Street Fighter Online
Move guide
By:
(X-A) tusssler57
Hey everyone! This is my first move guide/FAQ. Go easy on me, ok?
Table of Contents
Introduction
Game modes
Basic Moves
Character Moves
Akuma
Bison
Chun-Li
Cyclops
Iron Man
Juggernaut
Ken
Onslaught
Ryu
Sakura
Sentinel
Spiderman
Wolverine
Introduction
Street Fighter Online (or SFO) is an online fighting game combining X-Men vs. Street Fighter and Marvel Super Heroes vs. Street fighter into a huge online streaming fighting game. For veterans of the arcade games, this is a relatively similar game, but much faster and has no air combos. This is a true button masher.
V.I.P
People who pay to become a VIP (by PayPal) get special versions of each character. These characters have mostly the same moves but have a few different moves and are able to do raging demons (A.K.A RD), un-blockable specials. To gain VIP abilities without becoming VIP, win matches against a VIP and then press Qcb + start to access rage mode.
Game Modes
Shrink Mode- in this mode, if you are hit by a projectile, you get a bit shorter each time.
Zero E- in this mode, specials come out with no warning, and there is only one level.
No RD- no raging demons are allowed.
Proj-D- projectiles
XvsSF- this mode is based off of the arcade game.
UNVIND- this turns off the vindicator causing some hacks.
MAX 1- 1 level max
Lv. 1- you start off with one level.
Lv. 2- you start off with 2 levels.
Survival- no tags. You fight until you die.
Primal-
Brawl- A 2v2 game where all players can play at the same time.
Basic Moves
F- forward
B- backward
D- down
U- up
Df- down-forward
Db- down-back
Uf- up-forward
Ub- up-back
P- punch
K- kick
C- charge for 3 seconds
Wp- weak punch
Wk- weak kick
Mp- medium punch
Mk- medium kick
Sp- strong punch
Sk- strong kick
Qcf- quarter circle forward (d, df, f)
Qcb- quarter circle back (d, db, b)
Hcf- half circle forward (b, db, d, df, f)
Hcb- half circle back (f, df, d, db, b)
Dpf- dragon punch forward (f, d, f)
Rdp- reverse dragon punch (b, d, b)
(In air)- move must be done in air
2p- two punch buttons
2k- two kick buttons
Variable Assist (wp+wk) calls your partner in for a few seconds. Costs one level.
Helper Call (mp+mk). Uses vary.
Crossover Combination (qcf+sp+sk). Requires 2 Levels
Variable Attack (qcb+sp+sk). This gives you about 10 seconds of unlimited power with both you and your partner in. Requires 3 levels
Character Moves
Akuma (A.K.A. Gouki)
“The killer in me is unstoppable”
Special Moves
Gou Hadouken (Fireball) qcf+p
Tatumaki Senpuu Kyaku (Electric Spin Kick) qcb+k (can be done in air)
Gou Shoryuken (Dragon Punch) dpf+p
Tenma Kujinkyakuu (Slicing Kick) qcf+k (in air)
Zankuu Hadouken (Air Fireball) qcf+p (in air)
Ashura Senkuu (Warp) qcb+2p or qcf+2k
Supers
Messatsu Gou Shoryuu (repeated Gou Shoryuken) qcf+2p. Cost 1 level.
Tenma Gou Zankuu (repeated Zankuu Hadouken) qcf+2p (in air). Cost one level.
Shouheki Bakufuuken (energy barrier blast) qcb+2k. Cost one level.
RD: Shun Goku Satsu (The Raging Demon) wp, wp, f, wk, sp. Cost 3 levels.
VIP Akuma (Shin Akuma)
This Akuma has an electric Gou Shoryuken and 2 more specials. Plus, his Shun Goku Satsu RD only needs one level.
Supers
Tenma Dendou Kujinkyakuu (Electric Slicing Kick) qcf+2k (in air). Cost one level.
RD: Dendou Satsu Akuma (Electric Akuma) wp, wp, b, wk, sp. Cost 3 levels.
Variable Assist: Gou Hadouken
Crossover Combo Attack: Tenma Gou Zankuu. If with Ryu or Akuma, it is Messatsu Gou Hado.
Bison (or Vega in Japan)
“A shame. You should’ve been a competent soldier.”
Special Moves
Psycho Shot- hcf+p
Psycho Field- qcb+p
Scissors Kick- hcf+k
Psycho Warp- dpf+k
Head Stomp- dc, u+k
Skull Driver- dc, u+p or during Head Stomp, p
Supers
Psycho Crusher- qcf+2p. (Can be done in air) Cost one Level.
Hyper Psycho Field- qcb+2p. (Can be done in air) Cost one Level.
VIP Bison (Shin Bison)
This bison really just has a RD difference with its non-VIP counterpart.
Supers
RD: Shin Psycho Crusher- wp, wp, f, wk, sp. Cost 3 Levels.
Variable Assist- Psycho Shot mid
Crossover Combination- Psycho Crusher
Chun Li
“I am the strongest woman in this or any world!”
Special Moves
Hyaku Retsu Kyaku (Lightning Kick)- press kick rapidly. (Can also be done in air)
Kikouken (Energy Ball)- hcf+p
Boushi Toriikyaku (Spinning Bird Kick)- bc, f+k
Tenshou Kyaku (Rising Kick)- dpf+k
Supers
Kikousho (Energy Barrier)- qcf+2p. Costs one level.
Hazan Tenshou Kyaku (Super Rising Kick)- dpf+2k. Costs one level.
Senretsu Kyaku (Super Battle Kick)- qcf+2k. Costs one level.
VIP Chun Li (Shadow Lady)
This Chun Li has a different Kikouken, but no RD.
Special Moves
Heat Seeking Missiles (hcf+k)
Supers
Shinkuu Tenshou Kyaku (Super Spinning Bird Kick)- qcb+2k. Costs one level.
Variable Assist- Kikouken
Crossover Combination- Kikousho
Cyclops
“Dreams don’t die!”
Special Moves
Vertical Blast- d+start
Optic Sweep- f, df, d+p
Optic Blast- qcf+p
Cyclone Kick- qcb+k
Gene Splice- dpf+p
Rapid Attack- bc, f+p
Supers
Mega Optic Blast- qcf+2p. Costs one level.
Super Optic Blast- qcb+2p. (Can also be done in air) Costs one level.
VIP Cyclops
This Cyclops has an RD, a new special and better
Supers, but his Mega Optic Blast costs 2 levels.
Special Attacks
Optic Burst- qcb+p
Supers
Mega Directional Optic Blast- qcf+2k. (Can also be done in air) Cost two levels.
RD: Optic Explosion- wp, f, wk, sp. Cost three levels.
Variable Attack- Optic Blast
Crossover Combination- Mega Optic Blast
Iron Man
Special Attacks
Shoulder Cannon- qcf+p (Can be done in air)
Supers
Proton Cannon- qcf+2p (Can also be dome in air) Cost one level.
Repulser Blast-qcb+2p
Vindicated Iron Man
Flight- qcb+2k. Needs one level.
Golden Armor- dpf+2p. Cost two levels.
VIP Iron Man (War Machine)
This Iron Man has an easy to pull off RD and has better flight.
RD: War Destroyer- qcf+2k. Cost three levels.
Variable Attack- Shoulder Cannon
Crossover Combination- Proton Cannon
Juggernaut
“Unstoppable!”
Special Moves
Earthquake- f, df, d+p
Juggernaut Punch- qcf+p
Body Press- hcf+k
Girder Thrust- qcb+p
Supers
Juggernaut Head Crush- qcf+2p. Cost one level
Citorak Power-Up- dpf+2p. Heals a bit of health and maxes power. Cost one level.
VIP Juggernaut
This juggernaut has faster moves and an RD.
Supers
RD: Raging Juggernaut- wp, wp, f, wk, sp. Cost three levels.
Ken
“You’re not bad, but you’re not good either.”
Special Moves
Hadouken (Fireball)- qcf+p (In air, it becomes Zankuu Hadouken)
Tatsumaki Senpuu Kyaku (Spin Kick)-qcb+k (Can also be done in air)
Shoryuken (Dragon Punch)- dpf+p (Can also be done in air)
Enkouken (Flame Punch)- qcf+k
Supers
Shoryureppa (Repeated Shoryuken)- qcf+2p
Shinryuken (Super Shoryuken)- qcf+2k (Can also be done in air)
Shippu Kentaiken (Combination Shoryuken Attack)- qcb+2k
Enkou Daichi Dashou (Dashing Ground Flame)- dpf+2k
VIP Ken (Violent Ken)
This ken has 4, yes 4, new specials, and 2 RD’s.
Supers
Enkou Kuuchuufuyuu (Flame Levitation)- dpf+2p
Shin Kasaiken (Super Fire Attack)- qcb+2p
Enjin Kasaiken (Fire Ring Attack)- qcb+2p (in air)
Shinkuu Heki Hadouken (Super Burst Fireball)- qcf+2p (in air)
RD: Satsu Kasai Ken (Fiery Ken)- wp, f, wk, sp. Cost two levels.
RD: Shun Satsu Shoryuu (Raging Dragon)- wp, wp, f, wk, sp. Cost three levels.
Variable Attack- Shoryuken
Crossover Combination- Shoryureppa, Shinkuu Hadouken if with Ryu.
Onslaught
If you play as this guy, you have no partner, but a refilling power bar.
“Know my name and fear it!”
Special Moves
Sentinel Force- qcf+k
Supers
Erupting Wall- qcf+2p. Cost one level.
Magnetic Tempest-qcb+2p. Cost one level.
Plasma Storm-qcf+2k. Cost one level.
Head Crush-qcb+2k. Cost one level.
Variable attack- none
Crossover Attack- none
Ryu
“I thought I would find a good challenge here.”
Special Moves
Hadouken (Fireball)- qcf+p (Can also be done in air)
Tatsumaki Senpuu Kyaku (Spin Kick)- qcb+p (Can also be done in air)
Shoryuken (Dragon Punch)- dpf+p
Supers
Shinkuu Hadouken (Super Fireball)- qcf+2p (can also be done in air) Cost one level.
Shinkuu Tatsumaki Senpuu Kyaku (Super Spin Kick)- qcb+2k Cost one level.
Shin Shoryuken (Super Dragon Punch)- dpf+2p Cost one level.
VIP Ryu (Evil Ryu)
This Ryu has 2 different types of Hadoukens both in the air and on ground. His special attacks have an electric burst to them. He has two Raging Demons and 2 new Supers.
Special Moves
Dendou Hadouken (Electric Fireball)- qcb+p
Zankuu Hadouken (Air Fireball)- qcf+p (in air)
Zenpou Hadouken (Forward Air Hadouken)- qcb+p (in air)
Supers
Tenma Gou Zankuu (repeated Zankuu Hadouken)- qcf+2p (in air). Cost one level.
Shinkuu Hadouken (Super Fireball)- qcf+2p or qcb+2p (in air). Cost one level.
Zujou Dendou Choppu (Overhead Electric Chop)- qcf+2k (in air). Cost one level.
RD: Shun Goku Satsu (The Raging Demon)- wp, wp, f, wk, sp. Cost three levels
Satsu Sassouken (Ultra Dashing Punch)- wp, b, wk, sp.
Variable Attack:
Crossover Combination: Shinkuu Hadouken
Sakura
“I’m not Ryu yet, but I can still kick some Ryu butt!”
Special Moves
Shouken (Destroyer Punch)- qcf+p
Hadouken (Fireball)- qcb+p
Tatsumaki Senpuu Kyaku (Spin Kick)- qcb+k
Shoryuken (Dragon Punch)- dpf+p
Supers
Shinkuu Hadouken (Super Fireball)- qcb+2p. (Can also be done in air) Cost one level.
Shoryureppa (Repeated Shoryuken)- qcf+2p cost one level.
Shinkuu Tatsumaki Senpuu Kyaku (Super Spin Kick)-qcf+2k rapidly press the kick buttons, cost one level
Shinkuu Shou Ramen (Super Energy Vacuum)- qcb+2k. Can also be done in air) Cost one Level.
VIP Sakura (Dark Sakura)
This Sakura has a RD and a forward Hadouken.
Special Moves
Ichiro Hadouken (Straight Fireball)- qcf+k
Ashura Warp- qcf+2k
Supers
RD: Shun Goku Satsu (The Raging Demon)- wp, wp, f, wk, sp Cost two levels.
Variable Attack- Hadouken
Crossover Combination- Shinkuu Tatsumaki Senpuu Kyaku.
Sentinel
“Mission completed. Target Destroyed.”
Special Moves
Rocket Punch- qcf+p
Sentinel Force- qcf+k
Supers
Plasma Storm- qcf+2p. Cost one level.
VIP Sentinel
This sentinel has 2 new supers and a RD.
Supers
Stasis Field- qcb+2p. Cost one level.
Transparency- qcf+2p. Cost one level.
RD: Ultra Sentinel- wp, wp, f, wk, sp. Cost two levels.
Variable Attack- Sentinel Beam
Crossover Combination- Plasma Storm
Spiderman
“One for J.J.!”
Special Moves
Web Ball- qcf+p (Can also be done in air)
Spider Sting- dpf+p
Spider Kick- qcb+k (Can also be done in air)
Supers
Maximum Spider- qcf+2p. (Can also be done in air) Cost one level.
Crawler Assault- qcf+2k. Cost one level.
Web Sting- qcb+2p. (Can also be done in air) Cost one level.
VIP Spiderman (Symbiote Spidey)
This Spidey has a new special and a new super.
Special Moves
Symbiote Bite- qcf+k
Supers
Death Bite- qcb+2k. Cost one level.
Variable Attack- Web Ball
Crossover Combination- Crawler Assault
Wolverine
“I’m the best there is at what I do”
Special Moves
Drill Claw- wk+mp
Berserker Charge- qcb+p
Berserker Barrage- qcf+p
Tornado Claw- dpf+p
Supers
Berserker Barrage X- qcf+2p. Cost one level.
Drill Claw X- qcb+2p. (Can also be done in air) Cost one level.
Fatal Claw- qcf+2k. (Can also be done in air) Cost one level.
Healing Factor- qcb+2k. Heals a bit of health. Cost one level.
VIP Wolverine
This wolverine has a RD.
RD: Weapon X- dpf+2p. Cost two levels.
Variable Attack- Berserker Barrage
Crossover Combination- Berserker Barrage X
That’s all I've got.
Special Thanks
My XA Brothers and Sisters
You for looking at this.
Any Questions? Find me on xsouls.tk or on Street Fighter Online.