Badminton - Grade 7

Mr. P. Mather

Ellenvale Junior High

ELLENVALE JUNIOR HIGH SCHOOL PHYSICAL EDUCATION 7

MR. MATHER

Unit Objective

The purpose of the badminton unit is to expose students to some of the basic components of badminton through skill development, discussion, and game play.

Specific Objectives

1.  Exposure to and development of the following individual skills of badminton

-  Grip

-  Shuttle Pick Up

-  Underhand Hitting and Serving

2.  Exposure to the equipment used in badminton

3.  Exposure to the basic rules of the game (singles) and court markings.

Related Physical Education Outcomes

Sport Experience

-  Demonstrate sport specific skills and be able to break them down into their components

-  Demonstrate an understanding of rules in game situations

-  Demonstrate positive personal and social behaviours that emphasize fair play

Active Living

-  Participate in activities that enhance muscular strength, cardiovascular fitness, flexibility and endurance

Unit Format

The badminton unit will be presented in terms of individual skill development and progression toward developing competency of certain skills. Students will be skill tested on a series of skills and concepts outlined in this booklet. This format will allow students to be tested throughout the unit when they are ready and provide plenty of opportunity to develop and practice these skills.

Evaluation

In addition to regular physical education evaluations of attitude, effort, participation and preparation, students will be assessed on their successes in completing the tests outlined in this booklet. Specifically, the following criteria will be used

The skill and knowledge assessments for this unit consist of 7 tests that focus on some individual skills and concepts that are helpful in singles badminton play. Many of them are useful in doubles play as well. Although some of the skills may seem difficult at the start, with patience, practice, and perseverance, students can experience success, satisfaction, and pride in developing these skills

The skills will be demonstrated by the instructor and through a series of progressions and practice times; students will be given the opportunity to develop these skills. The knowledge based components will be discussed in class as well.

Toward the end of the unit, students will be given the opportunity to complete the tests in class. It is up to the students to ensure that they attempt to complete the tests before the end of the unit. Any incomplete tests will result in an incomplete mark of 0 for that test.

The point value for the tests totals a score out of 65 points which will then be correlated to a numerical grade out of 100. This mark will be considered in the unit evaluation in addition to the regular daily preparation, participation, attitude, and effort assessments.

A = 82 – 100

B = 63 – 81

C = 50 – 62

D = 0 – 50

Peer Testing

Students in the class will be allowed to assess some components of the testing. When a student obtains a passing grade in such tests, the student evaluator must place their name in the appropriate square to verify successful completion of the test. As a “quality control” technique, spot checks for performance on these tests may be administered by the teacher.

Badminton 7: Skills and Knowledge Assessment

Name: ______

Class: ______

Test / Skill / Test Score / Details / Signature
1 / Grip Test and Explanation / /5
2 / Shuttle Pick Up / /10
3 / Court Markings / /10
4 / Underhand Wall Hit / /10 / Sign here
5 / Partner Rally / /10 / Sign here
6 / Legal Serving / /10
7 / Scoring/Serving System for Singles / /10
Total / /65 / /100

You can be re-tested on any of these tests throughout the unit if you are unsatisfied with your score. We will take the better result of any of the tests you try again. They are simply a demonstration of the skills being tested.

Badminton 7: Skills and Knowledge Assessment

Test Explanations and Details

Test # 1 – Grip Test and Explanation

·  Student will be asked to demonstrate the basic forehand grip of the racket and explain the indicators to indicate proper technique. This test is scored out of 5 points.

Test # 2 - Swoosh / Shuttle Pick Up

·  Pick up the shuttle using the swoosh technique shown in class. In order for the pick up to be deemed successful, the shuttle must come to rest on the face of the racquet without bouncing. This test will be scored out of 5 or 10 attempts.

Test # 3 - Court Markings

·  Be able to identify the various court markings orally when questioned by the instructor.

You must be able to identify the following markings:

singles sideline doubles sideline

long singles service line long doubles service line

short service line centre service line

left service court right service court

alley box

front court back court

baseline / endline

Test # 4 - Underhand Wall Hit

·  Using the shake hands grip, hit the shuttle underhand with the forehand side of the racquet when the shuttle is dropped from the other hand. You must stand between 5-10 feet away from the wall and the shuttle must hit on the wall 5-10 feet high.

·  This test can be peer assessed out of 10 attempts. Remember that any peer assessment must be observed, recorded, and signed by the peer observer. A demonstration for the instructor may be necessary.

Test # 5 – Partner Rally

·  With a partner, complete a rally of at least 10 consecutive overhead or side forehand shots over the net from behind the short service line. This is a peer assessment and must be recorded and signed by the participants for their partner. The only score possible on this test is a successful 10.

Test # 6 – Legal Serving

·  Student must demonstrate successful and legal serves from both the left and right serving courts. Students will be assessed out of 10 attempts with 5 attempts per serving court.

Test # 7 - Scoring and Serving System for Singles

·  Tests #3 and #7 are taken as a written test. This may completed at any time during the unit, In the future, an option for online testing may be available.

Skills Explanation Section

Basic Forehand Grip

The two types of strokes in badminton are the forehand and backhand. For a quick review, let’s take a look at the forehand grip.

·  This is used to hit shots that are on the forehand side of your body and most overhead shots.

·  Hold the racket head with your non-playing hand so that the handle points towards you.

·  Your racket face shall be perpendicular to the floor.

·  Place your playing hand on the handle as if you are shaking hands with it.

·  There shall be a V shape in between your thumb and your index finger.

·  The racket handle shall rest loosely in your fingers for greater flexibility.


Swoosh / Shuttle Pick Up

Although the shuttle pick up has no real benefit in game play, its purpose is to be able to pick up the shuttle when it is on the floor. Many shuttles get damaged when not properly picked up and with practice this becomes quicker and easier than bending over to pick up a shuttle with the hands. In addition, it’s a pretty cool skill to be able to do.

·  Grip the racquet using the “shake hands” grip

·  Racquet is perpendicular to the shuttle on the floor

·  May find it easier at the start to have the shuttle pointing to you.

·  Using the edge of the racquet scoop up the shuttle with a wrist flick and follow through.

·  The movement closely resembles the Nike swoosh logo

·  Some might compare it to shovelling or scooping some sugar

·  The movement is quick at the start to get the shuttle over the rim of the racquet and then slows down gradually on the follow through to stop the shuttle from falling off.

·  This can be a very frustrating skill to learn as a novice, but you will get the hang of it with practice.

Court Diagram and Markings

Box Alley

( backcourt )( front court )

You will need to be familiar with the following lines/areas of the court:

singles sideline doubles sideline long singles service line

long doubles service line short service line centre service line

left service court right service court alley

box front court back court

baseline / endline

Legal Serving in Badminton

·  The server and the receiver shall stand within diagonally opposite service courts without touching the boundary lines of these service courts

·  Some part of both feet of the server must remain in contact with the surface of the court in a stationary position. (no running serves or jump serves)

·  The server's racket shall initially hit the base of the shuttle

·  The whole shuttle must be below the server's waist at the instant of being hit by the racket.

·  The shaft of the server's racket at the instant of hitting the shuttle shall be pointing in a downward direction

·  The flight of the shuttle shall be upwards from the server's racket to pass over the net so that, if not intercepted, it shall land in the receiver's service court

·  In attempting to serve, the server shall not miss the shuttle.

Singles Scoring and Serving System

The scoring rules for badminton have changed over time in order to improve game play and facilitate better scheduling and timing of games. Here is a quick overview of the current scoring rules for singles badminton:

·  The serve may be determined by a coin toss or by hitting the shuttle into the air and letting it land. The person to whom the shuttle is pointing closest to gains the first service opportunity

·  A match consists of best of 3 games.

·  The side that first scored 21 points shall win.

·  The side winning a rally shall add 1 point to its score and serves the next rally.

·  If a score becomes 20-20, the side which scores 2 consecutive points shall win the game

·  If the score becomes 29-29, the side that scores the 30th point shall win that game.

·  The side winning a game serves first in the next game.

Here is a basic outline of the serving procedure for singles play also:

·  You serve from the right service court when your score is an even number of points in that game. You serve from the left service court when your score is an odd number of points in that game.

·  The server must wait for the receiver to be ready before serving.

·  The server must be in the proper service court with at least one foot touching the ground. The shuttle must be hit below the waist (underhand) and fall into the service court diagonally opposite the server.

·  Any shuttle that lands on the line is considered “in”.

·  A “let” (replay of a point) may be called when some unforeseen hindrance to the game occurs. For example, a shuttle from another court enters the play area interrupting the game.