BSS
DETAILED SYLLABUS
DIPLOMA IN COMPUTER APPLICATIONS
No. / Title of the Subject / Duration/HrsComputer organization and Operating system / 20
Personal computer software tools (MS Word,MS Excel and PowerPoint) / 20
Programming in C / 30
Designing and publishing using PageMaker, Photoshopand CorelDraw / 40
Open office / 40
Lab -I / 40
Seminar / 20
Web Technology using Photoshop and HTML / 40
Windows programming through Visual Basic / 40
System analysis and design / 40
Object Oriented Programming through C++ / 40
Lab -II / 40
Project and viva / 70
Total / 480
DCA -1
Computer organisation & operating systems
1.TYPES OF COMPUTER
Analog, Digital, and Hybrid type, Hardware, Software, System software, Application software, Stored Program Concept and Von Newman Architecture, Firm ware, Human ware, Stored Program Concept, Evolution of computers, Generation of computer.
2.Background AND NUMBER SYSTEM
Information Representation and Codes, Data Types, Complements, Addition and Subtraction of Binary Numbers, Fixed Point and Floating Point Representation, Octal and Hexadecimal System , Conversion of Number Systems, Alpha Numeric Codes – ASCII & EBCDIC, Error Detection Codes, Building Blocks of Computers, Combinational Blocks (Gates, Multiplexes, Decoders, Encoders etc.), Sequential Building Blocks (Flip Flops, Registers, Counters, Random Access Memory, etc.)
3.Register Transfer Language and Micro-Operations
Register Transfer Language, Concept of Bus, Bus and Memory Transfer, Arithmetic Micro Operations, Logical and Shift Micro Operations
4.Architecture of a Simple Processor
A Simple Computer Organization, Computer Registers, Computer Instructions, Timing and Control, Instruction Cycle, Program Interrupts, Design of Basic Computer
5.CPU Organization
Addressing Modes, Instruction Formats, CPU Organization with Large Registers, Stacks and Handling of Interrupts and Subroutines, Instruction Pipelining : Storage, Hazards and methods to Remove Hazards
6.PROGRAMMING LANGUAGES
Machine language, Assembly language, High level language
7.ORGANISATION OF A DIGITAL COMPUTER
Input unit, Output unit, Central Processing unit, Memory
8.DATA PROCESSING
Data collection, Classifications, Sorting and Merging, Processing, Summarizing
Storing
9.DATA ORGANISATION
Organization Data, Character, Field, Record, File, Database, Sequential Access, Random Access, Indexed Sequential Access
10.PROGRAMMING PROCESS
Problem Definition, Algorithm, Flowchart and coding, Testing and debugging, Implementation, Documentation, Structured Programming,
11.DATA COMMUNICATION
Local Area Network, Wide Area Network, Satellite Communication, Internet
12.OPERATING SYSTEM
Introduction, Different Operating Systems, Loading and Quitting the Operating Systems
Important DOS Commands
DCA -2
personal computer software tools
(ms word, EXCEL AND powerpoint)
WINDOWS
1.WINDOWS INTRODUCTION
Operating System
2.Desk top icons
My Computer, Recycle Bin, Internet Explorer, Network Neighborhood, My Documents
3.Working with windows
How to create a Folder, Copying and cutting files, Renaming
4.START ICON
Programs, Favorites, Documents, Settings, Find, Run, Shut down
5.APPLICATION ICONS
MS WORD
1.AN INTRODUCTION TO WORD
The Word work space, Starting and quitting Word, Creating and Manipulating various documents, Editing of proofing files, Merging documents and macros
2.HOW TO USE MOUSE AND MENU
Working with dialog box
3.PRIMARY COMMANDS IN FILE MENU
The Open Commands, The File name commands, The New commands, The Save, Save As, and Save all commands, The Close command, The Page setup, The Print commands, The Exit commands
4.EDIT MENU COMMANDS
The Cut, Copy, and Paste commands, The Undo and Repeat commands
5.FORMAT COMMANDS
Font commands, Paragraph commands
6.OTHER MENU
The view menu, The Insert menu, The tool menu, The table menu, The Window menu
EXCEL
1.BUILDING A SIMPLE WORKSHEET
Entering Text, Entering Values, Entering Dates and Times, Moving Around, SelectingRanges, Using Menu, Using Tool Bar, Using Shortcut Menus, Changing Entries, Copying Entries, Moving Entries, Inserting and Deleting cells
2.FORMATTING BASICS
Changing Character Style, Changing Alignment, Changing Column Width
3.WORKING WITH MULTIPLE WORKSHEET
Copying entries between work books, Moving sheets between work books, Deleting sheets, Quitting Excel
4.OPENING EXISTING WORKBOOKS
Simple calculations, Doing Arithmetic, Totaling column of values, Naming cells and Ranges
5.FORMATTING TEXT
Displaying dollars and cents, Formatting decimal places, dates Format, Copying style and formats
6.FORMULAS THAT MAKE DECISIONS
Using the IF function, using the nested IF function, copying formulas
7.Checking Spelling, Printing Worksheets, Preview Worksheets, Setting up the pages,
8.Sorting data, Keeping Leading in View, Finding records, Adding and deleting Records, Filtering Records
9.Plotting charts, Sizing and moving charts, Updating charts, Changing the chart type, Using chart auto format
10.Creating Macros, Recording Macros, Running Macros
Power Point
1.POWER POINT
Main Features of Power Point
2.Making the Presentation
Creating Template with the Auto Content Wizard. Creating a Presentation with a Template. Creating a presentation from Scratch
3Different Views
Normal Slide, Outline, Slide Sorter, Slide Show, Notes, Slide Master
4Animation, Art and Sound
Controlling Transitions between slides. Animating Different Parts of a slide. Inserting a Motion Clip. Including Sounds in slides.
5.Including Graphs, Charts, Tables and Columns
Organization Chart Slide, Creating a table Slide. Creating two column Slide, Showing A Presentation, Rehearsing/ Timing a Presentation, Designation some slides as “Hidden”, Viewing Slides Anywhere in a Slide Show.
6.Techniques for Making a Show Livelier
7.Office Connections
Presenting with the help of other Office Programs Importing the text from a World Document.
8.Printing a Presentation
dca-3
programming in c
1.An overview of C language
History – Structure of a C Program
2.Data Types
Variables – Constants – Type Modifiers – Storage Class Specifiers Expressions – Operators – Assignment Statement
3.Program Control I/O
Unformatted and Formatted Console I/O Operations
4Arrays
Single, Two and Multi Dimensional
5.Functions
General form - Declaration and Prototypes – Function arguments – Scope rules – Recursion
6.Pointers - & and * Operators
Pointer expressions – Pointer assignments – Pointer Arithmetic – Pointer Comparison – Pointers to Functions – Function returning Pointers
7.Structures and Unions and User Defined variables
Structures – Unions – Enumerated Data Types – Type of DEF
8.File Handling
File Pointer – File Assessing Functions – fopen, fclose, putc, Getc, feof, ferror, fprintf, fscanf, fgets, fputs, fseek function – ftell, #define , #include, #undef, #if, #else, @elif
DCA - 4
designing and publishing in computer
USING PageMaker ,Photoshop AND coreldraw
PageMaker
1.Introduction
Introduction to Desk Top Publishing, Introduction to Page Maker Advantages, Using the Mouse, Components of the Page Maker Window
2.Creating a new Document
Setting the Margins, Setting the Page Size, Changing the page Orientation, Setting Page Numbers, Changing the Page Size view, Creating New Document Windows: Displaying the Rulers, Changing the Rulers, Using Rulers, Using Guidelines, Positioning Guidelines., Adding Guidelines to Master Pages. Aligning to Guidelines, Displaying Guidelines, Locking Guidelines. Formatting Types: Changing Font Families, Changing Fond Sizes, Changing Typeface Style, Changing Character Specifications : Changing Type leading, Changing Character Widths, Changing Tracking, Changing Type Options. Saving Your Document: Saving a new Document, Saving an existing Document, Saving a Document as another document, Reverting to a Previously Saved Version. Developing Paragraphs: Typing Text, Adding special Characters to Text, Aligning Text. Formatting paragraphs: Changing Indents, Changing the space around Paragraphs, Changing paragraph Alignment, controlling How Paragraphs Break Between Pages and Columns, Adding lines Above or Below Your Paragraphs.
3Introduction to Creating Frames
Converting Other Objects to Frames, Threading and Unthreading Text. Threading additional Text, Threading Text to Different Page, Unthreading Text Blocks, Rethreading Text Blocks, Making Text
Blocks Disappear Without Deleting them, Selecting and Dragging Text, Editing Deleting Text, Cut, Copying, Pasting Text, Viewing the Contents of Clipboard, Using Undo and Revert. Inserting and Removing Pages: Inserting and Removing Pages, Adjusting Spacing of Characters, Words, Lines : Adjusting, Spacing and Leading, Setting and changing Tabs.
4.Introduction to Auto Flow, page maker Plug-Ins, Drop Cap, Change Case, Bullets and Numbering.
5.Adding Design Elements- Introduction
Adding Graphics to your Document, Adding Lines, Changing Lines Specifications, Adding Shapes, changing Shape specifications, Changing Line and fill, Specifications together (Fill and Stroke), Changing Round Corners, Creating Drop-Shadow, Boxes, Text wrap, Changing page maker Options: Adjusting Margins, Setting and Adjusting Columns, Setting Unequal Width Columns, Creating headers and Footers, Creating Graphics in page maker, Rotating Text, Skewing and Mirroring objects with Control Palette. Importing Graphics into page maker : Placing, Sizing, aligning Graphics, Cropping Graphics.
6.Setting Up Templates
Setting Up Master page Templates, Creating Custom Page Sizes, Creating Custom Boarders, Creating a News Paper Template, Creating New master Pages, Saving an existing Page As a Master Page. Setting UP Custom Styles: Defining Styles, Creating, Editing, Removing Styles and Copying Styles.
7.Introduction to Using layers, n- Layers Palette, Moving and creating objects. Introduction to Printing- Selecting a Printer, Printing your Document, printing Document Dialog Box Options.
8.Adding Color
Introduction – Using Page Makers Default Color Palette, Opening Color Palette, Adding color to Text, Working with Color Graphics, Defining Custom Colors, Creating Text Screens.
9.Developing Long Documents
Introduction – Using Story Editor: Opening Story Editor, How the Story Editor names, Tories, Switching Between Story Editor and Layout Editors, Closing Story Editor and Placing the Story Editor, Differences between Story Editor and layout Editors.
10.Spellings:
Starting the speller, Correcting Misspelled Words, Correcting Duplicate Words, Adding Words to the different Dictionaries, Correcting Duplicate Words, using find Feature, Using the change Feature, Creating an Index, using page Maker Help.
ADOBE PHOTOSHOP
1.Introduction
Getting Stock Image, Tools, Getting Images into Photoshop, Creating New Images, Selecting Colors and Display Mode, Selecting Tools, Path, Mask, Editing, Layers, Filters
2.Saving and Developing Images
Application using Images
3.Retouching a Photography
Remove a Stain from a Photo, Remove Blemishes, Rubbing out an unwanted person, Repairing the Cracked Photography, Cloning a Pattern, Cropping an Image, Making Things Appear Small
4.Working with Old Photographs
Warped Photograph, Wrinkled Photograph, Faded Photographs
5.working with Fixed Media
COREL DRAW
1.Basics of CorelDraw
Introduction-Getting Started-Creating A New File - Title Bar-Menu Bar-Work Area-Printable Page-Property Bar-Page Counter Bar-Colour Palette-Toolbox-Status Bar-Drawing Figures-Lines-Ellipse-Circles-Rectangle-Square-Polygon-Saving-Closing-Opening-Views-Normal View-Preview-Wire Frame View-Draft View-Zoom-View Manager-Creating a View.
2.Drawing
Introduction - Toolbox-Selecting an Object-Resizing an Object-Moving an Object-Changing the Shape-Combining Two Objects-Skewing-Welding the Objects-Blending-Curve Lines-Straight Lines-Continuing a Line-View Mode-Changing-Media Tool-Rotating An Object-Grouping-Fill Tool Fly Out-Filling-Spray Mode.
3.Text
Introduction-Text Tool-Entering Artistic Text-Entering Paragraph Text-Converting Text-Formatting Text-Changing the Font Size-Arranging Objects-Ordering The Objects-Changing the Font-Bullets-Decorating the Text-Webdings-Text Editor-Opening-Changing the Alignment-Type Style-Spell Checking-Grammer-SearchingSynonyms-Find-Replace-Editing-Kerning-Formatting Characters.
4.Image
Bitmap Images-Vector Image-Resizing-Rotating-Skewing-Moving-Cropping-Importing Images-Adding Special Effects-Converting to Bitmap-Exporting Images.
5.Page Layout
Changing the Page Size-Changing the Layout-Applying Styles-Applying Bitmaps to the Background - Changing the Background-Adding a Page Frame-Moving Between Pages.
DCA -5
OPEN OFFICE
1.Overview of OpenOffice.org Calc
1.Describe the features of OpenOffice Calc
2.The OpenOffice Calc Screen
2.Entering Information in a Worksheet
1.Entering numeric values
2.Entering text values
3.Entering dates and times
4.Entering notes
5.Entering formulas
6.Saving the workbook
3.Editing the Worksheet
1.Selecting cells and ranges
2.Clearing and deleting cells
3.Undoing commands
4.Using Cut, Copy and Paste
5.Adding rows and columns to the worksheet
6.Entering a series of labels, numbers and dates
4.Formatting a Worksheet
1.Formatting cells
2.Applying an Auto format to a table
3.Changing column widths and row heights
4.Inserting page breaks
5.Organising Information with Workbooks
1.Linking Information between worksheets
2.Using more than one Workbook
6.Customising OpenOffice Calc to work the way you do
1.Using the Zoom command
2.Setting AutoCorrect options
3.Setting Printing Options
4.Controlling Page Orientation
5.Adjusting the Margins
6.Adding gridlines and other options
7.Creating worksheet charts
1.Planning a Chart
2.Creating a Chart
3.Formatting a Chart
DCA -6
LAB - I
DCA -7
SEMINAR
dca -8
WEB TECHNOLOGY USING PHOTOSHOP AND HTML
- Introduction to Photoshop
- Introduction to graphics tools in Photoshop
- Introduction to colors,paths,working with text
- Design web pages,buttons,logos
- Animation using Photoshop
DCA-9
windows programming through visual basic
1.Windows Programming Visual Basic Environment
Windows Programming Concepts, Windows GUI, Application Programming Interface, Features of Windows OS, Kernel, User and GUI Services, Other APIS, Memory Models, Message Architecture of Windows, Call Backs, Window Procedures, Message Queries, Graphic Device Context, Resources in Windows, registry Dynamic Kinking Concept, Platform Difference , Windows NT, Windows 95, Other Platforms, Windows and VB Features, Steps involved in Developing a simple VB Application, Visual Basic Environment IDE Features, General – Menus and Windows, Single Document Interface Environment (SDI), Toolbox and Controls, Form Window, Project Explorer, Form Designer, Object Browser Short cut (pop up) Menus, VB Editor, Creating Simple Application
2.Forms, Tool Box, Standard Controls, Menu Designing and Dialog Boxes
From, The Anatomy of a Form, Controls, Properties, Events and Methods, MDI Forms, Creating MDI Forms, Using Form Wizard, Tool Box, Controls, Properties, Events and Method, Custom Controls, Properties, Events and Methods, Command Button, Text Boxes, Frame Controls, List Boxes, Combo boxes, Image controls, Timer, Scroll bars, Drive List, Directory List Box, Data Control, Menu Properties, Check Event Menu Methods, Creating Menu with Menu Editor, Menu Design, Sample Menu Design Window, MDI Forms, MDI Parent & Child Forms, Window Menu, Title Converting & Arranging Child Windows, Dialog Boxes, Custom Dialog Boxes, Designing Custom Dialog Boxes, Common Dialog Boxes, File Open, File Save, Color Changing Print, Font Choice – Method.
3.Visual Basic Programming
Modules and Design, Variables, Constants, Statements, Control Structures, Decision making Statements, if … else statements, Select … Case, Goto, Looping Statements, Do … while, Do … until, For … next, While … wend, Exit Statements, Functions, Built-in Functions, Working with Sun and Function Procedures, Public, Private & Static Scopes Friend Functions, Arrays, Files, Sequential Files, Random Files, Binary Files, Processing File in VB, Database Features, Data Controls, Advanced Database Controls, Tables and Queries
4.OOPs in VB, IDE and Crystal Reports
OOPs Concepts, Properties and Methods of and Object, Inheritance, Encapsulation Polymorphism Character, Object and VB, OLE, OLE Control, Creating an Object in VB, General property Procedures, Creating a New Class Module, Using Object Browsers IDE Features, Extension of IDE with Add-Ins, Loading Add-Ins into IDE, Using Add-Ins Application Wizard, Add-Ins Tool Bar, Creating Add-Ins, Application Level Utility Module Level Utility, Procedure Level Utility, Crystal Reports, Using Crystal Reports Understanding and Using Print Form Methods, Printing Reports
5.Using ActiveX
Using ActiveX, ActiveX Platform, ActiveX Requirements, Role of ActiveX in Software Development, Creating & Using ActiveX Documents, ActiveX Controls, ActiveX DLL, ActiveX Excel, Windows API, API Functions, Windows API Library Files, Declaring a Windows API Function, Statements, Data Types, Introducing DLL, DLL Calling Converts, API Viewer Using API Application.Multiple mode, Paintbrush to OS, Linear gradient tool
6.Preparing Image for the WEB
Creating WEB Pages with Images
dca -10
system analysis and design
1.Introduction
Introduction, System Definition and Concepts, Real – Life Business Subsystems, System Models; Types of Models, System Environments and Boundaries, Real – Time and Distributed Systems, Basic Principles of successful Systems.
2.System Analyst
Introduction, Role and Need of Systems Analyst, Qualifications and Responsibilities, Systems Documentation as an Agent of Change.
3.System Development Cycle
Introduction, Introduction to Systems Development Life Cycle (SDLC), Various Phases, Systems Analyst as an Agent of Change.
4.System Planning
Introduction, Data and Fact Gathering Techniques, Feasibility Study and its importance, Types of Feasibility Reports, System selection Plan and Proposal, Prototyping, Cost Benefit Analysis.
5.System Design and Modeling
Introduction, Process Modeling, Logical and Physical Design, Design Representations, Systems Flowcharts and structured Charts, Data Flow Diagrams, Common Diagramming Conventions and Guidelines Using DFD and ERD for Data Modeling and System Analysis.
6.Input and Output
Introduction, Classification of Forms, Input/Output Forms, User Interface Design, Graphical Interfaces.
7.Modular and Structure Design
Introduction, Module Specifications, Module Coupling and Cohesion, Top-down and Bottom-up interfaces.