Hero’s Journey—Detailed summary from Vogler’s The Writer’s Journey
Ordinary World – Limited Awareness
· Prologue: Disorientation leads to suggestibility
· Should contrast sharply with, yet foreshadow, the special world
· Set an inner and outer problem for the character
· The hero enters, is introduced, audience identifies with them
· The hero lacks something, has a tragic flaw, or a deep wound
· Illustrate this with inability to perform a simple function
· Establish what’s at stake
· Exposition reveals backstory
· The theme is set
Call to Adventure – Increased Awareness
· An inciting incident occurs to get the story rolling
· It may be synchronicity, temptation etc
· A HERALD often makes the call
· The call often produces disorientation and discomfort for the hero
· The call is often a loss in the character’s life
· It may be simply the lack of any other options
· In tragedy, the call is often in the form of a dire warning
Refusal of the Call – Reluctance to Change
· Excuses are used to avoid the call
· Hesitation illustrates the formidability of the challenge ahead
· Persistent refusal leads to tragedy
· Willing vs reluctant heroes
· A THRESHOLD GUARDIAN may test the hero’s resolve
· Conflicting calls may be given, leading to difficult choices
Meeting the Mentor – Overcoming Reluctance
· A MENTOR is in the widest sense simply a “source of wisdom”
· They may not be personified, or may be incongruously so
· The mentor is often an evolved hero
· The mentor archetype assists the hero in overcoming their fear
Crossing the First Threshold – Committing to Change
· The first turning point
· A THRESHOLD GUARDIAN tests the hero's resolve
· An external event forces the hero to make a decision
· The decision leads to an internal commitment to the journey
· Their threat may be illusionary, the solution simply to push through
· Resistance creates change and strength, hence the guardian allows the hero to grow
· The guardian may be turned into an ally
· A physical or metaphorical crossing is made into the Special World of Act II
· The crossing is an irrevocable leap of faith, from which there’s no turning back
· The passage to the Special World may be exhausting, frustrating, disorientating
Tests, Allies, Enemies – Experimenting with First Change
· The first impression of the Special World should be in stark contrast to the Ordinary World
· The hero is tested with a series of obstacles, although not life-death as later
· A quest for information may lead to new friends or allies, a team may be forged
· Enemies may be made through encounters with SHADOWS or their servants
· A rival of the hero may emerge
· New Rules of the Special World must be learnt by hero and audience
· A ‘watering hole’ - bar - is a commonplace setting for these relationships to emerge
· A bar can involve music, danger, flirting, gambling
Approach the Inmost Cave – Preparing for Big Change
· Final preparations are made for the central ordeal of the adventure
· A series of dramatic complications further test the spirit
· In romance, approach involves courtship
· Obstacles and messages: beware illusions
· A THRESHOLD GUARDIAN may be passed by earning respect
· The challenges of the past inform the journey
· A second special world is entered
· Preparations are made
· Another threshold is crossed, possibly by emotional appeal to the guardian
· A figure representing the status quo presents a seemingly impossible test
· A shamanic territory is entered, on the border of life and death
· The stakes are upped, the audience is reminded the “clock is ticking”
· Archetypes in a group might be changed as reorganization occurs
· The hero or group “gets into the opponent’s mind”
· Breakthrough occurs into the inner cave, from which there is no exit
Ordeal – Attempting Big Change
· The central crisis, the hero “dies” so they can be reborn
· A witness to the hero's “death” can be effective
· Relief from the ordeal leads to the greatest elation on the other side
· The hero may not die, but rather cause or witness death
· The hero faces a demonised shadow, a reflection of their own darker side
· The villain/shadow may die, which should be extremely difficult
· Death of villain should switch Act III focus to moral/spiritual issues
· Villain may escape, to be encountered again at the Climax
· In romance, the death may be of the relationship, betrayal etc
· Or, the crisis may involve a sacred marriage – opposing energies are reconciled
· If the hero actually dies at this point (Pycho) – who is the next hero?
· The hero faces their greatest fear – an authority or family figure often
· This battle of youth vs age – possibility of atonement
· The ordeal signifies death of the ego, an apotheosis
Reward – Consequence of the Attempt
· A time of celebration, nostalgia, love scenes…beware the cliché!
· The hero takes possession of the treasure – perhaps becoming a TRICKSTER briefly
· The treasure may be the gift of new perception gained surviving the ordeal
· This new perception may create a moment of clarity, even clairvoyance
· The moment may be of great self-realization for the hero
· It may also be an epiphany for the hero’s companions
Road Back – Rededication to Change
· New doubts and fears are overcome, and the hero rededicates to the adventure
· Motivation may come from fear of retaliation
· Expendable minor characters may be killed
· The hero may run for their life – a chase – back to the ordinary world
· A sacrifice may be made in the chase, in order to stall the pursuer
· Variously, the hero may be pursued by admirers, or the villain may escape
· A setback, reversal of the hero's good fortune, tests the hero's resolve to finish
Resurrection – Final Attempt at Big Change
· The climax, where death is faced finally
· A new personality is needed for the hero to return to the Ordinary World
· It should reflect the best part of the old self and the lessons along the way
· One function of the resurrection is cleansing
· There is a decisive confrontation with the shadow – a ‘showdown’
· The stakes are at their highest – it’s not just the hero, it’s the ‘world’ at stake
· The climax should involve a choice that illustrates if the hero has really grown
· It may be a quiet climax, a gentle cresting of the wave of emotion
· Rolling climaxes may occur as plot and subplots climax
· An emotion climax may lead to a physical one, followed by catharsis
· Ideally, the story brings all levels to climax at the same moment
· Catharsis, purging, is the relief following the climax
· Catharsis is the logical climax of the character arc, the slow growth through the story
· Catharsis works best through the physical emotions of laughter and crying
· The hero may misstep at the last moment, before succeeding
· A false claimant may emerge, creating the need for the hero to provide proof
· Resurrection often calls for sacrifice, something given up for the greater good
· The hero should have incorporated elements of the archetypes they met on the way
· The change in the hero is outwardly manifested in their behaviour, attitude, actions
Return with the Elixir – Final Mastery of the Problem
· The denouement
· Completion of the circle
· Repetition of an image/phrase/metaphor from Act I, but with new meaning
· Completion of a task that was impossible at the beginning of the film
· Achievement of Perfection – weddings/new beginnings
· Open-ended form – new questions are posed, resonating after the film ends
· A return should unravel in a surprising manner
· Punishment should come in the form of poetic justice to the villain
· Likewise, the hero should be rewarded in proportion to their ordeal/sacrifice
· A cynical world view would inform the nature of rewards/punishment
· The hero must return with the elixir – a literal or metaphorical item of healing
· Love, change, responsibility, tragedy, sadder but wiser
· If the hero doesn’t return with the elixir, they are doomed to repeat the ordeal
· All subplots should be resolved
· Avoid both overly protracted and abrupt endings
· Focus on the central theme should remain to the last moment
· What is the ‘punctuation’ of the ending? Closed (.) or (!), or Open (…) or (?)
· One way or another, the ending must signal a sense of completion