ELEMENTS of Verbal & Written Humor

  1. Aside: a thought added as if something the speaker was saying reminded him of it.
  2. Adviser: the comic adviser gives uncalled for advice in a Punch prototype. Ex: Advice to people who want to buy a puppy: Don't.
  3. Slapstick: broad comedy characterized by boisterous action, as the throwing of pies in actors' faces, mugging, and obvious farcical situations and jokes.
  4. Wisecrack: any clever remark about a particular person or thing. Wisecracks are quick wordplays about a person.
  5. Anecdotes: any interesting event, either having to do with a celebrity or something smaller, that helps the humorist makes a point. Anecdotes are great for the speaker and writer.
  6. Banter: good-natured teasing back and forth; exchange of witty remarks.
  7. Surprise: An essential element of all comedy, this occurs when the reader laughs at something unexpected.
  8. Bull: a humorous statement that is based on an outrageous contradiction. Ex: "The best people have never had kids."
  9. Burlesque: a form of satire. Burlesque ridicules any basic style of speech or writing. (Parody makes fun of specific writings.)
  10. Incongruity: A comedic device that pairs unlikely actions or thoughts.
  11. Malaprops: The erroneous use of language by an innocent character.
  12. Caricature: exaggeration of a person's mental, physical, or personality traits, in wisecrack form.
  13. The Catch Tale: a funny story that messes up the reader or listener by implying an awful ending and then stopping with a small declaration.
  14. Conundrum: a word puzzle that can't be solved because the answer is a pun. Ex: why do cows ear bells? Their horns don't work.
  15. Epigram: clever, short saying about a general group. Mostly satire about mankind. Two types, wordplay and thought play.
  16. Blendword: blending two or three words to make a new word. Ex: smog for smoke and fog.
  17. Blue Humor: not appropriate for the public speaker. Humor based on easily offensive subjects like making love, body parts, and bodily functions.
  18. Blunder: wit based on a person who makes a mistake, which makes them appear foolish.
  19. Exaggerism: an exaggerated witticism that overstates the features, defects, or the strangeness someone or something.
  20. Freudian Slip: a funny statement which seems to just pop out, but which actually comes from the person's subconscious thoughts.
  21. Running gag: A line or joke introduced early in a piece and then repeated throughout for comic effects.
  22. Irony: a leading part of humor. Irony is using words to express something completely different from the literal meaning. Usually, someone says the opposite of what they mean and the listener believes the opposite of what they said.
  23. Joke: short story ending with a funny climactic twist.
  24. Nonsensism: inclusive of the epigram and the wisecrack, it is any kind of funny nonsense in speaking form. Nonsensism includes all kinds of absurdity without realistic logic and makes a general observation of absurd reference.
  25. Parody: humorous version of any well-known writing. Ex: Weird Al Yankovic's "Pretty Fly for a Rabbi".
  26. Practical Joke: a joke put into action. You hear an oral joke, see a printed joke, and feel the practical joke. The trick is played on another person and the humor comes from what happens.
  27. Recovery: a combination of blunder and wit, where a person makes an error, and then saves himself with a fast correction.
  28. Repartee: includes clever replies and retorts. The most common form is the insult.
  29. Satire: wit that is critical humor. Satire is sarcasm that makes fun of something.
  30. Situational Humor: this is comedy that comes from your own life. No one in your audience will have heard it and it can get a group used to you. This type of humor is based on a humorous situation that you have experienced.
  31. Switching: a common form of switching is changing the main parts of the story, such as the setup or the punch line, and creating a new joke.
  32. Hyperbole: A figure of speech where exaggeration is used for comic effect.
  33. Pun: A play on words.
  34. Understatement: making something that is regular or large seems extremely smaller or less intentionally down- sizing a large object.
  35. Wit: humor, irony, sarcasm, satire, repartee. Wit is funny because of the sudden sharpness and quick perception. Wit can bite. Verbal wit is a type of humor known as Wordplay.
  36. Association: A humorous mental connection between thoughts, feelings, or ideas.
  37. Double entendre: A word or phrase that invites two interpretations.
  38. Exaggeration: An enlargement or an abnormal distortion often used to comedic effect within a realistic piece.
  39. Non sequitur: A funny statement that does not follow logically from the statement preceding it.
  40. Telegraph: The act of giving your reading too many introductory details, ruining the ending of your story.
  41. Understatement: A subtle lack of expression used to elicit laughter from the reader.

2014