Building Community Agenda

Building Community Agenda

1

Active Learning Agenda

Active Learning Agenda

Objectives:

  1. Participants will have opportunities to experience active learning first hand.
  2. Participants will gain experience building the six principles of active learning into their programs.

Materials
Specific
circuit cards
batteries (D), wires, light bulbs (flashlight size)
Minds of Our Own video clip (see below for link)
For Alternate Activities (see end of agenda)
materials stations posters
origami folding instructions – 3 different sets
square sheets of paper
large easel paper / General
Active Learning guidebooks
Post it Notes ®
markers
easel & easel pad
DVD player and speakers
session evaluations

© 2011 the Forum for Youth Investment

The David P. Weikart Center for Youth Program Quality is a division of the Forum for Youth Investment ∙

1

Active Learning Agenda

Time Estimate
Total 2:00 / Materials, Activity Steps / Guidebook / Slides
Welcome
10m / Guidebooks, index cards, markers, easel paper
2m / Welcome and Introduction
  1. Introductions of trainer(s)
/ 1
5m /
  1. Icebreaker
  2. Think about learning how to ride a bike (or a similar experience). State 3 words to describehow you felt about the learning process. Collect words from participants and keep them on the board. Later, revisit to introduce major concepts.
/ 2
2m /
  1. Review agenda and objectives, and “housekeeping” items
/ 3-5
1m /
  1. Explain where Active Learning fits into the Pyramid of Program Quality and its relation to the Youth PQA
/ 42 / 6
Opening
20m / Circuit grouping cards, wires, “Minds of Our Own” video, flashlight bulbs, size ‘D’ batteries, index cards
Download Minds of Our Own at . Password: lightbulb
The link to download is on the right hand side under “About this video”
2m / Lighting the Bulb
  1. Distribute an even number of circuit grouping cards and ask participants to form groups that have:
/ 7
  1. 1 light bulb

  1. 1 battery

  1. 2 wires

Time Estimate / Materials, Activity Steps / Guidebook / Slides
5m /
  1. Have groups take on the role of the card they were dealt and use their bodies to model a way to light the bulb. They can pulse “electricity” through their hands by squeezing in sequence.
/ 8
  1. Circulate, using the adult support strategies for active learning. (Some key words to use as you circulate: hypothesis, electricity/electrons, current, circuit, short circuit)
  2. Emphasize that they are making a hypothesis—creating a mental model of how this might work; they could draw a picture to represent their hypothesis, or state it out loud.

3m /
  1. Present which are pictures of possible ways to light a light bulb. For each slide ask: “Will this work to light the light bulb? Tell me why?”
/ 30 / 9-12
10m /
  1. Distribute light bulbs, batteries, and two wires to each group and ask participants to figure out a way to light the bulb.
/ 13
  1. Circulate. Pay attention to where participants get stuck. Ask questions and make comments that help the groups get to the correct solution. Encourage participants to share with each other what they already understand about how to light a light bulb.

  1. Once groups figure it out, have them make the attempt with a light bulb, a battery, and only one wire, and/or with 2 batteries.

It’s okay to move on before every group is successful.
Central Ideas and Practice
45m / Guidebook, Post it Notes ®
5m / Minds of Our Own
  1. Present the “Active Learning Strategies.”
  2. Introduce Minds of Our Own video clip. Ask participants to record thoughts for each attempt at active learning (Mr. Carter and the Interviewer) – what does each leader in the video do to encourage Active Learning?
/ 2 / 14-15
16
12m /
  1. Watch Minds of Our Own video. (Note: There’s about 30 seconds on the disk before the recording starts.)

2m /
  1. Have participants find a partner who had the same type of card they had (i.e., battery, wire, light bulb).

Time Estimate / Materials, Activity Steps / Guidebook / Slides
5m /
  1. Have each pair chat about each of the strategies.
/ 2 / 15
  1. How did Mr. Carter and Mr. Sadler demonstrate the strategies?
/ 17
  1. Where else have you seen these strategies done well?
  2. What might it look like?

  1. Where have things gone bad because these strategies weren’t in place?

2m
5m / Guided Discovery
  1. Present Direct Instruction and Pure Discovery on the Teaching Styles slide.
  2. Debrief with the large group:
  3. As a youth, what does each of these styles look like?
  4. As a youth, what does each feel like?
  5. It what situations are each style appropriate?
/ 18
5m /
  1. Hand out post it notes. Have participants write as many pros and cons for each teaching style as they can come up with, writing one idea on each card.Have half the room think about Direct Instruction. Have the other half think about Pure Discovery.
  2. Pro - What is good about it?
  3. Con - What is negative about it?
/ 19
5m
3m /
  1. Together, analyze the brainstormed lists and from these, pull post-its with positive characteristics of each.
  2. Present the features of Guided Discovery as a balance of the pros of each more extreme style (and one that addresses many of the cons). Direct participants to page 10.
/ 10 / 20
Application
20m / Guidebook
10m / Case Studies and Scaffolding
  1. Create small groups of 3-4 participants. Assign each group one example from Active Learning Case Studies. Have groups describe how the strategies of Active Learning are present and how they could add the strategies that are not present. Have them record their responses in the Looking for Active Learning activity on page 23.
/ 22-23 / 21
Time Estimate / Materials, Activity Steps / Guidebook / Slides
5m
5m /
  1. Have one or two volunteers share some examples with the large group.
  2. During debrief, highlight aspects of support that are tied to scaffolding. Direct participants to pages 12-13.
  3. How do these supports “scaffold” youth as they learn?
  4. As facilitators, how can we know when the level of challenge is appropriate?
  5. What are some ways that these specific case studies could be simplified if a group needed it?
  6. What are some ways that these specific case studies could be made more challenging if a group needed it?
/ 12-13 / 22
Implementation
10m / Guidebook
15m / Planning for Active Learning
  1. Have new groups identify an activity that they will be doing in the near future with youth. Have each group complete the Active Learning Lesson Plan on page 26. Have them check off the strategies as they incorporate them into the lesson. Refer them to pages 16-17in guidebook for more information on different age groups. (For any individual or group who does not work with youth, have them choose one of the activities from pages 24-25 in the guidebook.)
/ 24-25, 26
16-17 / 23
5m /
  1. Have one or two volunteers share some examples with the large group.

Closing
15m / Guidebook, Session evaluations
5m / Reflection
  1. Revisit list of words from the bike discussion.
  2. how did this experience represent a stimulating activity and appropriate challenge?
  3. how did you receive adult support?
  4. how will you create similar positive experiences for kids in your program?
/ 24
5m /
  1. Use pages28-33 to direct participants to other resources in the guidebook that were not used during the workshop. In particular, highlight the Sharing Active Learning with Others section.
/ 28-33 / 25
5m /
  1. Hand out workshop evaluations.
/ evaluation / 26

Alternative or Additional Activities

Opening
10m / Sticky notes
For participants who have taken the online course first, you might start the session with this activity.
Parking Lot
As participants enter the training space, ask them (post slide) to reflect on their experience completing the online version of the training. Have participants write a question they had on an sticky note and a comment they wish to share on a second sticky note. Participants can then post their question and comment on the appropriate Parking Lots (pieces of poster paper) at the front of the room. At the end of the training, review the questions and comments that have been posted on the Parking Lots and address any that have not been answered or shared.
Application
30-45m / four materials stations (can have actual materials or images of them)
  1. video or digital camera
  2. art supplies
  3. costumes
  4. magazines, scissors, glue
  5. technology

25-30m
5m
5-10m / Materials Stations
  1. Have each group begin at a station and list on easel paper all the ways they could use the items at the station for active learning. Emphasize that the materials must be used to stimulate thinking as well as “doing.”
  2. Give the first group about 5 minutes. Then rotate the groups clockwise to the next station. At the next station, continue to add to the list. Continue to rotate back to the original station.
  3. Ask groups to walk around and read each other’s ideas.
  4. Process responses with large group. Highlight ways that the materials were used to stimulate thinking as well as “doing.”

Application
30m / Paper folding instructions, square papers
25m / Paper Folding
  1. Have participants count off by 3’s and go to different sections of the room. Leaders lead each activity for the three groups. Debrief after each activity.
  2. The first activity is a challenging origami paper folding activity, with no examples, and complicated written instructions. Leaders do not provide much support, just read the directions aloud.
  3. The second activity is a simple paper folding activity, which any participant could complete without any guidance whatsoever.
  4. The third activity is a challenging origami paper folding activity, but the leader has practiced it and understands the technique. The leader provides support, asks questions, draws on previous knowledge, and scaffolds the activity for the participants .

5m /
  1. Full group debrief: Zone of Proximal Development, Knowing Thy Youth, point participants to the Scaffolding section in the guidebook, pages 12-15.

Opening
20-40m / Large easel paper (Papers should indicate where the pages will line up-e.g. on waist & down sheet, two small lines at top indicate sides of waist, and there are corresponding lines on bottom of neck to waist page, markers
5m / Exquisite Corpse
  1. Tell the group “We are going to be working on writing short stories. Let’s brainstorm a list to get us started. What are some important elements of a great story?” List answers on easel. Say, “Ok, right now we’re going to focus on character development.”

2m /
  1. Jigsaw: Divide participants into groups of three (playing cards) and have individuals in each group count off: 1, 2, 3. Have the 1s then form a group, and the 2s, and the 3s.

5-10m /
  1. Give each group their papers and tell them their task—to make a particular body section. 1s are heads; 2s are neck to waist, and 3s are waist & down.
  2. Working in their group, each individual is to draw their body section. They can draw whatever they want—it doesn’t necessarily have to be human.

5-10m /
  1. When drawings are completed, have participants go back to original groups and assemble their exquisite corpses. Give them a few minutes to name their character and prepare to introduce the character to everyone.

3m /
  1. End with plan: “Okay, now take a minute to discuss with your triads how you could develop your character further if you were to include him/her/it in a short story. [Tie in elements of stories such as conflict, rise, climax, etc.]
  2. Debrief how this relates to Scaffolding and Active Learning. Direct participants to page 12.

© 2011 the Forum for Youth Investment

The David P. Weikart Center for Youth Program Quality is a division of the Forum for Youth Investment ∙