YES Problem Solvers Challenge Proposal Form - Day 2

School / Organisation:

Name(s) of people proposing / presenting the topic:

The aim of the YES Problem Solvers session is to create an opportunity for student teams to tackle real-life design or STEAM challenges in a supportive way. The proposed challenges can be related to an individual situation (e.g. a child with no hands wishing to ride a bike with his friends – taken from the Big Life Fix with Simon Reeve), a local community challenge (e.g how do we determine if the river water is safe to drink?), a state or even global challenge (e.g. see Open IDEO).

The YES Problem Solvers session will last 90 minutes and involves 4 stagesloosely aligned with the Design Thinking framework. If your proposal is accepted then you will be expected to facilitate and present to the 4 stages on the day.

Stage 1: Empathy (20-25 min)

  • Outline briefly what the situation is and the challenge it presents. What are the issues at the heart of this challenge? What information would you need to present to the student teams so they can come to an appreciation that the challenge represents. You could include the activities you would like to run that would give the students a better appreciation of the challenge.

Stage 2: Define (10-15 min)

  • In this stage the student teams will actually be defining and narrowing down what the actual problem is they are trying to solve. They will spend some time using the information presented to draw connections and gain insight so they can create a problem statement. The problem statement often defines the direction of the ideation stage. From your experience what could be some possible problem statements for this challenge?

Stage 3: Ideate (20 – 30 min)

  • In this stage the student teams will begin to brainstorm possible solutions to the challenge based on the problem statement they defined. You could encourage them to create drawings, do some research, make models, mind-map – whatever you think will allow them to grapple with the challenge, the possible causes of the challenge and brainstorm potential solutions. What resources and support could the student teams need to be able to ideate effectively?

Stage 4: Pitch Planning (15 – 20 min)

  • In this stage the student teams will plan the 2 minute pitch they will make to interested individuals and possibly industry and organisational representatives at the end of the day. The format of the pitch should include: the problem statement they defined, some ideas they considered, and the solution they are promoting. The pitch should involve all student team members in some way. During this time the teams should be jotting down dot points of their presentation and practicing their pitch. What resources and support could the student teams need to be able to pitch effectively?

Resources requested from Venue (e.g. TV, power-points, benches, etc)

Note:

Our intention is to have a group of university student facilitators to support you on the day

If accepted the above timeline is a guide to how you can design the flow of the session

You will be notified by November 3rd whether your YES Problem Solvers Challenge has been accepted

Attach this document to your registration or email to:

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