Pee-Wee Division Basketball Rules
Revised: 25 October 2017
WOODSTOCK/LARKSPUR RECREATION FARM BASKETBALL RULES
- AGE CLASSIFICATION:(Age cutoff date September 30THof current season) 4-6 year olds
- ROSTER LIMIT: Each team shall be limited to 10 players.
- PLAYING THE GAME:
A. TIME
1. Games consist of four 8-minute quarters. There will be a 1 minute official time out at 4 minutes into each quarter for substitution of players as follows:
- For 10-player teams: No player shall play in consecutive 4 minute periods. Every player will play 4 minutes each quarter EXACTLY as shown in addendum A.
- For 8 and 9 player teams: No player shall play more than two consecutive 4 minutes periods EXACTLY as shown in Addendum B for 9 players and Addendum C for 8 players.
- For 7-player teams: No player shall more than three consecutive 4minute periods EXACTLY as shown in Addendum D.
- For 6-player teams: Follow the substitution pattern EXACTLY as shown in Addendum E.
THERE WILL BE ABSOLUTELY NO EXCEPTION. THIS IS A MANDATORY PLAY RULE!
- Each team must submit its Player Substitution Form (Addendum F) to the scorer's table at the beginning of warm-ups for the game. Any players arriving after the start of the game may not play in the first half. However, if a player arrives late but prior to half-time, the player must be inserted into the line -up at the beginning of the first 4-minute period in the second half. Adjustments to the substitution pattern as the result of late arriving players must be made at half-time. Any player who arrives after conclusion of the first half is not eligible to play in that game.
- A team must have 5 Players dressed and ready to play for the game to begin. The team will have a 5 minute grace period. At that time the team must forfeit the game. (Referee/ Director decision is the final decision)
- Only 2 coaches are allowed on the team sideline and ONLY 1 Coach Standing during games. 1 warning will be given, and then a Technical Foul will be given if coaches do not correct the situation.
- Rim height will be set at 8 feet, and a 27.5 Leather Game Ball will be utilized.
- Teams will be permitted 2 timeouts per half during regular Play, and 1 timeout in Overtime.
- There is no Halftime.
- Center Jump at the beginning of the game. The arrow will determine possessions at the start of each quarter, and Jump balls.
- Players can take 3 steps without dribbling the ball, if they run with the ball or take more than 3 steps without a dribble or running with the ball, a traveling call will be called. (REFEREES DECISION)
- There is NO double dribble call (unless the player pick the ball up and run to the basket to score)
- A player will foul out of the game at 8 fouls.
- Free throws will be allowed from the bottom of the free throw circle. NO LANE VIOLATIONS.
- Teams must stay in a 2-1-2 or 2-3 zone defense. No trapping is allowed above the free throw line extended to the sideline and up to half court line. Players can have a two person trap from free throw line to the baseline of their side of the court. 1st violation is a warning, 2nd violation is a Technical Foul.
- NO FAST BREAK WILL BE ALLOWED. (Except last two minutes of 4th quarter and/or overtime of a game). When a defense gets the ball from a rebound or a steal, the team getting the ball must cover up the ball and the other team must revert down court to setup defense.
- In the last minute of the 4th quarter and last minute in overtime of a game, teams can apply full court pressure as well as fast break.
- If the offensive team advances the ball passed mid court and calls a time out, the defense must stay in a zone defense. The offense can go on the other side of the half court and get the ball inbounds without defensive pressure.
- If a player has to come out of the game during the play period, the substitution player will be the next player in rotation. The player that came out can return as long as it is during the 4 minute playing period, or during their next scheduled when they are able to play. The lineup remains the same. If a player is out more than one regular rotation, the coordinator will provide a separate rotation schedule as deemed necessary.
- HALFTIME FREE THROWS: All Players will shoot 1 free throw during halftime and if scored, the point will count in official score. NO PLAYER CAN SHOOT MORE THAN 2 SHOTS unless there are more players on the other team.
- Bonus Free Throws - 7 Fouls will be a 1 and 1, 10 Fouls will be 2 Free Throws. Foul count will restart at beginning of 3rd Quarter.
- No protest will be allowed, except for improper playing time and/ or illegal age, resulting in a forfeiture of the game. No protest will be allowed for a referees call or decision. If a team is to protest, the Head coach and Head Coach only must fill out a protest sheet, have the referee, and gym supervisor sign directly after the game and email it to all basketball directors.
- Maximum Playing Time for Pee Wee is 1 hour including overtimes.
- Overtime: If the score is tied at the end of the 4th quarter, Play will be extended for one 3 minute quarter. If score is tied at the end of overtime, there will be a jump ball and the first team to score wins the game.
- Technical Fouls will be one free throw and ball to offense.
ADDENDUM A
10 PLAYERS
1st QUARTER
AF
BG
CH
DI
EJ
2nd QUARTER
AF
BG
CH
DI
EJ
3rd QUARTER
AF
BG
CH
DI
EJ
4th QUARTER
AF
BG
CH
DI
EJ
ADDENDUM B
9 PLAYERS
1st QUARTER
AF
BG
CH
DI
EA
2nd QUARTER
BG
CH
DI
EA
FB
3rdQUARTER
CH
DI
EA
FB
GC
4thQUARTER
DI
EA
FB
GC
HD
ADDENDUM C
8 PLAYERS
1st QUARTER
AF
BG
CH
DA
EB
2NDQUARTER
CH
DA
EB
FC
GD
3rd QUARTER
EB
FC
GD
HE
AF
4th QUARTER
GD
HE
AF
BG
CH
ADDENDUM D
7 PLAYERS
1stQUARTER
AF
BG
CA
DB
EC
2nd QUARTER
DB
EC
FD
GE
AF
3rd QUARTER
GE
AF
BG
CA
DB
4th QUARTER
CA
DB
EC
FD
GE
ADDENDUM E
6 PLAYERS
1st QUARTER
AF
BA
CB
DC
ED
2nd QUARTER
ED
FE
AF
BA
CB
3rd QUARTER
CB
DC
ED
FE
AF
4th QUARTER
AF
BA
CB
DC
ED
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