTE: If you leave go of the rope you automatically lose.
DO NOT ALLOW STUDENTS TO WRAP THE ROPE AROUND ANY BODY PARTS!
DO NOT ALLOW STUDENTS TO DIVE OR FALL FROM PLATFORM – stepping off only!
Reminders – At the end of field day, please bring the equipment from your station into the
gym.
o Wear sunscreen and comfortable clothing and footwear.
o Please do not bring any one else with you if you are volunteering at a station .
o Return the laminated directions to school (place on stage or with your
equipment)
THANK YOU FOR VOLUNTEERING!
KINDERGARTEN GAME DIRECTIONS – Obstacle Course
Time - Report & sign in at the lobby between 10: 15 – 10:25. Field day will start as soon