LARS MURRAY
183 Congress St. Brooklyn, NY 11201 Phone: 718-855-4351 Email:
Professional Summary
- Over 15 years' experience in the music, media and entertainment fields attacking new projects and initiatives, opening new promotional channels and revenue streams.
- Developed groundbreaking and profitable products and businesses for employers, partners and clients including MTV Networks, Universal Music Group, EMI Music, Rainbow Media, Warner Music, Sony Music, BMG, Rykodisc,and more.
- Specialty in New Media, with experience in digital music distribution, grass roots marketing, rich media marketing, ecommerce, and technical development.
- Broad list of music industry and technology contacts.
Experience Highlights
2002-2003
Virgin Records North AMerica – New Media Consultant
- Consulted new VP New Media in transition, implementing systems, promotions, site development, streaming media, content syndication, employee training, etc.
1999-2002
SUdden Industries, New york, NY -- VP Business Development
- Developed and sold effective marketing technologies including SuddenPackTM(rich media email syndication and tracking, Roll Your OwnTM (user-generated content and tracking), and VmationsTM (Flash Music Videos).
- Arranged content syndication for partners including MTV, Island DefJam, Universal Music, and others.
- Created, brokered, and developed technology for convergent TV-to-Web ecommerce promotions.
- Brokered bulk service agreements with MKTG Services, Getmusic, Universal Records, and Island/Def Jam.
1994-1999
Rykodisc USA -- Director of New Media
- Led label’s groundbreaking Digital Distribution efforts, including distribution deals with Emusic and Liquid Audio. Arranged content promotions with media, technology, and retail partners.
- Built industry-leading online presence for label from the ground up.
- Returned label’s direct mail operation to profitability through online sales promotions and grass roots marketing.
1991-1994
Rykodisc USA -- Product Manager, Games
- Directed development and marketing of two editions of popular board game PLAY IT BY EAR from conception to store shelf. Generated new profit center for company.
- Planned and implemented marketing budget, including public relations, tradeshows, promotion, and advertising.
- Opened new distribution channel (toy retail).Oversaw and provided marketing support to multi-channel national sales force.
- Edited all game content, including selection, production, and licensing of material.
Education
Brown University, Providence, RI
- B.A. American Civilization with Popular Culture Concentration, 1986