CLUB MANUAL

Prepared for season 2004 / Revised season 2006/ Updated Season 2008/Updated Season 2012

REGISTRATION PROCEDURE

1.  At all times it shall be the responsibility of the respective Club President to implement and oversee the following process.

2.  The Club President shall explain to all prospective players, the insurance cover that is available to the Club not the individual, through AFL MASTERS.

3.  Prior to playing, all players shall sign an indemnity form, in signing this form the player shall understand that it is solely their responsibility prior to every game that they inspect the ground and all ancillary equipment to be used on that particular day.

4.  On signing of the team sheet at every game by the individual, AFL MASTERS deem that the inspection of the ground and ancillary equipment has been completed by all participants and that the said ground and equipment has met with the individuals approval.

5.  The club President shall have all players sign the team sheet prior to entering the ground; no player may take to the ground that has not signed the team sheet.

6.  In line with the Associations duty of care, it shall be the responsibility of each Club President to supply adequately trained First Aid assistance at every game.

e.g. Level 2 First Aid, First Aid Provider (with defibrillator)

7.  In conjunction with point 6, it shall be the responsibility of each Club President to supply to the association, a list of suitably trained personnel.

8.  An emergency response plan is required from each club on their procedure to handle a serious or life-threatening incident. This is to be displayed clearly within the Club and Change rooms.

9. CLUB REQUIREMENTS

To be made available to the AFL Masters VicMetro Superules League:

a) Incorporation Certificate,

b) Risk Management Policy incorporating an Emergency Response Plan.

c) Code of Conduct

d) Player Registrations

Player Registration Form (Club )

Club:

Surname: Ist. Name:

Address:

Post Code:

Phone ( Home ): Fax:

Phone (Business): Fax:

Mobile:

Email:

Date of Birth: / / Drivers Licence No.:

I declare that I have obtained a copy of the match rules and agree to play AFL MASTERS – Victorian Metropolitan Superules Football according to these conditions and associated penalties.

Signed: Signed:

(player) (Club Official)

Name:

Date: / /

LEAGUE REGISTRATION REQUIREMENT

Club must have the above form and the Membership and Consent Form filled out by each player.

Club must register / update all players online at Sporting Pulse detailing Name, Address, Mobile contact number, Date of Birth, email address and President needs to sight Drivers License as proof of age.

(Failure to do so will incur a penalty of $100)

Members and Players Membership Consent Form

I………………………………… of ………………………………………………………………….

(Full Name) (Full Address)

as a member/player of the ……………………………………………….Football Club Inc. trading as the ………………………………………………………..Superules Football Club (“The Club”) agree to be bound by the following:

1.  As a member/player I am responsible for the provision of my own Accident, Life, Income Protection & Health insurance covers.

2.  I understand “The Club” from time to time may collect fees for basic insurance cover for the following:

·  Public Liability: $20,000,000 any one claim

·  Products Liability: $20,000,000 any one claim

·  Professional Indemnity: $1,000,000 any one claim

·  Directors & Officers Liability: $1,000,000 any one claim

·  I understand the above insurances are provided by AFL Masters VicMetro. Superules Football Association Inc. of which “The Club” is a member and are not provided by “The Club” itself.

3.  I understand “The Club” is not responsible for processing any Insurance claims or covers

for me.

4.  I intend to have a great time being a member/player of “The Club” and accept that any risk associated with being a member/player of “the Club” is my responsibility.

5.  I…………………………. agree not to issue any claims against “The Club”, Committee or members now or in the future.

6. I agree to indemnify the Club, Committee or members if somebody issues claims against

any of them in connection with injury, loss or damage I suffer or cause.

7. If I participate in a game I agree to be deemed to have accepted voluntarily all and any risks

associated with playing sport on the playing surface and its’ associated equipment.

In signing this membership consent I acknowledge that I have read and understood the above terms and requirements and hereby agree to be bound by all such terms, conditions and requirements.

Medical Benefit Fund: Coverage:

Membership Number: Expiry Date: / /

Signed: ……………………………………….. Date …….. / ………….. / …………..

Full Name: ……………………………………………………………………

(Please Print)

President: ……………………………………….. Date …….. / ………….. / …………..

Club Information/Registration Form
Supers / Masters
Club Name
Ground Name
Location
Melways Ref. / Telephone

Club must register / update details of their organisation, Contacts and confirm your Locator information is correct online at Sporting Pulse prior to the season starting. (Failure to do so will incur a penalty of $100)

FEES - Affiliation

Details are provided at the start of each year

Insurance

PAYMENT of FEES

Normal Procedure

Affiliation Fees are set after a budget has been done following the AGM of the previous year.

Fees are to cover all costs and to gain enough revenue for the League to maintain its financial independence.

Fees are to forth coming in the following manner:

1. 25% of the fess to be paid before the first game.

2. 75% of the fees to be paid by the end of the financial year – June 30

3. The final instalment to be paid by the end of the second week in August.

If the fees are not paid by these certain dates these penalties will be brought to bear

1 a. Non inclusion in the draw

2 a. Continue in the draw but no points awarded for a win until fees are paid.

2b. If full fees are not paid by the final payment date disqualification from the League.

3a. As above

For a Club to be reinstated into the League they will have to reapply to the League and pay all fees outstanding plus the required fees for registration and 100% of fees for the up coming season prior to the season commencing.

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COMPLETION OF MATCH REPORT

On a computer with internet access log on to

https://reg.sportingpulse.com/v5/

Enter your CODE - Enter your Password - Click enter.

In left menu click Match Results

Click PRE GAME of your side that is playing.

Make sure you have the correct team in white.

Either add players or minus players from Selected Players

VERY IMPORTANT - Click SAVE

Click on Team Sheet.

Print 2 Team Sheets

At the game –

1.  Adjust player’s names to truly reflect all players of the day.

2.  Get all players to initial their name.

3.  Present to the umpires before or at half time

4.  After the game get your team sheet back and add goal kickers/best

5.  Away team give completed sheet to Home Team Manager

6.  Home Team Manager to collect both Team Sheets, Goal umpire cards and Umpires vote cards and Umpires Report and post on Monday to

The Administrator AFL Masters

P. O. Box 342

Niddrie

3042.

After the Game -

1. On a computer with internet access log on to https://reg.sportingpulse.com/v5/

Enter your CODE - Enter your Password - Click enter.

Click Match Results - Click PRE GAME of your side that is playing.

Make sure you have the correct team in white.

Adjust Selected Players either add players or minus players

VERY IMPORTANT - Click SAVE

1.  Go to POST GAME

Enter Full Time Scores make sure you Select Won and Lost

Click - UPDATE MATCH SCORE

2.  Click on your Clubs Players Score and enter Goals / Best

Click – UPDATE PLAYER SCORE

JOB DONE – LOG OFF

Below is a Team Sheet if things do not work as above.

Complete this and hand to umpires.

Umpires Match Report

GAME vs

DATE: ROUND

Home Team / Away Team
Team Sheet received by half time / Yes / No / Yes / No
Proper player attire / Yes / No / Yes / No
If no, how many / Numbers
Proper trainer& runner attire / Yes / No / Yes / No
If no, how many / Numbers
Game played in Masterules Australia Football spirit / Yes / No / Yes / No
Goal umpires supplied / properly attired / Yes / No
Boundary umpires supplied / properly attired / Yes / No
Adequate bell / siren / Yes / No
Proper ground markings / Yes / No
Goal & behind posts padded / Yes / No
Scoreboard operating / Yes / No
Umpires room satisfactory / Yes / No
DETAILS OF PLAYERS SENT FROM GROUND
No. / Name / Club / Card Colour / Quarter
Additional Comments / Reports - [Any Red Card must have detailed report attached]

Umpires Name(s) 1. 2.

[PRINT NAMES]

Umpires Signatures: 1. 2.

Phone Nos. 1. 2.

To be completed and returned to HOME TEAM manager

VICTORIAN METROPOLITAN

SUPERULES FOOTBALL LEAGUE (INC.)

Report on Field Umpires

GAME vs

DATE: ROUND

Umpires Name 1. 2.

V.G. / Good / Fair / Poor / V.G. / Good / Fair / Poor
HOLDING THE MAN. (not in possession)
HOLDING THE BALL. (reasonable time for, and method of disposal )
TACKLING ( penalise incorrect tackles;
protect the ball player )
INTERFERENCE ( Penalise ruck & marking infringements )
CONSISTENCY ( Interpretation of the rules)
MARKING ( control of ball; consistency )
CONTROL ( General play; incidents; player on mark )
COMMUNICATION WITH PLAYERS
30 METRE PENALTY
BALL UPS & SCRIMMAGES ( packs allowed to develop; unnecessary ball ups )
CONCENTRATION ( Alertness; lapses)
POSITION (Anticipation, correct side of
play)
FITNESS
PRESENTATION & APPEARANCE
OVERALL ASSESSMENT
RATING OUT OF 10

CLUB:

TEAM MANAGER

Contact phone number

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AFL Masters Playing Rules with Vic Metro Modifications - 2012

Match Rules & Umpiring Instructions for

AFL Masters Matches.

All matches shall be conducted under

LAWS of AUSTRALIAN FOOTBALL 2009

in conjunction with the rule modifications detailed below:

1. SCORING

To be on the following basis:

1.1 Behind - kicked by any type of kick is1 point. Kick out after flags are waved.

1.2 Goal - kicked by punt kick is 6 points

1.3 Supergoal - kicked by drop-kick (or attempted drop kick) outside the Goal Square (irregardless of where the mark has been taken) will be awarded 1 goal and 3 behinds, being 9 points on the score.

1.4 Supergoal signal shall be signalled by a goal umpire waving 1 white flag and 1 coloured flag.

1.5 Should a doubt arise about the validity of a super goal, the field umpire shall adjudicate. Should both field and goal umpires be unsighted then a six (6) point goal shall be awarded.

2. RUCKING

2.1 At all times the ball shall be thrown up and not bounced.

2.2 Only one nominated ruckman from each team to contest all ruck knocks.

2.3 Involvement in contest of a third or subsequent player shall result in a free kick against third or subsequent player.

2.4 A free kick shall be awarded against any ruckman who raises his knee or leg against his opponent when contesting any ruck knock,

2.5 At boundary throw ins only one nominated player from each team to contest the ruck. However if throw-in is poor or misdirected the umpire is to immediately call play on and not recall the throw-in. If throw-in is satisfactory any third or subsequent player involvement in the rucking contest will result in a free kick against such player.

2.6 If there is no boundary umpire (SUPERS), the home team will be required to throw the ball in.

2.7 At centre ball-ups the white line (or imaginary line) shall be used. No two circle rule.

3. MARKING

The player in front of the pack competing for a mark is to be given every protection and opportunity to take the mark. Any unnecessary or deliberate interference by an opponent player/s in attempting to mark or prevent the player in front of the pack from taking the mark shall result in a kick being awarded to the player in front of the pack. The interference could take the form of a knee or boot being put into a player’s body.

4. HOLDING THE BALL / PRIOR OPPORTUNITY RULE

These rules replace the previous barging rules.

4.1 A player in possession of the ball who has had reasonable time (prior opportunity) to dispose of the ball MUST when legally held by an opponent firmly enough to retard his progress, dispose of the ball by a kick or handball with in a reasonable time of being held, otherwise a free kick shall be awarded against the player for failing to dispose of the ball in a legal manner.

4.2 The field umpire shall throw the ball up when the player with the ball has the ball held to his body by an opponent, unless the player has had a reasonable time (prior opportunity) to dispose of the ball prior to being tackled, in which case a free kick shall be awarded for holding the ball.

4.3 A player in possession of the ball who has had reasonable time (prior opportunity) to dispose of the ball MUST when legally held by an opponent firmly enough to retard his progress, dispose of the ball by a kick or handball with in a reasonable time of being held, otherwise a free kick shall be awarded against the player for failing to dispose of the ball in a legal manner.

4.3 Holding The Ball In: A player who elects to dive on the ball and or drag the ball under him when he is on the ground will be penalised for holding the ball if he does not immediately hit the ball clear when held legally.

4.4 When a player is fairly bumped in the side and the ball falls from his hands - the call is play on. Like wise when a player is either knocked on the arms causing him to drop the ball - the call is play on.

5. PLAYER PROTECTION

5.1 All players making the ball their objective are to be given the utmost protection by the umpire. Any contact other than a legal side bump or legal tackle (between knee and shoulder) shall be deemed unduly rough play and a free kick awarded.