Ellen Pastorino

Team-Up Workshop

Using the Psychology of Technology to Connect with Students

References

Baker, J. R., & Moore, S. M. (2008). Blogging as a social tool: A psychosocial examination of the effects of blogging. Cyberpsychology and Behavior, 11, 747–749.

Brady, S. S., & Matthews, K. A. (2006). Effects of media violence on health-related outcomes among young men. Archives of Pediatric Adolescent Medicine, 160, 341–347.

Chen, L. S., Tu, H. H., & Wang, E. S. (2008). Personality traits and life satisfaction among online game players. Cyberpsychology and Behavior, 11, 145–149.

Crystal, D. (2008). Txtng the gr8 db8. Oxford, UK: Oxford University Press.

Daley, A. J. (2009). Can exergaming contribute to improving physical activity levels and health outcomes in children? Pediatrics, 124, 763–771.

Danhauer, J. L., Johnson, C. E., Byrd, A., & DeGood, L. (2009). Survey of college students on iPod and hearing health. Journal of the American Academy of Audiology, 20, 5–27.

Drews, F. A., Yazdani, H., Godfrey, C. N., Cooper, J. M., & Strayer, D. L. (2009). Text messaging during simulated driving. Human Factors, 51, 762–770.

End, C. M., Worthman, S., Mathews, M. B., & Wetterau, K. (2010). Costly cell phones: The impact of cell phone rings on academic performance. Teaching of Psychology, 37, 55–57.

Hardell, L., & Carlberg, M. (2009). Mobile phones, cordless phones and the risk for brain tumours. International Journal of Oncology, 35, 5–17.

Hardell, L., Carlberg, M., S?derqvist, F., Mild, K. H., & Morgan, L. L. (2007). Long-term use of

cellular phones and brain tumours: Increased risk associated with use for > or = 10 years.

Occupational Environmental Medicine, 64, 626–632.

Hastings, E. C., Karas, T. L., Winsler, A., Way, E., Madigan, A., & Tyler, S. (2009). Young

children’s video/computer game use: relations with school performance and behavior. Issues in

Mental Health Nursing, 30, 638–649.

Hosking, S. G., Young, K. L., & Regan, M. A. (2009). The effects of text messaging on young drivers. Human Factors, 51, 582–592.

Juvonen, J., & Gross, E. F. (2008). Extending the school grounds? Bullying experiences in cyberspace.

Journal of School Health, 78, 496–505.

Kan, P., Simonsen, S. E., Lyon, J. L., & Kestle, J. R. (2008). Cellular phone use and brain tumor: A meta-analysis. Journal of Neurooncology, 86, 71–78.

Klein, M. J., & Simmers, C. S. (2009). Exergaming: Virtual inspiration, real perspiration. Young

Consumers, 10, 35–45.

Kowalski, R. M., & Limber, S. P. (2007). Electronic bullying among middle school students. Journal of Adolescent Health, 41, S22–S30.

Lindroth, T., & Bergquist, M. (2010). Laptopers in an educational practice: Promoting the personal learning situation. Computers and Education, 54, 311–320.

Mehroof, M., & Griffiths, M. D. (2010). Online gaming addiction: The role of sensation seeking,

self-control, neuroticism, aggression, state anxiety, and trait anxiety. Cyberpsychology,

Behavior, and Social Networking, 13, 313–316

Munson, C. (2006). The effects of Leap Pad’s text-to-speech support on kindergarten students’

independent reading. Unpublished master’s thesis, University of Valdosta, Valdosta,

Georgia. Retrieved February 22, 2010, from dle.net/10428/105

Nacke, L. E., Nacke, A., & Lindley, C. A. (2009). Brain training for silver gamers: Effects of age and game form on effectiveness, efficiency, self-assessment, and gameplay experience. Cyberpsychology and Behavior, 12, 493–499.

Plester, B., Wood, C., & Joshi, P. (2009). Exploring the relationship between children’s knowledge of text message abbreviations and school literacy outcomes. British Journal of Developmental Psychology, 27, 145–161.

Sheynkin, Y., Welliver, R., Winer, A., Hajimirzaee, F., Ahn, H., & Lee, K. (in press). Protection from scrotal hyperthermia in laptop computer users. Fertility and Sterility,

Strayer, D. L., Drews, F. A., & Crouch, D. J. (2006). A comparison of the cell phone driver and the drunk driver. Human Factors, 48, 381–391.

Valkenburg P. M., & Peter, J. (2007). Preadolescents and adolescents’ online communication and their closeness to friends. Developmental Psychology, 43, 267–277.

Van den Bulck, J. (2003). Text messaging as a cause of sleep interruption in adolescents: Evidence from a cross-sectional study. Journal of Sleep Research, 12, 263.

Van den Bulck, J. (2007). Adolescent use of mobile phones for calling and for sending text messages after lights out: Results from a prospective cohort study with a one-year follow-up. Sleep, 30, 1220–1223.

Weibel, D., Wissmath, B., & Mast, F. W. (2010). Immersion in mediated environments: The role of personality traits. Cyberpsychology, Behavior, and Social Networking, 13, 251–256.

Yao, M. Z., Mahood, C., & Linz, D. (2010). Sexual priming, gender stereotyping, and likelihood to sexually harass: Examining the cognitive effects of playing a sexually explicit video game. Sex Roles, 62, 77–88.