TUTORIAL
Words, Sounds, Music
Goal:
To allow objects to communicate through words, sounds, and music.
Curricular Objectives:
7.4 / Code programs7.5 / Execute software testing, validation, change control, defect tracking, and documentation
38.2. / Demonstrate knowledge of design principles
38.3. / Demonstrate design skills
44.6. / Demonstrate knowledge of how systems and products are developed
45.1. / Define intellectual property rights covered by intellectual law
Examples:
Tortoise doing the Macarena
Cowboy Guitar
How to:
Setting the scene -
File / New World
Choose Template
Add the monkey & chicken
Arrange the animals so they are side by side
Align Objects
Using quadview, make sure that objects are aligned as required for the scene
Click on Done
Talk –
Create a world level method called “talk”
From monkey/methods, drag and drop monkey say to the new method.
Under ‘what’ choose ‘other’ and type in “Hey chik! What’s new?”
From chicken/methods, drag and drop chicken say to the new method.
Under ‘what’ choose ‘other’ and type in “All is good my friend.”
Test your method
*Sounds -
Click on world in the object tree
Click on methods in the world’s details
Create new method called “sounds”
From Monkey / Properties / Sounds, drag and drop monkey screech into the sounds method.
From Chicken / Properties / Sounds, click on import sound and find the chicken sound in Alice/Required/Sounds. Import the sound (sounds need to be mp3 or wav file format). Drag and drop chicken into the sounds method.
From World / Properties / Sounds, click on record sound. Name the sound ‘recorded sound’ and record the following message by pressing record “Let’s listen to a little John Denver music”. Now press stop. Play allows you to review your recorded message. Drag and drop recorded music into the sounds method.
Test your method.
*Music –
Create a world level method called “music”
From world/properties, click on sounds/import sounds and import a .wav or .mp3 file.
Drag and drop the music into the new method
Test your method
World.Myfirstmethod
Open world.myfirstmethod and drag all three methods into the world one at a time.
Now test this combined method.
*Note that according to copyright laws, only 30 seconds of a song can be used in your world.
www.utsystem.edu/ogc/INTELLECTUALPROPERTY/ccmcguid.htm
The free sound-editing program, Audacity, can be used to edit your song or to create your own audio file. audacity.sourceforge.net/download/
Your Project:
Design a world that -
has at least two objects,
demonstrates objects talking,
utilizes one existing sound,
one recorded sound,
and incorporates less than 30 seconds of music*
GRADING RUBRIC / Skipped(4pts) / Missing a major component (5pts) / Meets Expectations
(6pts) / Exceeds Expectations (7pts)
2 objects
Objects talking
1 existing sound
1 recorded sound
< 30 seconds of music
Presentation
Worth 40 points
Page 1 of 5 ITA 1 Mrs. Maclean