VSFX 210 – Pre-test / Post-test – Prof. Kirt Witte
The results of this test are used to monitor progress only.
Your grade will not be affected by your performance.
Your name: ______
1) T / F – Maya can be used to create 2D textures? <True
2) Maya can create what type(s) of geometry? <D – All of the above
A – Nurbs
B – Subdivision
C – Polygon
D – All of the above
E – None of the above
3) Maya uses the ______texture coordinate system? B – U & V
A – S & T
B – U & V
C – W & X
D – None of the above
4) Maya works/renders in the ______color space? <E – None of the above
A – LAB
B – CMYK
C – HSV
D – All of the above
E – None of the above
5) The Translate Tool, Rotate Tool, and Scale Tool can all easily be accessed by hitting the following keys: <C – W, E, R
A – A, S, D
B – Q, W, E
C – W, E, R
D – All of the above
E – None of the above
6) MEL stands for: <B – Maya Embedded Language
A – Maya’s Ethereal Lists
B – Maya Embedded Language
C – Mel Erickson’s Language
D – None of the above
7) Pressing and holding the spacebar of your keyboard brings up
which menu: <C – Hotbox
A – Marking Menus
B – Channel Box
C – Hotbox
D – None of the above
8) The standard renderer in Maya supports which one(s) of the following:
< A & B only
A – Ray tracing
B – Ray casting
C – Radiosity
D – Global Illumination
E – All of the above
9) Maya supports which of the following: <D – A & B
A – Forward Kinematics
B – Inverse Kinematics
C – Kinemation/Dynamation
D – A & B
E – None of the above
10) T / F – By default, all lights illuminate everything in the scene? <True
Attitudinal Question: I understand the relevance of this course to my program of study.
Yes or No