Ben Southall CV

Mob: 0422 144 295 Email:

Portfolio:

Summary

  • Character Artist/Environment
  • Over 3 years Professional game development experience
  • 4 Shipped Titles with current a project due for release in Q3, 2010

Skill sets

  • High level knowledge of Maya, Photoshop and Zbrush
  • High level knowledge of anatomy
  • High level knowledge of topology for skinning and animation
  • Practical knowledge of 3Ds Max, TopoGun and XNormal
  • Practical knowledge and understanding of shaders and engine features

Employment

Mid Level Character Artist

Dec 2008 – Present, Krome Studios

My role as a Mid level character artist involved all aspects of the character creation pipeline.
This included creation of in-game assets and lod’s through to the high resolution digital sculpts for normal map creation.
I wasalso responsible for texture creation and baking of high resolution data for in-game assets as well as skinning assets to our multiple in-game rigs.

  • Creation of high resolution digital sculpts using ZBrush
  • Creation of in-game resolution mesh and lods
  • Creation of diffuse and normal maps
  • Skinning to multiple rigs
  • Researching techniques for improving mesh quality, shaders and production pipeline.
  • Liaising with other departments including props, environment, design and code.

Mid Level Environment\Prop Artist

Jan 2007 – Dec 2008,Krome Studios

My role as a Mid level environment artist involved the creation of level mesh and props for current and previous gen consoles. This involved building to concept, creation of textures and collision mesh to the limitations of each console.

  • Creating and texturing level mesh to concept
  • Creating and texturing props to concept
  • Optimization of level mesh for collision

Shipped Titles

Upcoming:
Legend of the Guardians: The Owls of Ga'Hoole
Platform: X360, PS3, Wii
2009:
Star Wars - The Clone Wars: Republic Heroes
Platform: X360, PS3
Transformers: Revenge of the Fallen
Platform: PS2, Wii
2008:
Star Wars - The Clone Wars: Lightsaber Duels
Platform: Wii
2007:
Viva Piñata: Party Animals
Platform: X360

Education

Diploma of Computer Game Development

2004 – 2006, Academy of Interactive Entertainment

Referees

Name: Dean Ferguson

Position: Lead Character Artist

Company: Krome Studios

Location: Brisbane, Australia

Email:

Name: Jason Stark

Position: Lead Artist

Company: Krome Studios

Location: Brisbane, Australia

Email:

Name: Robin Smith

Posistion: Producer

Company: Krome Studios

Location: Brisbane, Australia

Email: