EthicalApprovalFormforPost­GraduateResearchers

NameofStudent:…. NameofSupervisor:…. School:ArtsMedia Courseofstudy:PhD

NameofResearchCouncilorotherfundingorganisation(ifapplicable):

AHRC

1a. Titleofproposedresearchproject

Towardstherealisationof afullyintegratedInteractiveComputerMusic

System(ICMS),adoptingtransformativeexpressivedimensions.

1b. IsthisProjectPurelyliteraturebased?

NO(deleteasappropriate)

2. Projectfocus

Human­computerinteractioninmusic.

3. Projectobjectives

TodevelopanICMSwhichachievesinitsdesignandimplementationwhat hasnotyetbeenaccomplishedbycurrentandpre­existingsystems,suchas Reactable(Jordà,Kaltenbrunner,Geiger,Alonso, 2003­present), NodeBeat(Sandler,WindleMuller,2011­present)andIncredibox(SoFar SoGood,2011­present),amongmanyothers,throughtheencapsulation andevolutionofthefundamentalprinciplesbehindthesesystems, including sequenced,transformativeandgenerativeapproachestodesign(Rowe,

1994;Drummond,2009),andtheintroductionofnewones,intheformofa topic­theory­inspiredtransformativealgorithmicframework.

Drummond, J. (2009). Understanding Interactive Systems. Organised Sound,14(2),pp.124­133.DOI:10.1017/S1355771809000235.Retrieved from

882324.

Jordà, S., Kaltenbrunner, M.,Geiger,G., & Alonso,M.(2003­present). Reactable/ReactableMobile/ReactableExperience. [Touch­screen­basedmodular synthesizer hardware instrument/application].Barcelona, Spain: Reactable.

Rowe, R. (1994). 1 – InteractiveMusicSystems.In: InteractiveMusic Systems:MachineListeningandComposing,2nded.(pp.1­8).Cambridge, Massachusetts:MITPress.

Sandler,S.,Windle,J.Muller,L.(2011­present). NodeBeat.[Interactive generativemusicapplication].SanDiego,CA,USA:AffinityBlue.

SoFarSoGood.(2011­present). Incrediboxversions1,2,3and4. [Interactivemusicgame].France:SoFarSoGood.

4. Researchstrategy

(Forexample,outlineofresearchmethodology,whatinformation/datacollectionstrategies willyouuse,wherewillyourecruitparticipantsandwhat approachyouintendtotaketothe analysisofinformation/datagenerated)

Thebulkoftheinvestigation isbeingcarriedoutthroughthecontinued developmentofascreen­based ICMS,ScreenPlay,whichbringstogether aspectsof manyprominent,pre­existingsystemdesignmodelswiththe novel inclusion of a topic­theory­inspiredtransformative/generative algorithm,withtheintention thatitshouldculminateintheestablishmentofa systemdesignmodelwhichofferstheuser(s)/performer(s) asignificantly moreengaging,intuitiveandcompleteinteractivemusicalexperience than thataffordedbyanycurrently­availablesystem.Theaccompanyingthesisto ScreenPlaywillbecomprised of:anextensiveliteraturereview(already complete) focused primarily on documenting the history of open interpretation and interactivity in the arts as well as concepts/theories relatingtothedesignandcategorisation ofICMSsandthefunctionalityof manycurrentandpre­existingsystems;amethodology chapter(fullyupto date)outliningtheapproachtoresearchandprocess ofdeveloping ScreenPlay;questionnaires/gathered resultsintended tocollatedatafrom varioususerswiththehopeofaidingtheprocessof development; conclusions/findings; supportingdocumentationfortheScreenPlayMaxfor Livepatch.Alsoincludedinthefinalsubmissionportfoliowillbeanumberof musicalworkscreatedbothbymyselfandotheruserstodemonstrate the influenceofthesystemontheprocess ofcomposition/collaborative, improvisatoryperformance.

5. Whatistherationalewhichledtothisproject?

(Forexample,previouswork–givereferenceswhereappropriate.Anyseminalworksmust becited)

Almostallcurrentandpre­existingICMSscanbecategorisedasbeingeither transformative,generativeorsequencedand,oftendepending onthe categorywithinwhichtheyfall,tendtofocus(sometimesalmostexclusively) onprovidingthebestpossibleexperiencetotheuser(s)/performer(s) only withregards toasingleparameter/characteristicofthemusicaloutputofthe systemattheexpenseofprovidingdepth­in­control atameaningfullevel oversomeoranyofthemanyotherparameters/characteristics available. Sequencedsystems(Incredibox(SoFarSoGood,2011­present), Patatap (Brandel,2012­present;Brandel,2015))areusually tailoredtowards alone userandallowforthefullorchestrationandarrangementofsystem­specific orpre­existentcompositions;theconstituentpartsofwhicharebroken up intoshortphrasesandclips.Interactivesystemsbasedonthisdesignmodel areoftendevoidofanyformofinfluentialresponsefromthecomputer in relationtotheinputfromtheuserovertheresulting musical output. Transformativeandgenerative systemsareordinarilyreliantuponan underlyingalgorithmicframeworktogenerateanappropriate musical responsetotheinputinformationfromtheuserandaremore suited than sequenced­response systems to facilitating multiple­user input. ICMSs basedonthetransformativeorgenerative designmodels(NodeBeat (Sandler,WindleMuller,2011­present),Bloom(EnoChilvers,2008))are oftenmelodicallyandharmonicallysimplistic,incorporating onlyafew different parts/lines, and offer limited influence to theuser(s)overthe musicaloutput;whilealloftransformative,generative andsequenced response­typesystemdesignsarehamperedbyconsiderable stylistic constraints–i.e.itispossibletoprogram/composeanICMS forpractically anygenreofmusic,butitisveryrareforthesesystemstoprovidethe user(s)theopportunity tocontroloralterthisparameter totheirpersonal taste.Byincorporating aspectsofallthreecategoriesintoitsdesign, ScreenPlayaimstoaddressthisissueaswellasthespecificdeficienciesof eachindividualcategory.

The novel inclusion of a topic­theory­inspiredtransformativealgorithmic frameworkservestostimulate creativity andbreakroutineinboth compositionalandcollaborative,improvisatoryperformance scenarios.In contrasttotheviewsofAgawu,whobelievestopics‘workbest’inclassical music(Monelle,2006,pp.7­8),itismybeliefthattopictheoryisbestapplied withinthecontextofelectronicmusic.Monellehimselfnotes theability of topics to evoke other­worldy imagery (2006), which ties in withDenis Smalley’stheoryoftechnological listening(1997),whereby synthesized/re­sampledsoundsinelectronic musicoftenevokeimageryof machinery,roboticsetc.;whiletheabilityalsotomimicusing thesesame sound­design processes the textural/timbral and tonalcharacteristicsof manytraditionalandacousticinstrumentsprovidesevengreaterscope to maximisetoeffectsofusingtopicsinelectronicmusic.

Withregardstobreakingofroutineandstimulating creativity;thisis somethingwhichhaslongbeenanissueforallkindsofmusiciansandthere existnumerousexamples(ObliqueStrategies (EnoSchmidt,1975), MakingMusic:74CreativeStrategies forElectronic MusicProducers (DeSantis,2015))ofattemptstocombattheproblem.

Brandel, J. (2012­present). Patatap. [Interactive music game]. San

Francisco,CA,USA:jonobr1

Brandel,J.(2015).Patatap.Retrieved 28thMay,2015,from

DeSantis,D.(2015).MakingMusic:74CreativeStrategiesforElectronic

MusicProducers.Berlin,Germany:Ableton.

Eno,B.Chilvers,P.(2008).Bloom.[Interactiveapplication]. Essex,UK: OpalLimited.

Eno,B.Schmidt,P.(1975).ObliqueStrategies.[Ideacards topromote creativityandproductivity].Essex,UK:OpalLimited.

Monelle,R.(2006).TheMusical Topic:Hunt,MilitaryandPastoral. Bloomington,Indiana:IndianaUniversityPress.

Smalley, D. (1997 [2001 online]).Spectromorphology:explainingsound shapes. Organised Sound, 2 (2), pp. 107­126. DOI:

10.1017/S1355771897009059. Retrievedfrom

6. Ifyouaregoingtoworkwithinaparticularorganisationdotheyhave theirownproceduresforgainingethicalapproval

(Forexample,withinahospitalorhealthcentre?)

NO(deleteasappropriate)

If YES–whataretheseandhowwillyouensureyoumeettheirrequirements?

7. Are you going to approach individuals to be involved in your research?

YES(deleteasappropriate)

IfYES –pleasethink about keyissues–forexample,howyouwillrecruitpeople?How youwilldeal withissuesofconfidentiality/anonymity? Thenmakenotesthatcoverthe keyissueslinkedtoyourstudy

Anonymity/confidentialityshouldbeeasilyachievedduetothefactthat, otherthanforthepurposeofgaining consent fromeachoftheparticipants, nameswillnotberequiredandonlyasmallamountofpersonalinformation willbecollectedfromeachindividual withregardstotheagerangewithin whichtheyfallandwhetherornottheywouldplacethemselveswithinoneor morecategoriesincluding:electronicmusician, classical musician, non­musician,gameretc.;beyondthis,allinformation collectedand questionsaskedoftheparticipants willrelatedirectlytothedesignand functionalityofScreenPlayand,inparticular,theGraphical UserInterface (GUI).In ordertomaintainanonymity,theconsentforms,whichwillbe storedsecurelyinalockedfilingcabinetontheuniversity premises and destroyed upon completion of theresearchproject,willhavenodirect connectionwithanyof thequalitative/quantitativedatacontainedinthe completedquestionnaires.

QuestionnaireswillbesuppliedtousersofScreenPlayatpublicshowcases ofthesystemateventssuchasconferencesandtradeshowsetc.,andthe informationcollectedwillplayanimportantroleinfurtherdeveloping and improvingthedesignandfunctionalityofthesystem;notunlikethatoffocus groupsincommercialproducttesting.Forinstance, agameragedbetween

18and30willlikelyhavegreatlydifferingexpectationsastotheappearance, layoutandperceivedaffordancesoftheGUIofanICMSsuchasScreenPlaythanwouldaclassicalmusicianagedbetween45and60.

8. Morespecifically,howwillyouensureyougaininformedconsent fromanyoneinvolvedinthestudy?

Separateconsentformsdetailinghowthecollecteddatawillbeusedinaid oftheresearchprojectwillbeprovidedtoallparticipants alongwiththe questionnairesthemselves.

9. HowareyougoingtoaddressanyDataProtectionissues?

SeenotesforguidancewhichoutlineminimumstandardsformeetingDataProtection issues

Theonlysensitiveinformationcollectedaspartofthestudywillbethe namesandsignaturesofeachparticipantrequiredinordertogainconsent. Theconsentformswillbestoredsecurelyinalockedfilingcabinetonthe universitypremisesandbeaccessibleonlybymyselfforthedurationofthe researchprojectanddestroyeduponcompletionoftheviva.

10. Arethereanyotherethicalissuesthatneedtobeconsidered?For example­researchonanimalsorresearchinvolvingpeopleunder theageof18.

No.

11. (a)Doestheprojectinvolvetheuseofionisingorothertypeof

“radiation”

NO

(b)Istheuseofradiationinthisprojectoverandabovewhat would

normallybeexpected(forexample)indiagnosticimaging?

NO

(c)Doestheprojectrequiretheuseofhazardoussubstances?

NO

(d)Doestheprojectcarryanyriskofinjurytotheparticipants?

NO

(e)Doestheprojectrequireparticipantstoanswerquestions thatmaycausedisquiet/ orupsettothem?

NO

Iftheanswertoanyofthequestions11(a)­(e)isYES,ariskassessmentoftheprojectis requiredandmustbesubmittedwithyourapplication.

12. Howmanysubjectswillberecruited/involvedinthe study/research?Whatistherationalebehindthisnumber?

It is difficultto determinetheprecisenumberof participantswhowillbe involvedinthestudygiventhecircumstancesinwhichdatawillbecollected.I willsetouttogatherdatafromasmanyusersaspossiblebutIwouldexpecta numberranginganywherefromaround20/30to70/80individuals wouldbe possibleduetothefairlynicheareaofresearch.Ideally,Iwouldhopetocollect informationfromatleast40/50individualsinordertocoveravarietyofages, backgroundsandlevelsofexpertiseinmusic,musictechnology and human­computerinteraction.

13. Please state which code ofethicshasguidedyour approach(e.g.fromResearchCouncil,ProfessionalBodyetc).

Pleasenotethatinsubmittingthisformyouareconfirmingthatyouwillcomplywiththe requirementsofthiscode.If notapplicablepleaseexplainwhy.

Thecollectionanduseofpersonalinformationanddataaspartofthisstudy willbedonesoinaccordancewiththeUniversityofSalfordCodeofEthics.

Rememberthatinformedconsentfromresearchparticipants iscrucial,thereforeall documentationmustuselanguagethatisreadilyunderstoodbythetargetaudience.

ProjectsthatinvolveNHSpatients,patients’recordsorNHSstaff,willrequireethicalapproval bytheappropriateNHS ResearchEthicsCommittee.TheUniversityCollegeEthicsPanelwill requirewrittenconfirmationthatsuch approvalhasbeengranted.Whereaprojectformspart ofalarger,alreadyapproved,project,theapproving RECshouldbeinformedabout,and approve,theuseofanadditionalco­researcher.