Assassination

  1. All information (Deaths, assignments, amount of kills, etc) is to be kept SECRET!
    Do not believe anyone claiming they know who is your assassin
  2. Any weapon to be used in game MUST be checked through the current GAME MASTER.
    Preferably BEFORE you receive your 1st assignment. During the game is OK too.
  3. NO REAL WEAPONS!
    If you have no toy weapons, be creative! But see RULE #2!
    *** A list of legal weapons will be at end of these rules ***
  4. “Bomb-like” packages & devices are only allowed if a PARTY POPPER is involved in the device.
    The popper must go off to successfully “detonate”. It will only kill 1 person.
    NO group bombs or weapons allowed.
  5. AFTER ANY & EVERY KILL both the living & dead must report back to the current Game Master ASAP!
    This can be done VIA: Phone, IM, PM, email, or in person.
    *** See end of rules for current GM’s contact info ***
  6. If you break RULE #1, you become an OPEN TARGET.
    Anyone in game can kill you. And anyone can tell anyone you are OPEN, including the GM.
  7. Any disputes as to Who killed Who 1st, are a double kill.
  8. If you know who your assassin is, you can kill them.
    If you are WRONG and the person is playing, you become an OPEN TARGET.
  9. There is NO SUICIDE! If you want out, just tell the GM.
  10. There can be NO VISUAL witnesses when you make a kill.
    A sound heard does not count as a witness.
    The GM does NOT count as a witness.
    NON PLAYERS count as witnesses.
    Getting caught PLACING a bomb or bomb package is being witnessed.
    Others seeing the bomb go offare not witnesses.
  11. THE MASS KILLING RULE: Do NOT attempt to purposely kill more than your assignment or assassin.
    Once the GM knows, time will reverse, all killed in the spree will return to play, and the MASS killer will become an OPEN TARGET.
  12. Once dead, you MUSTACCURATELY pass on your assignment to the assassin who killed you.
    In cases of a “bomb” or other ANONYMOUS kills, the GM will inform the assassin if necessary.
  13. The workplace is a legal zone.
    Just beware of mundane people questioning your actions.
  14. Don’t even think about RULE MONGERING!
    If you find a loophole, it WILL be closed the second I find out.

CONTACT info & weapons

GM: Jeff “Rabbit” Carr

Email:

IM: mrbunny666

PM: mrbunny666

Cell phone #: 480-329-5094 (try to call after 5 pm Monday-Friday)

Legal Weapons:
There are plenty more NOT on this list. BE CREATIVE!

But it must be approved by the GM 1st!

Plastic Butter knife

Plastic DISK guns

Suction cup dart guns

Any Nerfor foam weapon.

Yellow plastic pellet guns

Packages (Bombs) with a Party-Popper attached somehow

Not legal:

There are plenty more NOT here.
Just use common sense as to what would be on this list.

Light sabers (yet)

LARP bofffer weapons (yet)

Water guns (possibly a specific game)

Closed, yet real knives or weapons

Pieces of paper that say BOOM!

Contact poison (Vaseline like substances)

Your hands (sorry void)

Any type of body odor

The hoojib

The GM