Apollo Technology Education

Introduction to Engineering Design TM Course Description & Syllabus

Instructor: Mark Weimer

Duration: 2 trimesters

Grading Policy:

A letter grade will be assigned at the end of the grading period. A letter grade will not be given throughout the grading period as it is a measure of the student’s overall mastery of the content. Points will be awarded to activities, assignments, quizzes, and tests according to their value, weight or importance. Students can keep track of their point totals to gauge or project their final grade. Letter grades do not differentiate performance week to week or hold students accountable enough for the level of this course.

College Credit:

Students can obtain college credit by achieving the following:

  1. Achieve at least a “B”
  2. Pass final exam with 70% or better
  3. 3 college credits are available for $75.00 through the University of Minnesota if the student meets the above requirements. The paperwork will be provided at the appropriate time.

Materials Needed:Flashdrive, calculator, pencils

Lab Fee: $25.00

Schedule:

Students shall meet every day of the 6-day cycle. One I.S. day every cycle may be available to those who are caught up, but I.S. is not guaranteed for each cycle. Work ethic, productivity, and behavior weigh in on the instructor’s decision to award I.S. time. Independent study time shall be earned.

Overview:

Ever tried to design something new or draw up an idea you wanted to share with your friends and wondered how you could communicate your idea? Or, have you wondered how someone designed that new MP3 player or sleek new phone? Then Introduction to Engineering Design TM is the course for you. The major focus of the course is learning how to take an idea through a design process that will eventually be manufactured or produced. As you learn about various aspects of engineering and engineering design, such as how engineers communicate through drawing, you will apply what you learn through various activities, projects, and problems. For example, after learning about the different techniques engineers use in determining how to design a product, you and your teacher will have the flexibility to explore the design and engineering processes to solve problems that are of interest to you. The course covers the following:

· The Design Process

· Product Design & Prototype construction

· Product Analysis and Improvement

· Designing as an Engineer

· Rapid Prototyping

· The role of an Engineer

Working in teams, you will learn about documenting your solutions, solving problems, and communicating your solutions to other students and members of the professional community of engineering and engineering design.

Software:

In addition, you will use 3D design software. Two programs will be available: ProEngineer by PTC and Inventor by Autodesk. Both programs are state of the art design programs that are compatible with rapid prototyping machines. This software will be available to the students to bring home and install on their own computers. Copies of the programs will be available for $0.50 for the CD-R; students can bring in their own CD-R to avoid paying.

Safety:

Throughout this course, students will have an opportunities to use production tools within our labs to build fashion models or prototypes. For this reason, safety glasses will be required at all times in lab settings, unless instructed otherwise by the instructor.

Discipline Policy: Multiple transgressions will result in formal referrals and/or phone calls home. Basic rules of respect and tolerance are expected. Failure to behave in a respectful and adult manner on a regular basis will result in removal from class. See student handbook for specifics.

Field Trips:

Students participating in this class will have a unique opportunity to visit the Environmental & Technological Studies department at St. CloudStateUniversity. A date has not been set yet, but will likely land sometime before or after winter break. The purpose of the trip will be to tour the facilities and see first hand how their parts drawn on 3D software can be printed out on a rapid prototyping machine.

Content:

The following is the outline of the base topics covered in IED (Intro to Engineering Design). The curriculum is not limited to this outline, and will be supplemented with various exercises, field trips, prototype construction, and other enrichment activities. College credit will be available to students who receive an adequate grade, and pass the required exam at the end of the course.

Introduction to Engineering DesignTM

Topical Outline

Unit 1: Design Process

Lesson 1.1 Introduction to a Design Process

1.1.1 Basic Design Tools
1.1.2 Introduction to Research
1.1.3 Modeling

Lesson 1.2 Introduction to Technical Sketching and Drawing

1.2.1 Basic Line Conventions
1.2.2 Pictorial Sketches
1.2.3 Introduction to Multiview Drawings

Lesson 1.3 Measurement and Statistics

1.3.1 History of Measurement
1.3.2 English and Metric Linear Measurements
1.3.3 Dial Caliper Measurement
1.3.4 Linear Dimensions
1.3.5 Applied Statistics

Lesson 1.4 Puzzle Cube

1.4.1 Puzzle Design Challenge
1.4.2 Puzzle Part Combinations

Unit 2: Design Exercises

Lesson 2.1 Geometric Shapes and Solids

2.1.1 Geometric Shapes

2.1.2 Geometric Solids

2.1.3 Calculating Area

2.1.4 Calculating Properties

2.1.5 CAD Fundamentals

Lesson 2.2 Dimensions and Tolerances

2.2.1 Dimensioning Conventions

2.2.2 Tolerancing

Lesson 2.3 Advanced Modeling Skills

2.3.1 Parameters
2.3.2 Auxiliary Views

2.3.3 Section Views

2.3.4Feature-Based Solid Modeling

2.3.5 Assembly Modeling

2.3.6 Assembly Drawing Standards

2.3.7 Exploding Assemblies

2.3.8 Assembly Animation

Lesson 2.4 Advanced Designs

2.4.1 Advanced Designs

2.4.2 Design Process

2.4.3 Teamwork

2.4.4 Decision Matrix

2.4.5 Revision Blocks

2.4.6 Assembly Drawing Standards

Unit 3: Reverse Engineering

Lesson 3.1 Visual Analysis

3.1.1 Visual Design Elements
3.1.2 Visual Design Principles
3.1.3 Composition

Lesson 3.2 Functional Analysis

3.2.1 Identifying Subsystems
3.2.2 System Analysis

Lesson 3.3 Structural Analysis

3.3.1 Structural Connections

3.3.2 Precision Measurement

3.3.3 Material Analysis
3.3.4 Property Analysis
3.3.5 Finite Element Analysis

Lesson 3.4 Product Improvement By Design

3.4.1 Researching Product History and Evolution
3.4.2 Product Innovation
3.4.3 Problem Identification
3.4.4 Writing a Design Brief
3.4.5 Brainstorming
3.4.6 Design Critique
3.4.7 Technical Report

Unit 4: Open-Ended Design Problems

Lesson 4.1 Marketing and Graphic Design

4.1.1 Marketing

4.1.2 Packaging Design

4.1.3 Advertising

4.1.4 Graphic Design

Lesson 4.2 Engineering Design Ethics

4.2.1 Human Impacts
4.2.2 Product Lifecycle
4.2.3 Design For Disassembly (DFD)
4.2.4 Environmental Protection Agency (EPA)
4.2.5 Occupational Safety and Health Administration (OSHA)

Lesson 4.3 Design Teams

4.3.1 Teamwork

4.3.2 Project Planning

4.3.3 Assessment

4.3.4 Meetings

4.3.5 Virtual Teams