Solid EdgeSystemInformationreportgenerated at: 11/19/2015 10:25:05 PM

Summaryreport (11/19/2015):

Solid Edge ST8 64-bit information:

FileVersion: 108.00.00.91

ProductVersion: 108.00.00.091 x64

Elapsedsession time: 0:00:00:48

Cumulativesession time: 0:01:28:04

Systeminformation:

Sold-to ID: 9999992 - UJI

Owner: Amat

Company: CASA

User: Amat

Computer: AMAT

Hewlett-Packard, HP ZBook 15u G2

Microsoft Windows 8.1 Pro 64 bits (Spanish) 6.3.9600

Processorinformation:

Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz, GenuineIntel

Physical:1, Core:2, Logical:4, HT:Enabled, Clock:2.601Ghz

Global memory status (available/total):

Physical: 13575MB/16259MB, PageFile: 15381MB/18691MB, Virtual: 134183097MB/134217727MB, Load: 16%

GDI objects: 600, USER objects: 211

Video adapterinformation:

Adapter: Intel Corporation, Intel(R) HD Graphics 5500,

ChipSet: Intel(R) HD GraphicsFamily, Internal, 1024MB

BiosInfo: Intel Video BIOS

GDI Driver: cdd.DLL (6.3.9600.17415

)

ICD Driver: ig8icd64.dll.DLL (10.18.15.4268)

Driver Topology: Homogeneous

Display: Generic:1920x1080@60Hz:{a=142|e=142}dpi:P

ActiveData: Intel Corporation | Intel(R) HD Graphics 5500/Intel(R) HD GraphicsFamily | 10.18.15.4268 | WIN7 | HX | HX | DL,SL,MB

AutoConfig: Intel Corporation | HD Graphics | * | WIN7 | HX | HX | DL,SL

Applicationinformation:

AppDisplay(UC,HX,DL);RegionMode(FBO);Stereo(No);Effects(DC,MA,TF,MF);Scale(1.25);

Culling(Yes,20%);DynTransition(Yes,50%);AutoSharp(Std);Shaded(RP,HL);Glow(1);

Runtimepreferences:

ArcQuality(3),Sharpness(2),Stereo(No)

Graphic View Information:

======

CoreView [0x0000000040781E38]:

======

IPAmode = JVIEWINPLACEMODE_NORMAL

JViewSpace = JVIEWSPACE_3DCAMERA

======

Container View [0x0000000040781768]:

======

Solid Edge 64-bit information (11/19/2015):

Version 108.00.00.91

Systeminformation:

Hewlett-Packard, HP ZBook 15u G2

Microsoft Windows 8.1 Pro 64 bits (Spanish) 6.3.9600

Processorinfo:

Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz

Physical:1, Core:2, Logical:4, HT:Enabled, Clock:2,61GHz

Global memory status (available/total):

Physical: 13575,84Mb/16259,11Mb, PageFile: 15381,78Mb/18691,11Mb, Virtual: 134183097,15Mb/134217727,88Mb, Load: 16%

GUI resources:

GDI objects: 600, USER objects: 211

Video adapterinformation:

Adapter: Intel Corporation, AMD FirePro M4170, 10.18.15.4268

ChipSet: Intel(R) HD GraphicsFamily, Internal, 1024MB

Display: 1920x1080x32 @ 60Hz

ActiveData: Intel Corporation | Intel(R) HD Graphics 5500/Intel(R) HD GraphicsFamily | 10.18.15.4268 | WIN7 | HX | HX | DL,SL,MB

AutoConfig: Intel Corporation | HD Graphics | * | WIN7 | HX | HX | DL,SL

Validation: Solid Edge ST8 | Microsoft Windows 8.1 Pro 64 bits | Intel(R) HD Graphics 5500 | Intel | 10.18.15.4268

ICD Driver: ig8icd64.dll (10.18.15.4268) Intel Corporation

Render Manager Info [pThis=0x0000000045259830,RID=0]:

Time sincelastprobe: 0,0000

Updates = 65, 1,5533sec, Draws = 0, 0,0000sec, Total Display = 1,5533sec

Features = [0x01011d23], JRENDER_2D, JRENDER_3D, JRENDER_OPENGL, JRENDER_DOUBLEBUFFER, JRENDER_HARDWARE_BACKINGSTORE, JRENDER_ENABLE_LISTS, JRENDER_ENABLE_MULTIBUFFER, JRENDER_WINDOW

Mode=DISPLAY, ActiveModule=3DMODEL, DrawType=OpenGL (Hardware Advanced), RegionMode=FBO

InWindowMode = 0(a)/0(w)

CanvasObjectInfo:

HWND=0x00000000001303DE, HDC=0x0000000023010DB9, HBITMAP=0x0000000000000000, WxHxD=1862x769x32

HGLRC=0x0000000000010002 (current), PixelFormat=30; Bits(c=32,a=8,A=64,z=24,s=8,u=0,o=0); Features=(PFD_DRAW_TO_WINDOW, PFD_SUPPORT_OPENGL, PFD_DOUBLEBUFFER, PFD_SWAP_COPY)

VendorInfo = ATI Technologies Inc., 4.4.13306 CompatibilityProfileContextFireGL 14.502.1045.0, AMD FirePro M4170, GL_AMDX_debug_outputGL_AMD_blend_minmax_factorGL_AMD_conservative_depthGL_AMD_debug_outputGL_AMD_depth_clamp_separateGL_AMD_draw_buffers_blendGL_AMD_framebuffer_sample_positionsGL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elementsGL_AMD_multi_draw_indirectGL_AMD_name_gen_deleteGL_AMD_performance_monitorGL_AMD_pinned_memoryGL_AMD_query_buffer_objectGL_AMD_sample_positionsGL_AMD_seamless_cubemap_per_textureGL_AMD_shader_atomic_counter_opsGL_AMD_shader_stencil_exportGL_AMD_shader_stencil_value_exportGL_AMD_shader_traceGL_AMD_shader_trinary_minmaxGL_AMD_sparse_textureGL_AMD_stencil_operation_extendedGL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layerGL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_bindless_textureGL_ARB_blend_func_extendedGL_ARB_buffer_storageGL_ARB_clear_buffer_objectGL_ARB_clear_textureGL_ARB_clip_controlGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_compute_shaderGL_ARB_conditional_render_invertedGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_derivative_controlGL_ARB_draw_buffersGL_ARB_draw_buffers_blendGL_ARB_draw_elements_base_vertexGL_ARB_draw_indirectGL_ARB_draw_instancedGL_ARB_enhanced_layoutsGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binaryGL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_indirect_parametersGL_ARB_instanced_arraysGL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multi_bindGL_ARB_multi_draw_indirectGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_query_buffer_objectGL_ARB_sample_shadingGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_seamless_cubemap_per_textureGL_ARB_separate_shader_objectsGL_ARB_shader_atomic_countersGL_ARB_shader_bit_encodingGL_ARB_shader_draw_parametersGL_ARB_shader_group_voteGL_ARB_shader_image_load_storeGL_ARB_shader_image_sizeGL_ARB_shader_objectsGL_ARB_shader_precisionGL_ARB_shader_stencil_exportGL_ARB_shader_storage_buffer_objectGL_ARB_shader_subroutineGL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_shadow_ambientGL_ARB_sparse_textureGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_tessellation_shaderGL_ARB_texture_barrierGL_ARB_texture_border_clampGL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_bptcGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_cube_map_arrayGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_floatGL_ARB_texture_gatherGL_ARB_texture_mirror_clamp_to_edgeGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_query_lodGL_ARB_texture_rectangleGL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instancedGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_envmap_bumpmapGL_ATI_fragment_shaderGL_ATI_meminfoGL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_copy_bufferGL_EXT_copy_textureGL_EXT_depth_bounds_testGL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_polygon_offset_clampGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_shader_image_load_storeGL_EXT_shader_integer_mixGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_EXT_subtextureGL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_bptcGL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_addGL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropicGL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_rectangleGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_shared_exponentGL_EXT_texture_snormGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_timer_queryGL_EXT_transform_feedbackGL_EXT_vertex_arrayGL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeatGL_INTEL_fragment_shader_orderingGL_KHR_debugGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_explicit_multisampleGL_NV_float_bufferGL_NV_half_floatGL_NV_primitive_restartGL_NV_texgen_reflectionGL_NV_texture_barrierGL_SGIS_generate_mipmapGL_SGIS_texture_edge_clampGL_SGIS_texture_lodGL_SUN_multi_draw_arraysGL_WIN_swap_hintWGL_EXT_swap_control, WGL_ARB_extensions_stringWGL_ARB_pixel_formatWGL_ATI_pixel_format_floatWGL_ARB_pixel_format_floatWGL_ARB_multisampleWGL_EXT_swap_controlWGL_EXT_swap_control_tearWGL_ARB_pbufferWGL_ARB_render_textureWGL_ARB_make_current_readWGL_EXT_extensions_stringWGL_ARB_buffer_regionWGL_EXT_framebuffer_sRGBWGL_ATI_render_texture_rectangleWGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_groupWGL_ARB_create_contextWGL_AMD_gpu_associationWGL_AMDX_gpu_associationWGL_ARB_create_context_profileWGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer, GL_BUFFER_MODE_KTX

VideoMem = 1,00Gb total, 974,83Mb avail, 9,48Kb in 2 vbos, 724b in 5 lists

ListUsage = (O:0, T:8704, G:65542, I:0, E:0, C:0)

ActiveData = Intel Corporation | Intel(R) HD Graphics 5500/Intel(R) HD GraphicsFamily | 10.18.15.4268 | WIN7 | HX | HX | DL,SL,MB

AutoConfig = Intel Corporation | HD Graphics | * | WIN7 | HX | HX | DL,SL

PlayBuffer=471, 0,2095sec

HID/RID/BID=0x00000002/0/2, Type=UNKNOWN, Priority=2147483647, Color=NO_COLOR, Size=1

DrawGeometry(IJGraphic(properties=(0x2000)))

Module3d Info:

TotalFrames = 65

TotalDisplayTime = 0,408 sec

FrameTime = 0,006 sec

FrameRate = 159,458 fps

Objects = 312 direct, 0 indirect, 0 batched, 338 total

Culling = 0 VF, 0 SO, 0 AD, 0 total

LOD = 0 high, 18 med, 0 low, 18 total

Tessellation = 10

DrawObjectInfo:

LineVerts=180

LineStrips=32

TriangleVerts=96

TriangleStrips=24

Triangles=552

Module2d Info:

Notimplemented.

------

[Solid Edge ST8 - Pieza ordenada - [Pieza1]]->[empty>]->[Pieza1]->[<empty>]->[Jupiter 3D View]

------

ImageDirectory:

C:\Users\Amat\Desktop\

ImageSearchPath:

C:\Users\Amat\Desktop\

C:\Program Files\Solid Edge ST8\Images

C:\Program Files\Solid Edge ST8\Images\Textures\Other

Images:

Missing:

Unused Reference:

C:\Program Files\Solid Edge ST8\Images\textures\other\threads.jpg

C:\Program Files\Solid Edge ST8\Images\Textures\Other\weldbeads.jpg

C:\Program Files\Solid Edge ST8\Images\textures\wood\wood_1.jpg

D:\TRAD_v108\Templates_Automated\5_Final_Manual\Template\Images\textures\other\cast_copper_00.jpg

Exact Match:

Mapped:

SESysInfo v1.5 [108.00.00.091] Show(Display)