The Giver

Name: Date:

The Giver Final Project

Directions: We are going to begin a final project based on The Giver. This is your chance to be creative and show off what you know! Read over the descriptions of the projects below and select one. Notice that different projects involve different amounts of people. You can have no more or less than each project requires.

Due: ______

1)  TALK SHOW (2 – 5 people)

v  Guests should be characters from The Giver.

v  NO Jerry Springer type shows. It should be more like Oprah, where actual questions are asked or answered.

v  Be creative in how you present your talk show.

v  Specific issues should be discussed that were important to our study of The Giver.

v  The talk show must be at least 5 minutes long and no longer than 15 minutes.

v  You must come to some sort of resolution at the end of the talk show. Some point of understanding should be made.

2) BOARD GAME (2 – 3 people)

v  Design a board game to be played based on The Giver and Jonas’ journey through the novel.

v  The object of the game is to get Jonas and Gabe safely out of the Community to Elsewhere.

v  Be sure to include directions for the game and all playing pieces necessary to play.

3) THE COMMUNITY CHRONICLE (1 – 2 people)

v  Write an article for The Community Chronicle. An illustration (photo, graphic or drawing) should accompany your story.

v  The newspaper should contain the characters, setting, and plot of the novel.

v  Write as a reporter would – including the who, what, why, when, where, and how. Include some “man on the street” interviews and get the public’s reaction to the event.

v  It should be at least two pages, typed, double-spaced.

4) WRITE A DIALOUGE (1 person)

v  Write a dialogue between Jonas and the first person he meets from Elsewhere.

v  Your dialogue should be about 3 – 4 pages, typed, and double-spaced.

5) TRAVEL BROCHURE (1 – 2 people)

v  Create a travel brochure for “Elsewhere” with the goal being to convince others from Jonas’ community to leave for your Elsewhere.

v  Your brochure must demonstrate a strong knowledge of Jonas’ community and a comparison to another real or imagined community.

v  You must include descriptions of each of the following and address why Elsewhere is better than The Community.

A.  Economy

B.  Family

C.  Transportation

D.  Law and Order

E.  Environment

F.  Education

G.  Recreation

v  Your brochure must be neat, colorful, and creative.

6) COMIC BOOK (1 – 2 people)

v  Must focus on at least two significant scenes from The Giver.

v  The comic should look like a comic book (with cover and panels). Also, please color the pictures.

v  You must introduce the comic and explain why you have chosen to illustrate the given section of text.

7) WRITE A DIARY (1 person)

v  Invent a diary that might be written by Jonas or the Giver in the book.

v  Include thoughts and incidents that took place in the life of that character.

v  Write a minimum of 5 days of entries.

v  Design it to look like an actual diary.