Session Overview

UNIT ONE: BRAVE NEW WORLD OF WORK

Session 1: The Beginning(120 minutes)

Students are introduced to The Be Real Game, are assigned their adult roles and learn some of the basic vocabulary and foundation concepts relating to the world of work and career-building.

Session2: Making a community(90 - 120 minutes)

In teams, students create neighbourhood communities and form a town that serves as a background for their life/work experiences in future sessions.

Session 3: Preparing for Work(60 minutes)

Students practice resumé-writing and portfolio-building skills.

Session 4: The World at Work(60 minutes)

Students, using their Role Histories and Resumé Worksheets, seek and find work based on their educational achievements and work experiences.

Session 5: The Bottom Line(90 - 120 minutes)

In their work roles, students explore the relationship between income, lifestyle, choices and necessities, as determined by their monthly income. Using decision-making skills, they balance their budgets and explore the effect that income has on lifestyle.

Session 6: Out of the Blue(40 minutes)

Students deal with typical real-life situations that challenge their decision-making skills and cause them to further explore their role characters and the realities of adult life.

Session 7: Helping Hands(60 minutes)

Students step out of their job titles and descriptions to pool their skills, talents and resources to respond to an emergency in a neighbouring community.

Session 8: The Brainstorm Spin Game(60 minutes)

Students review the vocabulary and concepts introduced in Unit One by playing the Brainstorm Spin Game.

UNIT TWO: AGENTS OF CHANGE

Session 1: Change is Constant(90 – 120 minutes)

Students experience the consequences of job loss and job change caused by a myriad of factors including downsizing, restructuring, environmental factors, technological change and personal initiative.

Session 2: Focus on the Journey(120 minutes)

Using the education, skills and work experience outlined in the Resumé Worksheets, students seek and find new work.

Session 3: The Brainstorm Spin Game(60 minutes)

Students review the vocabulary and concepts introduced in Unit Two by playing the Brainstorm Spin Game.

UNIT THREE: EXPLORING THE FUTURE

Session 1: The Adult World of Work(60 minutes)

Students explore and share stories of real-life experiences in the world of work based on their interviews with adults.

Session 2: The Real Me(60 – 90 minutes)

Students are introduced to a variety of self-assessment exercises to give them an insight into their interests, skills and learning styles.

Session 3: My Next Steps(80 – 120 minutes)

Students apply what they have learned from their role-playing and self-assessment exercises to take the next steps towards their goals.

Session 4: The Brainstorm Spin Game(60 – 90 minutes)

Students review the vocabulary and concepts introduced in Unit Three by playing the Brainstorm Spin Game.

Session 5: A New Beginning(60 – 120 minutes)

This session offers an opportunity for facilitators, students and their parents or guardians and mentors to come together and celebrate the accomplishments they have achieved while participating in the Be Real Game.

The Be Real Game 2003© Bill Barry. The Real Game Inc. All rights reserved.