Wall Street Journal, NY

05-14-07

Recommended Reading

By EMILY MEEHAN

Since the dawn of the digital era, parents have been wondering if videogames are good for their kids. Now the question is becoming ever more urgent as games evolve to look and sound scarily realistic.

To get a handle on the issue, we turned to Craig Anderson, a distinguished professor of psychology at Iowa State University and co-author of "Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy."

Here are some of Mr. Anderson's picks for resources about videogames and their effect on children -- and his comments on each.

• National Institute on Media and the Family

MediaFamily.org/index.shtml

This is the leading U.S. children's advocacy group on issues involving videogames and other electronic media. In addition to providing useful information for parents, it also conducts research on a variety of electronic media effects on children, [including] violence and obesity. They also have served as a primary watchdog group on the videogame industry, conducting studies on videogame ratings, the marketing of inappropriate games to children and the ease with which children can purchase violent games.

• Kids Risk Project

www.KidsRisk.harvard.edu

This Harvard-based Web site includes information about a wide range of risks for children, including extensive information about violent videogames. Check out their KidsRisk Guide on Media and Kids, which describes four essential concepts for understanding child and media issues, and six actions parents can take to help create a healthy media environment. The KidsRisk Detective section is designed to educate children about common risks...associated with [their] use of electronic media.

• "Digital Game-Based Learning" By Marc Prensky

Although things have changed a lot in the digital gaming arena since 2001, Prensky's book still provides a wealth of information about how video games can, are, and will be used to teach a wide array of content from pre-school to industry. An unabashed proponent of games, Prensky spends almost no time on potential harmful effects of some types of games, so readers need to be aware that this is a one-sided story. Nonetheless, the positive uses of video games are worth extolling, and this book does a superb job.

• "Children in the Digital Age" By Sandra L. Calvert, Amy B. Jordan, & Rodney R. Cocking

This edited volume brings together scholars from psychology, communication, sociology, and linguistics to examine the effects of digital media -- including chat rooms and the internet, video games, and some television effects -- on developing children and adolescents. The chapters are divided into four sections: media usage patterns, behavioral effects of media, cognitive effects of media, and family and consumer media models. Not surprisingly, both positive and negative effects on children are reported in various chapters, based largely on the content of the digital media and time spent on them.

• Young Media Australia

http://www.youngmedia.org/au/

This is Australia's leading children's advocacy group with a focus on media issues. In recent years much of its focus has been on violent video game effects on children. For example, one can find … FAQs about violent video game effects… [and] reviews of movies and other electronic entertainment media.

• WiredSafety.org

http://www.wiredsafety.org/

This web site is specifically focused on internet safety. It includes information for parents, children, tweens and teens. For example, there are tips about keeping kids and teens safe on MySpace, Facebook, YouTube and other networking sites. Informative articles about video games, including online gaming, can be found by using the search engine on this site.

• American Psychological Association "Psychology Matters" report on violent video games

http://www.psychologymatters.org/videogames.html

This brief summary focuses more specifically on video game violence effects on aggressive and violent behavior. This web page includes links and citations to related sources of information, including other child advocacy groups.

Write to Emily Meehan at