Indonesia, 9 December 1979
Berlin 10585, Germany
+49 176 29552979
Website:
Profile
Experienced Flash/Flex programmer specialized in interactive, game, and mobile application development.
Field of Interest
Mobile development, game development, UI design
Programming Skills
AdvancedAdobe AIR, Flash, Flex, with Actionscript 3.0 (3 years), C/C++ (3 years), and J2ME (3 years)
IntermediateAndroid,Flash 3D (Away3D), Java, and C# .NET
BasicPHP, JavaScript, DirectX, OpenGL, and XNA Game Studio
Graphics Design and Multimedia
AdvancedAdobe Flash
IntermediateAdobe Photoshop, Adobe Illustrator, Macromedia Director
BasicMetasequoia (3D modeling and animation)
Work Experiences
2008 – PresentFlash/Flex and Android Developer at Iconmobile GmbH.
- Lead developer for Blizzmo SiteManager, an online web authoring tool for mobile sites. Responsible for conception, prototyping, and implementation using the latest Adobe Flex 4 technology.
- Developer several Android applications: SMS/Mail Client and barcode scanner application
- Prototyping using Adobe Flash, Flex, and Adobe AIR for desktop and mobile application.
2007Research on Master Thesis. Developing large group gaming utilizing the Nintendo Wii Remote.
2005 – 2006Game Designer and Lead Programmer for Project CitizenMOB in University Bremen, developing a location-based online game for mobile phone using J2ME technology.
- Leading the programming team (16 international students).
- Specifying the game concept and game design.
- Designing the system and software architecture
2004Lecturer for Quantum College, Indonesia, an e-commerce college ( Giving lectures and creating modules for J2ME workshops.
2003 – 2004Co-Founder and Lead Programmer for Abi Amy Games, developing J2ME puzzle and card games (
2002 – 2003Developer for PT. eBdesk Indonesia, a software company for corporate portal products ( Developing CGI modules and script parser in C/C++
Education
2005 – 2008Master of Science, Digital Media at University of Bremen, Germany. Learn the basic, conception, and application of graphic design.
1997 – 2002Bachelor of Engineering, Informatics Engineering at Institute of Technology Bandung, Indonesia. Learn computer science, software design and analyst, software engineering, and programming skills.Graduated with Cum Laude
Languages
EnglishFluent
GermanBasic
IndonesianNative
Hobbies and Interests
HobbySketching, travelling, playing games, sports (Yoga and Pilates), game development, and Blogging
Other InterestsGame design, character design, entrepreneurship
Publications and Personal Projects
PublicationsHow to Steer Characters in Group Games, Proceedings of GDTW 2008, pp. 119-123, and Springer Transactions on Edutainment, in print.
Student Postmortem: University of Bremen’s citizenMOB, an article about our master project creating a location-based mobile gaming. Published at Gamasutra on 29th of March 2007
Latest ProjectsMobile Game: Milk Carton Boy, developing a Flash game for Android phone, using Away3D library to render 3D character and touch screen for game control.
Published at Mochi Games and Kongregate mobile.
Large Group Game using Wii Remotes (Master Thesis), designing a group game which can be played by a group of 16 people using Nintendo Wii Remote. The Wii Remote will be connected to several PCs using C#, .NET technology, and Irrlicht 3D engine.
Source code and more info are available at:
Tokusatsu Agent, A personal project developing a 3D game demo using Irrlicht Engine, C++, and DirectX.
Source code and more info are available on: