1
Transfer Oriented Symmetric Relay Precision
As played by some combination of Kevin Bathurst, Josh Donn, Ari Greenberg, Samuel Ieong, and Joon Pahk (and maybe others)
Version 0.9.1, released 7 December 2004
Definitions 4
Style 4
Opening Bids 5
1C Opener 6
Responses to 1C 6
1c – 6
1c – 1d -… 6
1c – 1d – 1h -… 7
1c – 1d – 1s – 7
1c – 1d – 1nt –… 7
1c – 1d – 2c –… 7
1c – 1d – 2d – 8
1c – 1d – 1h – 1s -… 8
1c – 1d – 1h – 1s – 2c -… 8
1c – 1d – 1h – 1s – 2c – 2d -… 8
Relays 10
Single Suited Relay Structure: 10
Two Suited Relay Structure: 11
Three Suited Relay Structure: 12
Flat Hand Relay Structure: 13
General Principles and their Exceptions: 13
Hand Strength and Controls: 15
Denial Cuebidding: 15
Signing off, 3nt and the 4d end signal: 17
Stopper Asks: 18
Reverse Relays: 19
10-shape RR: 20
4-shape RR: 23
Semi-Positive relaying: 24
Interference over 1c: 25
Bid over 1c: 25
1c-(p)-1d-(1x)- 26
Interference in Relay Auctions: 27
1D Opening: 28
1d -… 28
1d – 1h – … 28
1d – 1s -… 29
1d – 1h – 1s -… and 1d – 1h/1s – 1nt -… 29
1d – 1h – 1nt – 2d -… 29
1d - 1s – 1n - 2d -… 30
1d – 1h – 1s – 2d -… 31
1d – 1h/1s – 3c -... 31
1d – 1h – 2nt, or 1d – 1s – 2nt – 3c – 3d -... 32
1d – 1h – 2s – 2n – 3d or 1d – 1s – 3h -... 32
1d – 1h/1s – 3d -... 32
1d – 2c -… 32
1d – 2h - … 33
1d – 2s - … 33
1H Opening: 35
1h -… 35
1h – 1s -… 35
1h – 1nt – 2x – 35
Special Sequences after 1h opening: 36
1h – 2nt -… 36
Pass – 1h -… 37
In GCC events 37
1S Opening: 38
1s -… 38
Special sequences after 1s opening: 38
1s – 2nt -… 39
Pass – 1s -… 40
1NT Opening (14-16 or 15-17): 41
1nt -… 41
1nt – 2c – 2d -… 41
1nt – 2c – 2h -… 41
1nt – 2c – 2s -… 42
1nt – 2d -… 42
1nt – 2h -… 42
1nt – 2s -… 43
1nt – 2nt -… 43
1nt – 3c -… 43
1nt – 3d -… 44
2C Opening: 45
2c -… 45
2c – 2d - … 45
2c – 2d – 2h - … 45
2c – 2d – 2h – 2s - … 45
2c – 2d – 2s - … 46
2c – 2d – 2s – 2n - … 46
2c – 2d – 2n - … 46
2c – 2d – 2n – 3c - … 47
2c – 2d – 2n – 3d - … 47
2c – 2d – 3c - … 47
2c – 2d – 3c – 3d - … 47
2c – 2d – 3c – 3d – 3h – 3s 47
2c – 2d – 3d/h - … 48
2c – 2d – 3s - … 48
2c – 2d – 3n - … 48
2D Opening: 49
2d - … 49
2d – 2nt -… 49
2M Opening: 50
2M - … 50
2NT Opening: 50
2nt -... 50
Constructive Agreements 51
Spiral Raises 51
1d – 1h – 2h – 2s 51
1d – 1s – 2s – 2n 51
Reverse Drury 51
Roman Keycard Blackwood 52
When is something other than 4nt RKC? 52
Competitive Agreements 53
Doubles 53
Negative Doubles 53
Responsive Doubles 53
Support Doubles and Redoubles 53
Maximal Doubles 54
Lead Inhibiting doubles 54
Transfer Advances after Takeout Doubles 54
1d (X) - … 54
1h (X) - … 54
1s (X) - … 55
NT overcalls 55
After overcalls 55
Michaels 55
Vs. Artificial Strong Openers 55
Non-vulnerable, Psycho-Suction 56
Vulnerable, regular Suction 56
Unusual vs. Unusual 56
Interference over RKCs 56
Against preempts 57
Competitive 2NT Bids 57
Scrambling 2N 57
Good/Bad 2N 57
Vs their 1NT 57
Runouts after 1NT (X = penalty) 58
Carding Agreements 60
Signals 60
Leads 60
Rusinow honor opening leads 60
Vs Suit 60
Vs NT 60
Definitions
· HCP = High card points (ace = 4, king = 3, queen = 2, jack = 1)
· Controls = Neapolitan style controls (ace = 2, king = 1)
· Balanced = No voids, no singletons, no major of more than 5 cards or minor of more than 6 cards. Usually not 5422 with a 5-card major either.
· Flat = Balanced, with no suit of more than 4 cards.
· Shapes = Cards in each suit listed in the order spades, hearts, diamonds, clubs. So 4432 means 4 spades, 4 hearts, 3 diamonds, and 2 clubs. 63xx means 6 spades, 3 hearts, any amount of diamonds, and any amount of clubs.
· Parentheses = General shapes. So (3334) means either 3334, 3343, 3433, or 4333. 26(23) means either 2623 or 2632. 7x3+x means 7 spades and at least 3 diamonds.
· Zoom = Answering the relayer’s next questions even if it hasn’t been asked yet, which is only possible when your answer to the last question was the highest possible based on your bidding to that point.
Style
· A positive response to 1c requires 2 controls, thus strong hands with one control such as KQJxx QJTx QJxx are considered a negative response. Clearly this is rather rare.
· Our notrump openings and rebids encompass a wide range of shapes. A 5 card major, a 6 card minor, or two doubletons are not at all uncommon for us, and for the NT rebids a singleton is also allowed (use your judgment).
· Our relays do not account for 8+ cards in a suit, or 12+ cards in two suits. With these shapes we are forced to fib a little (as little as possible we hope), so for example 8302 may be treated as 7303. We have no specific rules to govern these situations, so 6601 may be treated as 6502 or 5602 at the bidder’s discretion (or 5503 if we didn’t take our pills in the morning).
· Our weak two bids and preempts in general are wide-ranging in style and fairly undisciplined. The suit could have just 5 cards for a 2 bid or 6 for a 3 bid. Regarding position at the table we follow the normal course of being most to least aggressive in the order of third, first, second, fourth, and regarding vulnerability we follow the normal course of being most to least aggressive in the order of white/red, white/white, red/red, red/white.
· We open fairly aggressively. All 12 counts and many 11-counts are opening bids, and shapely 10- or even 9-counts can be opened (especially NV) as well. We are systemically not allowed to pass any hand with 5 controls.
Opening Bids
· 1c: 17+ HCP balanced, or 16+ unbalanced. (In 4th seat, balanced hands are 18+.)
· 1d: 10-15(16) HCP (11-13 if balanced without 5 cards in either major), 2+ diamonds, and inappropriate for any other opening.
· 1h: 10-15(16) HCP, 5+ hearts.
· 1s: 10-15(16) HCP, 5+ spades.
· 1nt: 14-16 HCP (15-17 in 4th seat), balanced or mostly balanced.
· 2c: 10-15(16) HCP, 6+ clubs.
· 2d: 10-15(16) HCP, either 4405, 4414, or (34)15 distribution.
· 2h: weak, 5 cards is ok if NV only.
· 2s: weak, 5 cards is ok if NV only.
· 2nt: 0-10 HCP (about 0-9 not vul, 5-10 vul), xx5+5+. In fourth seat, it shows 10-15 HCP, xx5+5+.
· 3c: Club preempt.
· 3d: Diamond preempt.
· 3h: Heart preempt.
· 3s: Spade preempt.
· 3nt: A totally solid minor (AKQxxxx or better) of at least seven cards, no outside aces, kings, or Qxx in a major holdings. In third or fourth seat, it suggests a few stoppers outside with a reasonable expectation of making.
· 4c/4d/4h/4s: Normal preempts.
· 4nt: Specific ace asking Blackwood. Responses are 5c is none, 5d/5h/5s/5nt(clubs) is that ace only, and 6c is two aces.
· 5m: To play.
· 5M: Requesting a raise to 6 with one of the top honors, or 7 with both.
· 5nt: Specific king-asking Blackwood (possibly even rarer than the 5M opening).
· 6x, 7x: To play.
1C Opener
Responses to 1C
1c –
· 1d: 0-7 HCP and 0-2 controls, or any strength with 0-1 controls; any distribution. Anything higher than 1d is a positive response and 100% game forcing. Note that any three-control hand is a positive response.
· 1h: 8+ HCP, 4+ spades, not flat. This does not deny a (much) longer suit (in fact quite the opposite, most other bids tend to deny as many as 4 spades. The only other responses that may contain as many as 4 spades are 1s and 2c.).
· 1s: 8+ HCP, either flat, or 4+ diamonds 4+ hearts 9+ total 0-3 spades 0-3 clubs, the “red 2 suiter”.
· 1nt: 8+ HCP, 4+ hearts, 0-3 spades, 0-3 diamonds, not flat. Note this does not deny (much) longer clubs.
· 2c: 8+ HCP, 5+ diamonds, 0-3 every other suit, OR (x4+)4+4+.
· 2d: 8+ HCP, 5+ clubs, 0-3 every other suit.
· 2h: 8+ HCP, 4 diamonds, 5+ clubs, no 4 card major.
· 2s: 8+ HCP, 5+ diamonds, 5+ clubs.
· 2nt: 8+ HCP, 5+ diamonds, 4 clubs, fewer spades than hearts.
· 3c: 8+ HCP, 2254.
· 3d: 8+ HCP, 3154.
· 3h: 8+ HCP, 2164.
· 3s: 8+ HCP, 3064.
· 3nt: 8+ HCP, 2074.
· 4c: 8+ HCP, 2 controls, 1174.
· 4d+: 3 controls, 1174. (4h=4, 4s=5, etc).
1c – 1d -…
· 1h: 20+ HCP, any distribution, could be weaker with great playing strength.
· 1s: 16-19 HCP, 5+ spades (can be 4 on 4(441) hands).
· 1nt: 17-19 HCP, balanced, systems on.(18-20 in 4th)
· 2c: 16-19 HCP, 5+ clubs.
· 2d: 16-19 HCP, 5+ diamonds.
· 2h: 16-19 HCP, 5+ hearts.
· 2s: 16-19 HCP, 4+6+xx.
· 2nt: 16-19 HCP, xx5+5+.
· 3c: 18-19 HCP, x5+x5+.
· 3d: 18-19 HCP, x5+5+x.
· 3h: 18-19 HCP, x46+x.
· 3s: 18-19 HCP, 4x6+x.
· 3nt: To play.
1c – 1d – 1h -…
These auctions are almost the same as is we opened a strong 1H and played our normal responses shifted up 2 steps.
· 1s: 0-4 HCP, any distribution, no ace.
· 1nt: 5+ HCP, 4+ spades, not flat. Note this does not deny a (much) longer suit.
· 2c: 5+ HCP, either flat, or 0-3 spades, 4+ hearts, 4+ diamonds, 0-3 clubs, 9+ red cards “red two-suiter”.
· 2d: 5+ HCP, 4+ hearts, 0-3 spades, 0-3 diamonds, not flat. Note this does not deny (much) longer clubs.
· 2h: 5+ HCP, 5+ diamonds, 0-3 every other suit, OR (x4+)4+4+.
· 2s: 5+ HCP, 5+ clubs, 0-3 every other suit.
· 2nt: 5+ HCP, 4 diamonds, 5+ clubs, no 4 card major.
· 3c: 5+ HCP, 5+ diamonds, 5+ clubs.
· 3d: 5+ HCP, 5+ diamonds, 4 clubs, fewer spades than hearts.
· 3h: 5+ HCP, 2254.
· 3s: 5+ HCP, 3154.
· 3nt: 5+ HCP, 2164.
· 4c: 5+ HCP, 3064.
· 4d: 5+ HCP, 2074.
· 4h: 5+ HCP, 1174, 1 control.
1c – 1d – 1s –
· 1nt: 2-5, less than 3 card support (non-forcing).
· 2c: 6-8, less than 3 card support.
· 2d: 5-8 exactly 3 card support.
· 2h: 5-8, natural, non-forcing constructive.
· 2s: 2-5 3-4 card support.
· 2nt: GF spade raise, opener may bid 3c to ask for shortness (HML) or bid something descriptive about his hand.
· 3c: 6+ clubs, invitational.
· 3d: 6+ diamonds, invitational.
· 3h: 6+ hearts, invitational.
· 3s: Limit, 4+ spades.
· 3n: Very strong void raise, bid 4C to relay for void, HML.
· 4c/d/h: Splinter raise, 5+ trumps.
1c – 1d – 1nt –…
Strong NT systems on, one special bid 1c – 1d – 1nt – 5x = the location of the sole control in a very strong hand (14-15 HCP).
1c – 1d – 2c –…
Systems as if 2c was opened, including 2n relaying to 3c.
1c – 1d – 2d –
· 2h: inv+, asking for a major. 2s shows spades, 2nt shows hearts, 3c is natural, 3d denies all of these things.
· 2s: 5+ spades, nf constructive
· 2nt: 5+ hearts, nf constructive
1c – 1d – 1h – 1s -…
· 1nt: 20-22 HCP, balanced, systems on (21-22 in 4th).
· 2c: 23+ HCP, any distribution, or a slightly weaker hand with great playing strength.
· 2d: 20-22 HCP, 5+ diamonds. “Systems” on as if it had gone 1c-1d-2d.
· 2h: 20-22 HCP, 5+ hearts.
· 2s: 20-22 HCP, 5+ spades.
· 2nt: 20-22 HCP, either 5+xx5+, x5+x5+, or xx5+5+.
· (3c asks which it is, responses 3d minors, 3h and 3s a major and clubs).
· 3c: 20-22 HCP, 6+ clubs.
· 3d: 20-22 HCP, 5+5+xx.
· 3h: 20-22 HCP, x5+5+x.
· 3s: 20-22 HCP, 5+x5+x.
· 3nt: To play, usually based on a long running suit.
1c – 1d – 1h – 1s – 2c -…
· 2d: No kings or queens, any distribution.
· 2h: At least a queen, waiting, no convenient bid.
· 2s: At least a queen, 3 suited hand (2nt to ask, bid the suit below the shortness).
· 2nt/3c/3d/3h: 2-4 HCP, transfer to 6+ card suit. Opener can complete the transfer, or make any other natural bid.
1c – 1d – 1h – 1s – 2c – 2d -…
· 2h: Either hearts, or a game forcing notrump hand. 2S is forced, then:
- 2nt shows notrump hand with systems on (Puppet Stayman, Jacoby transfers, etc.)
All other bids confirm hearts and are forcing to 3h.
- 3h bid is not forcing and shows 4 spades
- 3s bid is game forcing and shows 4 spades
- 3nt bid shows a heart single suiter and is forcing, over which 4 level bids by responder show shortness.)
· 2s: Five or more spades. Responder raises with a fit, bids something natural without one, or bids 2nt with no convenient bid. 4 level bids by responder show shortness. 2s then 3s is forcing.
· 2nt: 23-24, systems on.
· 3c/3d: 5+ card suits, forcing to at least 3nt (can get out in 4 of the minor).
· 3h: 6+ hearts, not forcing.