TUTORIAL

Words, Sounds, Music

Goal:

To allow objects to communicate through words, sounds, and music.

Curricular Objectives:

7.4 / Code programs
7.5 / Execute software testing, validation, change control, defect tracking, and documentation
38.2. / Demonstrate knowledge of design principles
38.3. / Demonstrate design skills
44.6. / Demonstrate knowledge of how systems and products are developed
45.1. / Define intellectual property rights covered by intellectual law

Examples:

Tortoise doing the Macarena

Cowboy Guitar

How to:

Setting the scene -

File / New World

Choose Template

Add the monkey & chicken

Arrange the animals so they are side by side

Align Objects

Using quadview, make sure that objects are aligned as required for the scene

Click on Done

Talk –

Create a world level method called “talk”

From monkey/methods, drag and drop monkey say to the new method.

Under ‘what’ choose ‘other’ and type in “Hey chik! What’s new?”

From chicken/methods, drag and drop chicken say to the new method.

Under ‘what’ choose ‘other’ and type in “All is good my friend.”

Test your method

*Sounds -

Click on world in the object tree

Click on methods in the world’s details

Create new method called “sounds”

From Monkey / Properties / Sounds, drag and drop monkey screech into the sounds method.

From Chicken / Properties / Sounds, click on import sound and find the chicken sound in Alice/Required/Sounds. Import the sound (sounds need to be mp3 or wav file format). Drag and drop chicken into the sounds method.

From World / Properties / Sounds, click on record sound. Name the sound ‘recorded sound’ and record the following message by pressing record “Let’s listen to a little John Denver music”. Now press stop. Play allows you to review your recorded message. Drag and drop recorded music into the sounds method.

Test your method.

*Music –

Create a world level method called “music”

From world/properties, click on sounds/import sounds and import a .wav or .mp3 file.

Drag and drop the music into the new method

Test your method


World.Myfirstmethod

Open world.myfirstmethod and drag all three methods into the world one at a time.

Now test this combined method.

*Note that according to copyright laws, only 30 seconds of a song can be used in your world.

www.utsystem.edu/ogc/INTELLECTUALPROPERTY/ccmcguid.htm

The free sound-editing program, Audacity, can be used to edit your song or to create your own audio file. audacity.sourceforge.net/download/

Your Project:

Design a world that -

has at least two objects,

demonstrates objects talking,

utilizes one existing sound,

one recorded sound,

and incorporates less than 30 seconds of music*

GRADING RUBRIC / Skipped
(4pts) / Missing a major component (5pts) / Meets Expectations
(6pts) / Exceeds Expectations (7pts)
2 objects
Objects talking
1 existing sound
1 recorded sound
< 30 seconds of music
Presentation

Worth 40 points

Page 1 of 5 ITA 1 Mrs. Maclean