Southern Front PEL 2017

Genre Mapping

What periods are being played in what time slots. Number represents # of games all are land based figure games unless noted as below:

(N) Naval; (A) Air; (B) Board Game; (R) Racing

Friday Afternoon / Friday Evening / Saturday Morning / Saturday Afternoon / Saturday Evening / Sunday
Ancients-Rennaisance / 1 / 2 / 1
Seventeenth-Eighteenth century / 1 (N) / 2 / 1
Napoleonics / 1 / 1 +1 (N)
Mex-Amer - ACW / 2
Colonial-Wild West / 1 / 2 / 1
1914-1939 / 1
WW2 / 1 / 2 / 2+2 (A) / 1 + 1(A) / 1 (A)
Steam Punk/Sci Fi/Horror / 1 / 3 / 1 / 4 / 4 / 3
Total # Games / 2 / 9 / 10 / 11 / 8 / 4

Friday 12.30PM

Game / Battle of Cape Henry, 1781
Description / Will you hold off the French fleet from taking a foothold in the Chesapeake bay? Find out! Do you have the guts? Do you have your sea legs on, because things are about to get rough. See if you can change history as the British fleet by successfully supporting your new general Arnold in defeating the French general Marquis de Lafayette on land.
GM / Peter Robbins
Max Attendees / 8
Duration
Scale / Rules / 1/1200 Form Line Of Battle 5.0
Genre / AWI Naval
Table / 5
Size / 6 x 10
Game / 40k for Neophytes
Description / Just grabbing a table and running some demo/playtest games of the new 8th edition rules!
No pressure, bring what you want, let's play! I'll have terrain and a couple "armies".
GM / Neal Smith
Max Attendees / 6
Duration / 4
Scale / Rules / 28MM / 40K
Genre / Sci-Fi
Table / 8
Size / 6 X 10
Extra Set Up Time / No

Friday 5PM

Game / Night of nights
Description / Four players will begin the assault on Normandy in C-47 transports. They'll parachute their sticks into the darkness below. Once their troops are on the ground they must find their way through the dark to their objectives and hold them. Later in the game, they will attempt glider landings with valuable support personnel and equipment
GM / Bruce Schaper
Max Attendees / 4
Duration / 4
Scale / Rules / 20MM / Panzer Marsch! modified
Genre / WW2
Table / 9
Size / 6X10
Extra set up Time / Yes

Friday 6PM

Game / The Battery
Description / A Union battery is menaced by a Confederate assault.
GM / Ed
Max Attendees / 6
Duration / 4
Scale / Rules / 28MM / A glint of Bayonets
Genre / ACW
Table / 5
Size / 6 X 10
Game / Capture the Tank WW1
Description / WW1 British attacking German Trench with Tanks. The British need to secure the trench to straighten the lines. The Germans are defending with a Stross Platoon that needs to capture a tank. British Infantry platoons and Mark V tanks.
GM / Thomas Richardson
Max Attendees / 6
Duration / 4hrs
Scale / Rules / 28mm /Chain of Command
Genre / WW1
Table / 6
Size / 6 X 5
Game / Into the Woods
Description / To the London Time: This correspondent has been part of an expedition off of the main Tianjin-Peking railway. We relieved several retired members of Her Majesty\'s service in an outlying estate. Unfortunately, our esteemed allies the french and italians were negligent, and our entire expedition must overnight traverse a heavily overgrown path to the next available depot to reunite with the relief column. Next dispatch...peking?
GM / Marty Ferris
Max Attendees / 6
Duration / 3
Scale / Rules / 15MM / The Sword and the Flame
Genre / Colonial
Table / 2
Size / 6 X 12
Extra Set Up Time / no

Friday 7PM

Game / Battle of Fulford Gate
Description / Its 1066, and the King is dead. Harald Hardrada set sail for England , landing near York where he and about 6,000 Vikings were confronted by the Anglo-Saxon earls, Edwin and Morcar and about 5,000 of their closest friends. While the battle of Fulford Gate did not end up as a win for the Saxons, it did set up the resounding defeat (and death of Hardrada) a week later.
But that’s all in the future. First we have to see what is in store on the fields at Fulford. Rules are a Saga-derivative (if you haven’t played Saga, don’t worry: you’ll have these rules under your belt in about 10 minutes—which includes my 5 minute rule explanation at the start). We playtested this 10-turn scenario (it was a near-run thing) and completed it under 3 hours.
GM / Grant Forsythe
Max Attendees / 6
Duration / 3
Scale / Rules / 28MM / 1066 (Saga w/o boards)
Genre / Dark Ages
Table / 7
Size / 6 X 5
Game / The Pharaoh's Revenge
Description / Egypt, 1930 - This is a cooperative dungeon crawl game with an ancient Egyptian theme. Six veteran Adventurers (one per player) are about to enter a twisting, turning labyrinth of corridors and rooms in search of the "Angel of the Desert". Legend has it that the Pharaoh planned well to protect his Queen. His writings describe a series of horrible deaths by monsters from the underworld against all who violate her scared resting place. Can our Adventures even find the "Angel"? If so will they make it out alive, or will the Pharaoh have his revenge!
GM / Tom Fischer
Max Attendees / 7
Duration / 4
Scale / Rules / 28MM / Death Maze (modified)
Genre / Pulp
Table / 8
Size / 6 X 10
Extra Set Up Time / Yes
Game / Battle of Raymond, May12, 1863
Description / BG John Gregg and his veteran Brigade were part of the defenders around Jackson MS. With MG Grant's threat to the Capitol, the rail line and supply depot there, Gregg was ordered to cover several roads at nearby Raymond (5 miles southwest of Jackson) and attack Grant's flank should the chance arise. So grab you muskets and head to dusty, hot Jackson, MS to bleed Gray or Blue!!
GM / Bob Moon
Max Attendees / 6
Duration / 5
Scale / Rules / 28mm / Regimental Fire & Fury
Genre / ACW
Table / 1
Size / 6 X 10
Extra Set Up Time / Yes- 3 Hours
Game / TRON: Assault on the MCP
Description / Revolution has come to The Grid and Programs are rising up to fight for the Users. Can you escape the Recognizers and slip past the Grid Bugs? Do you have what it takes to destroy the Master Control Program? Join the battle in this unique tactical war-game set in the virtual reality of TRON. If you've always wanted to pilot a squad of Light Cycles and Light Tanks into combat, this is your chance.
GM / JP Trostle
Max Attendees / 7
Duration
Scale / Rules / 6MM / End of Line
Genre / Sci Fi
Table / 3
Size / 6 X 5
Extra Set Up Time / Yes

Friday 9.30PM

Game / FinstereFlure
Description / The chuckster and I have converted the most cool game FF to a much larger map and some coolio minis! ( as well as some original game components ) Of course those familiar with globbo, fistful of turkeys and pig tickler know our motto \"if it costs more than 20 beans it ain\'t worth doing! Biggest expenditure was one single big ass mini! See if you and your buddies can negotiate the way across this simple room and out the door to freedom! ( or is it a cavern? )
GM / Ken Ellis
Max Attendees / 7
Duration / 2
Scale / Rules / Board Game
Genre / Horror
Table / 4
Size / 6 X 5
Extra set up Time / No

Saturday 9AM

Game / Campaign of 1675
Description / New England in 1675 saw a short but a highly destructive conflict break out between Red & White. The White settlements are scattered across the region. Can the Red warriors destroy these settlements and drive the Whites back into the sea.
GM / Dave Mincer
Max Attendees / 6
Duration / 3
Scale / Rules / 28MM / Green Die
Genre / 17Th Century (Colonial America)
Table / 4
Size / 6 x 5
Extra Set Up Time / No
Game / Camerone
Description / Mexico, 1863 - With Mexican cavalry gathering in large numbers Captain Donjou (painted by Kyle Gibson) has ordered his legionnaires to fall back to the hacienda de la Trinidad outside the village of Camerone. This is an against the odds battle with a few veteran legionnaires taking on a vastly larger Mexican army lead by Colonel Francisco de Paula Milan. Can the legionnaires hold out until help arrives, or will history repeat itself with a Mexican victory? Join in on the most famous battle in the history of the French Foreign Legion to find out! Beginners are welcome and the rules will be taught. Those under 10 must be accompanied by an adult.
GM / Tom Fischer
Max Attendees / 6
Duration / 3
Scale / Rules / 28MM / They Fought Like Devils!
Genre / Colonial
Table / 8
Size / 6 X 10
Extra Set Up Time / Yes
Game / Very Dark Ages
Description / Warlords face off trying to gain power plus save enough wealth and food to last the winter.
GM / Mike Tyson
Max Attendees / TBD
Duration / 5
Scale / Rules / 40MM / Home
Genre / Dark Ages
Table / 2
Size / 6 X 12
Extra Set Up Time / Yes
Game / Tarawa 1943
Description / 3/2 on Red Beach Two. US Marines land on Tarawa with LVTs and LVCP. Marine Platoons need to take the beach with Japanese defenders in bunkers and hidden defense position.s Marines assisted by Engineers, Flamethrowers and bazookas against concrete, palm and coral harden bunkers, with the Japanese willing to die to the last man.
GM / Thomas Richardson
Max Attendees / 6
Duration / 4
Scale / Rules / 28MM / Chain of Command
Genre / WW2
Table / 6
Size / 6 X 5
Extra Set Up Time / No
Game / Trouble in Nyasaland, 1888
Description / (Inspired by actual events, an expedition lead by Captain Frederick Lugard against the slavers in 1888)
Nyasaland in Central Africa is under the British sphere of influence and is suffering from the depredations of savage, aggressive tribes and Arab slavers who prey on the local population and are attacking missionaries and British trading posts in the Lake Nyasa region.
One such mission station is that of the Unitarian missionary Reverend Pimplebottom. Word has reached British authorities that the good reverend, his beautiful daughter, Alice Pimplebottom, and a hunting party led by Sir Archibald Hastings are besieged in the mission by marauding Arab Slavers and brutal Anzique cannibals. The local authorities immediately dispatch a rescue expedition made up of a detachment of the Central African Rifles and a landing party from the gunboat HMS Indefatigable.
Will the relief force make it in time? Or will the besieged make a heroic breakout attempt? Will a dashing young British Army or Naval officer win Alice’s hand? More importantly, what will the Anzique eat for lunch?
Rules are fast play and absolutely no experience with the rules is necessary.
GM / Patrick Smyrle
Max Attendees / 5
Duration / 4
Scale / Rules / 28MM / The Men Who Would Be Kings
Genre / Colonial
Table / 11
Size / 6 X 10
Extra Set Up Time / No
Game / Normandy Beach
Description / While not geographically perfect, the table is set for the beach invasion. Darby, getting over the sea wall, getting through the wire, reducing bunkers, using bangalores, and TnT against fortifications will be represented. This game is for players who can absorb casualties and still continue to play and push their troops against the ruthless GM, Herr Schaper
GM / Bruce Schaper
Max Attendees / 4
Duration / 4
Scale / Rules / 20MM /Panzer Marsch! modified
Genre / WW2
Table / 9
Size / 6 X 10
Extra Set Up Time / Yes
Game / The Bayou
Description / It's 1812, the Overture hasn't been played out on the field and things are foggy. A contingent of the Russian Army is marching to join the main body of the Army. At the same time, a "lost brigade" from the US Continent and their French comrades are moving towards the same crossroads to join up with the French Army. Which side gets to continue their journey will be decided on the field.
GM / John Thomas
Max Attendees / 4
Duration / 3
Scale / Rules / 28MM / La FueSacre v3
Genre / Napoleonics
Table / 10
Size / 6 X 10
Extra Set Up Time / No

Saturday 10AM

Game / Fire in the Steppe, 1657
Description / With the Cossacks of the steppe still in full revolt a Polish force of cavalry and infantry has been ordered to clean out a nest of rebels. The Cossacks have organized a defense and await relief from their new overlords, forces of the Tsar.
GM / David Bonk
Max Attendees / 6
Duration / 4
Scale / Rules / 28MM / Carnage and Glory Pike and Shot
Genre / Seventeenth century
Table / 5
Size / 6 X 10
Extra Set Up Time / Yes 2 hours
Game / To Reign in Spain
Description / Take command of a faction of Medieval forces and try to seize control of the town of Baeza after the battle of Las Navas de Telosa.
GM / Kyle Gibson
Max Attendees / 8
Duration / 4
Scale / Rules / 28MM / Savage Wars
Genre / Medieval
Table / 12
Size / 6 X 12
Extra Set Up Time / Yes

Saturday 11AM

Game / Piggy
Description / Unicycles and the Light Brigade, need I say more?
GM / Brent Walker
Max Attendees / TBD
Duration / 2
Scale / Rules / 28MM / Pig Tickler
Genre / Steam Punk
Table / 3
Size / 6 X 5
Extra Set Up Time / No

Saturday Noon

Game / The Long March from Fort William Henry, August 7, 1757
Description / Col Monro has just surrendered the British Fort of William Henry to the combined French & Indian forces under General Montcalm. The Indians were incensed by terms of the negotiated treaty by the European powers and have decided to take matters into their own hands by attacking the British on their 12 mile march to Fort Edward. This scenario is right out of the movie "Last of the Mohicans" and ALL the personality figures in the movie will be present!! Who lives and who dies is up to your gamesmanship skill and luck of the dice. A 40mm Extravaganza!!
GM / Bob Moon
Max Attendees / 7
Duration / 4
Scale / Rules / 40MM /
Genre / French & Indian War / Muskets & Tomahawks
Table / 1
Size / 6 X 10
Extra Set Up Time / Yes 3 hours

Saturday 1PM

Game / Au Carrefour (At The Crossroads)
Description / Late May, 1940, a platoon of French infantry is tasked to occupy and block a crossroads to hold off the German advance.
GM / John Thomas
Max Attendees / 4
Duration / 3 hrs
Scale / Rules / 1/72 / Chain of Command
Genre / WW2
Table / 4
Size / 6 X 5
Extra Set Up Time / No
Game / Battle of Britain
Description / The Germans are escorting a couple of Stukas to the coast of England, where they will be met by the some of the lads from the RAF for Tea.
GM / Brent Walker
Max Attendees / TBD
Duration / 2
Scale / Rules / 1/200 / Dawn of War
Genre / WW2 Air
Table / 3
Size / 6 X 5
Extra set up Time / No
Game / The legendary Chris and Steve offering (who were apparently to busy to come up with a game title)
Description / Early WW2 island action -- Japanese vs. US Marines.
GM / Steve Raynor & Chris Hughes
Max Attendees / 4
Duration / 4
Scale / Rules / 28MM / Chain of Command
Genre / WW 2
Table / 7
Size / 6 X 4
Extra Set Up Time / Yes 90Mins

Saturday 1.30

Game / The Rearguard
Description / Following the French defeat at \nKlammersdorf, whereby the Prussians regained control of their line of supply, Davout\nhas ordered a withdrawal to a better defensive line, which will allow him to reorganize\nand renew the offensive.
GM / Ed Mohrmann
Max Attendees / 6
Duration / 4
Scale / Rules / 28MM / Before I was a Marshall
Genre / Napoleonic
Table / 8
Size / 6 X 10
Extra Set Up Time / No

Saturday 2 PM

Game / The wolves are at the door
Description / The year is 1820 England , France and America have gotten word that a 100 gun Spanish man of war with six escorts is leaving Panama for Spain. Its cargo has been estimated to be 140,000 million English pounds in gold, silver and gems. Europe and America broke from war, turned their eyes to the solution that was sailing to Spain. Who will return to port with the prize?
GM / David Ferguson
Max Attendees / 8
Duration / 4
Scale / Rules / 1/1000 / Age of Sail
Genre / Napoleonic Naval
Table / 10
Size / 6 X 10
Extra Set Up Time / Yes (and extra table for set up)
Game / Death Temple of Sarnath
Description / It is 1934, and Shirley Uoff, daughter of Canadian millionaire industrialist Ronald “Rip” Uoff, has been kidnapped by gangsters! Rumors abound that she is being taken to Africa for some nefarious reason connected with notorious scoundrel, cad, and cultist Allister Crawley. Rip Uoff has hired famed detective Hercules Poirot to assist the Royal Canadian Mounted Police in retrieving his daughter.
Completely coincidentally, the German Institute for Theosophy (GIT) is sending an “Exploratory” Expedition to perform “anthropological” research in Africa. Rumors of other terrible events have alerted Doctor Clark “Doc” Savage and local British Colonial authorities to potential trouble in the region.
Will Shirley be found and rescued? What is that rustling in the jungle? And more importantly, what is that thing with all the tentacles on its face?!?!?!?!?!
No experience with the rules is necessary, action will be fast and furious, bring your funny accent!
GM / Patrick Smyrl
Max Attendees / 8
Duration / 4
Scale / Rules / 28MM / Astounding Tales 2!
Genre / Pulp
Table / 11
Size / 6 X 10
Extra Set Up Time / No
Game / A fighting Maid of Mars
Description / John Carter has been poisoned and kidnapped by a delegation from a visiting delegation from the Omean Sea! While escaping in the captured royal barge his captors are shot down by a furious Dejah Thoris. Now while her husband lies bound and motionless on the cold martian sands, Dejah must mount a rescue with just a handful of men against the shark men of mars!
GM / Marc Anderson
Max Attendees / 6
Duration
Scale / Rules / 28MM / Fantastic Worlds
Genre / Pulp
Table / 6
Size / 6 X 5

Saturday 2.30