Education:
Shawnee State University
Bachelor's Degree of Fine Arts in Gaming & Simulation (May 2012)
Minor in Art History
Work Experience:
Freelance
3D Modeling / Illustration / Web Design (2012 - Present)
* Notable Projects include: 3D window renders for Window Nation,
3D renders for the Kidsplay playground, t-shirt designs for local skateboard company Ninja Pimp, map illustration for the Ft. Thomas Walking Tours, web design for the Terry Head campaign, and Unreal landscape texturing / character modeling / rigging /
animation for game developer Kyr Niemi
Not Robot: Wave Crash (Exp. Early 2015)
Lead UI/UX Artist (2014-2015)
* Mobile game scheduled for 2015 release (NotRobot.co)
Stormazark Games: DJ Dyllusion: Quest For Funk
(Protoype released: 2014, PC/Android)
Project Lead (2013-2014)
* Solo indie project, created in Unity (QuestForFunk.com)
Hyrax Games: The Amazing Jungle Rescue (Released 2013, PC)
2D Artist / UI Artist (2013)
* Conservationist themed word puzzle game (HyraxGames.com)
* Created hand-drawn backgrounds and sprite animations
iD Tech Camp
Game Design Instructor (2013)
* Taught UDK, RPG Maker, Photoshop, Maya, Fusion
* Supervised indoor and outdoor activities; interacting with children;
being a positive role model
Brrapp Games: Spanda Ganda (Release date TBA)
3D/UI Artist & Animator (2012-2013)
* Main character design and animation, environment art, UI design
Skills:
High/ Low Resolution Environmental Modeling
High/ Low Resolution Character Sculpting
UV Mapping
Digital Painting and Texturing
User Interface Design
Sprite Creation
Character Rigging & Animation
Operation of PhaseSpace Motion Capture Studio
Scene Layout / Level Design
Game Concept Documentation
Storyboarding
Graphic Design
Software Expertise:
Maya Photoshop ZBrush
Mudbox Premiere Illustrator
Motionbuilder Matchmover 3DS Max
Blender Flash PixPlant / CrazyBump
[Basic understanding of Python, C#, Java]
Game Engines:
Unreal Development Kit / Unreal Engine 4
Mesh Importing / Level Creation / Terrain Editor / Speed Tree /
Material Editor / Particle Effects / Unreal Kismet / Matinee
Unity
Mesh Importing / Level Creation / Particle Effects / Coding /
Mechanim / 2D Toolset / UI Design
RPGMaker
Event Scripting / Level Creation / Dialogue
Torque
Mesh Importing / Level Creation / UI Design