Leeb, R., C. Keinrath, D. Friedman, C. Guger, R. Scherer, C. Neuper, M. Garau, A. Antley, A. Steed, M. Slater, and G. Pfurtscheller, Walking by thinking: The brainwaves are crucial, not the muscles! Presence-Teleoperators and Virtual Environments, 2006. 15(5): p. 500-514.
Friedman, D., R. Leeb, L. Dikovsky, M. Reiner, G. Pfurtscheller, and M. Slater. Controlling a virtual body by thought in a highly-immersive virtual environment. in Second International Conference on Computer Graphics Theory and Applications (GRAPP 2007). 2007. Barcelona, Spain.
Friedman, D., R. Leeb, C. Guger, A. Steed, G. Pfurtscheller, and M. Slater, Navigating virtual reality by thought: What is it like? Presence-Teleoperators and Virtual Environments, 2007. 16(1): p. 100-110.
Friedman, D., A. Steed, and M. Slater, Spatial Social Behavior in Second Life. in IVA 2007: 7th International Conference on Intelligent Virtual Agents LNAI 4722. 2007. Paris, France.
Friedman, D., K. Suji, and M. Slater. SuperDreamCity: An Immersive Virtual Reality Experience that Responds to Electrodermal Activity. in Proc. Affective Computing and Intelligent Interaction (ACII 2007) LNCS 4738. 2007. Lisbon, Portugal.
Groenegress, C., M. Slater, M. Tamke, and M. Ramsgard Thomsen. Spinoff - Transferring Energy between Real and Virtual Worlds. in Eurographics. 2007. Prague.
Guger, C., R. Leeb, D. Friedman, V. Vinayagamoorthy, G. Edlinger, and M. Slater, Controlling virtual environments by thoughts. Clinical Neurophysiology, 2007. 118(4): p. e36.
Leeb, R., D. Friedman, G.R. Muller-Putz, R. Scherer, M. Slater, and G. Pfurtscheller, Self-Paced (Asynchronous) BCI Control of a Wheelchair in Virtual Environments: A Case Study with a Tetraplegic. Computational Intelligence and Neuroscience, 2007. 2007 Article ID 79642(doi:10.1155/2007/79642).
Leeb, R.; Scherer, R.; Friedman, D.; Lee, F. Y.; Keinrath, C.; Bischof,
H.; Slater, M. & Pfurtscheller, Combining BCI and virtual reality: scouting virtual worlds In G. Dornhege, G.; del R. Millán, J.; Hinterberger, T.; McFarland, D.
J. & Müller, K.-R. (ed.) Toward brain-computer interfacing, MIT Press,
2007, 393-408.
Pan, X. and M. Slater. A Preliminary Study of Shy Males Interacting with a Virtual Female. in PRESENCE 2007: The 10th Annual International Workshop on Presence. 2007. Barcelona, Spain.
Slater , M., A. Frisoli, F. Tecchia, C. Guger, B. Lotto, A. Steed, C. Pfurtscheller, R. Leeb, M. Reiner, M.V. Sanchez-Vives, U. Bernardet, and P. Verschure, Understanding and Realizing Presence in the Presenccia Project. IEEE Computer Graphics and Applications, 2007(July/August): p. 90-93.
Slater, M. and M. Garau, The Use of Questionnaire Data in Presence Studies: Do Not Seriously Likert. Presence: Teleoper. Virtual Environ., 2007. 16(4): p. 447-456.
Spanlang, B., T. Fröhlich, F. F. Descalzo, A. Antley, and M. Slater, The Making of a Presence Experiment: Responses to Virtual Fire. in PRESENCE 2007 -The 10th Annual International Workshop on Presence. 2007. Barcelona, Spain.
Freeman, D., M. Gittins, K. Pugh, A. Antley, M. Slater, and G. Dunn, What makes one person paranoid and another person anxious? The differential prediction of social anxiety and persecutory ideation in an experimental situation. Psychological Medicine, 2008: p. 1-12.
Garau, M., D. Friedman, H. Widenfeld, A. Antley, A. Brogni, and M. Slater, Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence. PRESENCE: Teleoperators and Virtual Environments, 2008. 17(3): p. 293-309.
47.Giannopoulos, E., V. Eslava, M. Oyarzabal, T. Hierro, L. Gonzalez, M. Ferre, and M. Slater, The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments, in LECTURE NOTES IN COMPUTER SCIENCE. 2008, Springer. p. 301.
48.Giannopoulos, E., V. Eslava, M. Oyarzabal, T. Hierro, L. Gonzalez, M. Ferre, and M. Slater, The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments. LECTURE NOTES IN COMPUTER SCIENCE, 2008. 5024: p. 301.
49.Gillies, M., X. Pan, and M. Slater, Piavca: A Framework for Heterogeneous Interactions with Virtual Characters, in Lecture Notes in Computer Science. 2008, Berlin: Springer-Verlag, 1973-. p. 494-495.
50.Gillies, M., X. Pan, M. Slater, and J. Shawe-Taylor, Responsive listening behavior. Computer Animation and Virtual Worlds, 2008. 19(5).
51.Gillies, M., X.N. Pan, and M. Slater. Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. in Intelligent Virtual Agents, Proceedings. 2008.
52.Mortensen, J., Y. Yu, P. Khanna, F. Tecchia, B. Spanlang, G. Marino, and M. Slater, Real-Time Global Illumination for Virtual Reality Applications. IEEE Computer Graphics and Applications, 2008. 28(6): p. 56-64.
53.Pan, X., M. Gillies, and M. Slater, Male Bodily Responses during an Interaction with a Virtual Woman, in Lecture Notes in Computer Science. 2008, Berlin: Springer-Verlag, 1973-. p. 89-96.
54.Pan, X., M. Gillies, and M. Slater. The Impact of Avatar Blushing on the Duration of Interaction between a Real and Virtual Person. in Presence 2008: The 11th Annual International Workshop on Presence. 2008. Padova, Italy.
55.Pan, X.N., M. Gillies, and M. Slater. Male Bodily Responses during an Interaction with a Virtual Woman. in Intelligent Virtual Agents, Proceedings. 2008.
56.Pfurtscheller, G., R. Leeb, D. Friedman, and M. Slater, Centrally controlled heart rate changes during mental practice in immersive virtual environment: A case study with a tetraplegic. International Journal of Psychophysiology, 2008. 68(1): p. 1-5.
57.Prabhat, A., M. Katzourin, K. Wharton, and M. Slater, A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets. IEEE Transactions on Visualization & Computer Graphics, 2008. 14(3): p. 551-563.
58.Roussou, M., M. Oliver, and M. Slater, Exploring activity theory as a tool for evaluating interactivity and learning in virtual environments for children. Cognition, Technology & Work, 2008. 10(2): p. 141-153.
59.Slater, M., D. Pérez Marcos, H.H. Ehrsson, and M.V. Sanchez-Vives, Towards a digital body: The virtual arm illusion. Front. Hum. Neurosci., 2008. doi:10.3389/neuro.09.006.2008.
60.Slater , M., D. Perez-Marcos, H.H. Ehrsson, and M. Sanchez-Vives (2008) Towards a digital body: The virtual arm illusion. Front. Hum. Neurosci.
61.Slater, M., B. Spanlang, A. Frisoli, and M.V. Sanchez-Vives, Virtual hand Illusion induced by visual-propioceptive and motor correlations. I Congresso Ibro-Larc de Neurociencias da America Latina, Caribe, i Peninsula Iberica, 2008. j.
62.Slater , M., B. Yu, P. Khanna, J. Mortensen, and B. Spanlang. Reflections in a Virtual Mirror Influence Body Processing and Behaviour. in Real Actions in Virtual Environments, RAVE´08, 27th February 2008. 2008. Barcelona, Spain,
63.Vinayagamoorthy, V., A. Steed, and M. Slater, The impact of a character posture model on the communication of affect in an immersive virtual environment. Ieee Transactions on Visualization and Computer Graphics, 2008. 14(5): p. 965-981.
64.Antley, A. and M. Slater The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics, 2009. in press.
65.Cheetham, M., A.F. Pedroni, A. Antley, M. Slater, and L. Jáncke, Virtual milgram: empathic concern or personal distress? Evidence from functional MRI and dispositional measures. Frontiers in Human Neuroscience, 2009. 3.
66.Cheetham, M., A.F. Pedroni, A. Antley, M. Slater, and L. Jáncke, Virtual milgram: empathic concern or personal distress? Evidence from functional MRI and dispositional measures. Frontiers in Human Neuroscience, 2009. 3:29. doi:10.3389/neuro.09.029.2009.
67.Cheetham, M., A.F. Pedroni, A. Antley, M. Slater, and L. JÔøΩncke, Virtual milgram: empathic concern or personal distress? Evidence from functional MRI and dispositional measures. Frontiers in Human Neuroscience, 2009. 3.
68.Jordan, J. and M. Slater An Analysis of Eye Scan Path Entropy in a Progressively Forming Virtual Environment. Presence: Teleoper. Virtual Environ., 2009. 18(3): p. 185–199.
69.Leeb, R., V. Kaiser, B. Spanlang, C. Neuper, M. Slater , and C. Pfurtscheller, Motion control of a virtual hand with post-imagery beta oscillations, in Real Actions in Virtual Environments (RAVE 2009). 2009: Barcelona, Spain.
70.Llobera, J., G. Ruffini, and M. Slater, Proxemics with Multiple Dynamic Characters in an Immersive Virtual Environment ACM Transactions on Applied Perception (TAP), 2009. in press.
71.Perez-Marcos, D., M. Slater, and M. Sanchez-Vives, Inducing a virtual hand ownership illusion through a brain-computer interface. Neuroreport, 2009. 20(6): p. 589-594.
72.Perez-Marcos, D., M. Slater, and M. Sanchez-Vives, Inducing a virtual hand ownership illusion through a brain-computer interface. Neuroreport, 2009. 20(6): p. 589.
73.Rovira, A., D. Swapp, B. Spanlang, and M. Slater, The use of virtual reality in the study of people’s responses to violent incidents. Frontiers in Behavioral Neuroscience, 2009. 3:59. doi:10.3389/neuro.08.059.2009.
74.Sanchez-Vives, M. and M. Slater Neuronal counterparts of sensorimotor contingencies in virtual reality. in preparation, 2009.
75.Sanchez-Vives, M., B. Spanlang, D. Corominas, and M. Slater Physiological and Emotional Rendering: The Induction of Physiological Response Enhances Plausibility in an Immersive Virtual Environment. in preparation, 2009.
76.Sanchez-Vives, M.V., B. Spanlang, A. Frisoli, M. Bergamasco, and M. Slater Virtual hand illusion induced by visuomotor correlations. Submitted, 2009.
77.Slater, M., Place Illusion and Plausibility Can Lead to Realistic Behaviour in Immersive Virtual Environments. Philos Trans R Soc Lond, 2009. 364(1535 ): p. 3549-3557.
78.Slater, M., P. Khanna, J. Mortensen, and I. Yu, Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. IEEE Computer Graphics and Applications, 2009. 29(3): p. 76-84.
79.Slater, M., B. Lotto, M.M. Arnold, and M. Sanchez-Vives, How we experience immersive virtual environments: the concept of presence and its measurement. Anuario de Psicología, 2009. 40(2): p. 193-210.
80.Slater , M., D. Perez-Marcos, H.H. Ehrsson, and M.V. Sanchez-Vives, Inducing Illusory Ownership of a Virtual Body. Frontiers in Neuroscience, 2009. 3(2): p. 214-220.
81.Spanlang, B. and M. Slater Full Body Avatar Interaction, in Congreso Internacional de Interacción Persona Ordenador AIPO. 2009.
82.de la Peña, N., P. Weil, J. Llobera, E. Giannopoulos, A. Pomés, B. Spanlang, D. Friedman, M.V. Sanchez-Vives, and M. Slater, Immersive Journalism: Immersive Virtual Reality for the First Person Experience of News. submitted, 2010.
83.González-Franco, M., D. Perez-Marcos, B. Spanlang, and M. Slater The Contribution of Real-Time Mirror Reflections of Motor Actions on Virtual Body Ownership in an Immersive Virtual Environment in IEEE VR. 2010: Waltham, MA, US.
84.Groenegress, C., C. Holzner, C. Guger, and M. Slater, Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment. PRESENCE - Teleoperators and Virtual Environments, 2010. in press.
85.Slater , M., B. Spanlang, M. Sanchez-Vives, and O. Blanke, First person experience of body transfer in virtual reality. PLos ONE (minor changes), 2010.
86.Spanlang, B., D. Corominas, and M. Slater A Virtual Whole Body System, in Whole Body Interaction CHI2010. 2010: Atlanta, Georgia, US.
Posters
Sanchez-Vives, M. and M. Slater. The "virtual arm" illusion: Displacement of sensation of ownersip to a virtual arm in virtual reality. in 5th forum of European Neuroscience, July 8-12, 2006. 2006. Vienna, Austria.