VSFX 210 – Pre-test / Post-test – Prof. Kirt Witte

The results of this test are used to monitor progress only.

Your grade will not be affected by your performance.

Your name: ______

1) T / F – Maya can be used to create 2D textures? <True

2) Maya can create what type(s) of geometry? <D – All of the above

A – Nurbs

B – Subdivision

C – Polygon

D – All of the above

E – None of the above

3) Maya uses the ______texture coordinate system? B – U & V

A – S & T

B – U & V

C – W & X

D – None of the above

4) Maya works/renders in the ______color space? <E – None of the above

A – LAB

B – CMYK

C – HSV

D – All of the above

E – None of the above

5) The Translate Tool, Rotate Tool, and Scale Tool can all easily be accessed by hitting the following keys: <C – W, E, R

A – A, S, D

B – Q, W, E

C – W, E, R

D – All of the above

E – None of the above

6) MEL stands for: <B – Maya Embedded Language

A – Maya’s Ethereal Lists

B – Maya Embedded Language

C – Mel Erickson’s Language

D – None of the above

7) Pressing and holding the spacebar of your keyboard brings up

which menu: <C – Hotbox

A – Marking Menus

B – Channel Box

C – Hotbox

D – None of the above

8) The standard renderer in Maya supports which one(s) of the following:

< A & B only

A – Ray tracing

B – Ray casting

C – Radiosity

D – Global Illumination

E – All of the above

9) Maya supports which of the following: <D – A & B

A – Forward Kinematics

B – Inverse Kinematics

C – Kinemation/Dynamation

D – A & B

E – None of the above

10)  T / F – By default, all lights illuminate everything in the scene? <True

Attitudinal Question: I understand the relevance of this course to my program of study.

Yes or No