Summary of ACOL bidding system for beginners
Points counting
HIGH CARDSLENGTH DUMMY(do not include in initial bidding)
Ace4 points5-card suit1 pointVoid5 points
King3 points6-card suit2 pointsSingleton3 points
Queen2 points7-card suit3 pointsDoubleton1 points
Jack1 point8-card suit4 points
You either count length or dummy points and not both.
Suit ranking: Clubs, diamonds, hearts, spades & No trumps.
Zone guidelines The opener should classify his hand as follows
ZONE / POINTS REQUIRED / POINTS REQUIREDGrand slam / 37 or more points / 12-15 points / small
Small slam / 33 or more points / 16-18 points / medium
Game / 25 or more points / 19 or more / large
Part game / less than 25 points
A balanced hand is one with no void, no singleton and not more than one doubleton. An unbalanced hand is the one that is not a balanced hand.
Open the bidding with more than 12 points
Opening with balanced hand
Less than 12pass (However, after 3 passes the 4th player can open 1NT with 11 points)
12-141 NT
15-16open one of a suit, planning to rebid 1NT
17-19open one of a suit, planning to jump in NT
20-22open 2NT
23-24Open 2C - planning to rebid 2NT
25-27Open 2C - planning to rebid 3NT
Responding to an opening bid of 1NT (if not playing transfers)
0-10 pointsStop in part game (bid 2D, 2H or 2S with a five or six card suit and an unbalanced hand); otherwise pass
11-12 invite your partner to game zone - bid 2NT
13 or more with a six-card or longer suit - bid 4H or 4S;
with a five-card or longer suit - bid 3H or 3S (asking for more information)
otherwise bid 3NT
StaymenBid 2C to ask the partner whether he has a 4-card major suit. You need to have 10-12 points and should have 4 card major suits. If you have 5-card major, bid that suit
Opening with unbalanced hands
Less than 12 pointspass
12 - 19 points1 of a longest suit;
With 2 4-card suits, open lower ranking; With 2 5-card suits, open higher ranking
With 3 4-card suits, open middle ranking
20 - 22 pointsbid 2D, 2H, and 2S (BUT NOT 2C)
23 points or morebid 2C (artificial) to indicate your strength
Responding to an opening bid of a major suit (H or S)
Supporting partner’s
major suit
/Balanced hand and no
interest in partner’s
major suit - bid NT
/ Bidding a new suit topartner’s major
0-5 points
/Pass
/Pass
/Pass
6-9
/ Raise to 2 level /Bid 1 NT
/bid a new suit only if
you can do so at one
level; otherwise bid
1 NT
10-12
/ Raise to 3 level /Bid 2 NT
/bid a new suit (even if
it is at two level)
13 to 19
/Raise to 4 level
/Bid 3 NT
/Jump bid a new suit
More than 19
/Go for a slam
/Go for a slam
/Go for a slam
Responding to an opening bid of a minor suit (C or D)
Supporting partner’s
minor suit
/Balanced hand and no
interest in partner’s
minor suit - bid NT
/ Bidding a new suit topartner’s minor
0-5 points
/pass
/pass
/pass
6-9
/ raise to 2 level /bid 1 NT
/bid a new suit only if
you can do so at one
level; otherwise bid
1 NT
10-12
/ raise to 3 level /bid 2 NT
/bid a new suit (even if
it is at two level)
13 to 17
/raise to 4 level
/bid 3 NT
/Ditto
18 to 19
/Raise to 5 level
/Ditto
/Ditto
More than 19
/Go for a slam
/Go for a slam
/Go for a lam
Rebids by the opener after he has opened 1 of a suit and the partner has supported his suit
Small(6 to 9)medium(10 – 12)large (>12)
After responder raises own suit to 2 levelpassmove to 3 levelbid game
After responder raises own suit to 3 levelpassbid gamebid game
Rebids after 1 NT response
Unbalanced hand
Smallbid a new suit or rebid your original suit at the two level
Mediumbid a new suit or rebid your original suit by jumping to three level
Largebid a new suit by jumping to 3 level or rebid your original suit by jumping to game level
Balanced hand
15-16 pointspass
17-18raise to 2 NT
19 or moreraise to 3 NT
Rebids after partner responds with a new suit
Unbalanced hand
Smallbid a new suit or rebid your original suit at the two level
Mediumbid a new suit at the two level or rebid your original suit by jumping to three level
Largebid a new suit by jumping to 3 level or rebid your original suit by jumping to game level
Balanced hand
15-16 pointsrebid NT at the cheapest available level
17-18rebid NT, jumping one level
19 or morerebid NT, jumping two levels
Overcalls and responses
Requirements for an overcall in a suit• a good five-card suit
• 8-15 HCPs for an overcall at one level
• 10-15 HCPs for an overcall at two level
Requirements for an overcall in 1 NT• a balanced hand with 16-18 points
Requirements for a jump overcall • a six-card or longer suit with 16-19 points
Requirements for a pre-emptive jump overcall • a good seven-card or longer suit with 6-10 points
Takeout double
Requirement for a takeout double• Opening hand (counting dummy points and support for unbid suits.
Responses to takeout double
0-9bid your suit as inexpensively as possible
10-12bid your suit jumping 1 level
13 or morebid to game zone
Pre-emptive bid and response
A good seven-card or longer suit and less than opening points (6-10)- bid 3 of that suit
Response is generally a pass unless you have 16 or more points.
Strong two bids
20-22 points - balanced hand- bid 2NT
20-22 points - unbalanced hand- bid 2D, 2H or 2S
23 or more points (balanced or unbalanced hand)- bid 2C (artificial bid) - forcing
Responding to a 2C opening
0-7 pointsbid 2D, the negative response
8 or morebid a good five card or longer suit
Responding to an ACOL two bid
0-7 pointsbid 2NT, the negative response
8 or moreraise with three card or longer suit, otherwise bid a new suit
Slam bidding
33-36 pointsbid a contract in the small slam zone
37 or more bid a contract in the grand slam zone
Responding to Blackwood (4NT) - after trump suit agreed and no trump has not been bid - and Gerber (4C) - after no trump suit agreed- conventions
BlackwoodGerber
No acesbid 5Cbid 4D
1 acebid 5Dbid 4H
2 acesbid 5Hbid 4S
3 acesbid 5Sbid 4NT
Kings could be enquired at 5NT level in Blackwoodand at 5C level in Gerber. Progressive Blackwood and Gerber convention could be used if agreed in advance with the partner.
07/11/2018109:56