Development of a “Lean” Evaluation System
- Definition of Evaluation
- Performance Criteria for a “ELE Freshman Design Course”
- Desired qualities of the student at the end of the course
- Strong documenters
- Consistently collects critical information in a single document, time-stamped and places the synthesis of ideas, with special labels for easy reference in the future.
- Learning ownership
- Team players
- Students will be effective, reliable team players who (within their role) value ideas of others yet effectively aids in concensus
- Strong life visionaries
- Highly connected
- Has investigated and used a number of campus resources, involved themselves in multiple activities, events, and organizations, established strong friendships and a few relationships with faculty and staff.
- Eager learners
- Responsible
- Self-regulating
- Problem solvers
- Students will be able to identify, formulate, open-ended problems well, propose multiple solution paths, implement solution methodologies using appropriate resources, valid results, and communicate the process effectively.
- Performance tasks and evaluation tools for an ELE.
Performance Task / Eval System Tools
Exams
Homework / Portfolios
Quizzes / Performance Reviews
Presentations / Rubrics
Projects / Scoring Sheets
Poster / Peer Evaluation* do not use
Team Problem Solving
Attendance
Participation
Electronic Discussion Participation
Reflective Learning Journals
Peer Assessment
Learning Journals / *innovative idea – use of external evaluator
Essays/Papers
Written Plans
- Qualities of good vs. bad evaluation system and rankings.
Qualities of Existing Eval Systems / Qualities of ELE Eval Systems
Biased / Unbiased 3,2,2 7
Unreliable / *Reliable 4,3,1,3 11
Implicit criteria / *Explicit criteria 4,3,5,3,4,1, 20
Limited Number of Task Types / Diverse task types 2,1,1,2 6
Faculty Centered / Learning centered 4,2, 6
Misaligned with disciplinary practices / Authentic 4,4,1, 9
Unfair / Fair 5, 5
High Stakes / Spread stakes 1,3, 4
Poorly correlated with learning outcomes / *Highly correlated with learning outcomes 5,5,5,2,5,1 23
Lead to circumvention (cheating) / Promotes integrity 1, 1
Game Playing / *Motivational 5,2,3,2,3,4 19
Low level learning focus / *High level learning focus 4,4,1,2 11
One-dimensional / Multi-dimensional
- Performance tasks and the outcomes they can target.
Performance Task / Team players / Highly connected / Problem solvers / Documenters
Exams / X
Homework / X / XX / X
Quizzes / X / X / X
Presentations / XX / X
Project*s / XX / XX / XXX
Poster / XX / X
Team Problem Solving / XXX / XXX / XX
Attendance / X
Participation / X
Electronic Discussion Participation / X / X / X / X
Reflective Learning Journals / X / XXX
Peer Assessment / X
Learning Journals / X / XX / XX
Essays/Papers / XX
Written Plans / X / X
Issues in Measuring Learning Outcomes
- repeatability in measurement (having inter/rater reliability among the various measures)
- measures are relevant, meaningful and accurate (on target) to all stakeholders
- meeting professional standards
- fairness and non-cultural bias
- measuring long term behavior is harder than short term outcomes
- clearly identifying criteria
- efficient
- clearly identifying purpose, context and use of the measurement
- measuring movement
- timing
- measuring affective components
- variety of measurement tools for calibration
- using right tool for right measurement
- user friendly
- communication to the student about the measuring of the outcome
- clarifying the learning outcomes
- alignment of the evaluation system to the performance criteria
- capturing students at their peak performance
- picking the appropriate performance task to capture the performances in peak mode
- alignment of the measuring system with the performance criteria and the evaluation system
- measuring formative elements of the outcome