Meeting with Dr

Meeting with Dr

12 janvier 07

Meeting with Dr. Wendy Mackay, INRIA

Research Plan

Subjects:

  • 16-20 participants (CHI studies normally 12-16)
  • Two Groups:

1)people we talk to once (to get a broad sense/view of the field) – it’d be nice to have these people around for Phase II as well

2)Participatory Design Workshop (subjects with whom we want to keep working over time)

  • Reaching Subject Populations:

1)Cite Universite

2)Ad in metro station

3)Chat with Jean Baptiste

  • Required Documents

1)Informed consent (explanation of risks and benefits)

  1. Explanation of what kind of information we’ll be taking and using
  2. Interview stays anonymous

2)Permission to videotape form

  1. Explanation of showing video in research settings i.e. conferences

Interview Format:

1)Getting into details/initial questions to frame the entire interview (we’re interested in interaction, not functionality)

  1. Critical incident
  2. being specific about an event, anything where the subject is likely to remember the detail
  3. unusual, memorable, recent
  4. typical day
  5. the last time subject used something
  6. “What happens when you’re a on a train, in a car, on a plane, running, or walking, etc.?”
  7. “Did you miss something in the real world while listening to your headphone; did you miss your train stop?” [AT]
  8. Critical object –
  9. mp3 player, phone, or piece of music
  10. “Do you have a favorite song? Where did you hear it first? Have you played it for anyone else?
  11. “The last time you used this object—tell me about it in detail”

Other Notes

Different Models of Conducting Research:

  • Social scientists
  • Identify what is happening now – snapshot of the world today.
  • Journalists
  • Goal is to inform 3rd public
  • Not looking for truth, but trying to paint truth.
  • HCI
  • Design new systems which changes the way we frame things

Interfaces:

  • 1st person interface:
  • A tool to augment personal capabilities
  • Helps a person do what they do, but do it better
  • Serves a support device and is not meant to be communicative
  • 2nd person interface:
  • Serves as a “butler, jeeves, assistant, or secretary” who is there and is meant for communicative purposes
  • Tries to take over
  • 3rd person interface:
  • Medium of communication
  • Interacting with an environment
  • Creates a channel of communication

Technology Probes

  • Should be an object that reflects on a problem
  • Purpose is to reveal aspects of a problem
  • Probes into how people use things today
  • Details of how it’s put together will affect how it works
  • Object needs to be open to interpretation

Thinking about the Problem

  • Stating the obvious
  • What are the things you believe?
  • What do you think is normal behavior?
  • What do people normally do?
  • We might have preconceptions about what “normal” behavior is.