Wright County 4-H

Curriculum Library

After-School Agriculture Grades 3-5

Acres of Adventures

Adults and older youth will enjoy using these lesson plans to quickly engage youth in learn-by-doing agriculture activities within the following thematic units: Plant Detectives, Mystery Agriculture, All about Agriculture, Fast Food Agriculture.

Acres of Adventures 2

This group activity guide for the after school teacher provides ready to use lesson plans that will quickly involve youth in experiential activities related to the following thematic units: Insect Invasion, Farm Physics, Agriculture Gone Wild, Frontier Living.

Aerospace

Aerospace Adventures

1 - Pre-Flight

Wow! Talk about fun! Youth and their helpers have a great time working together as youth learn how to talk like a real astronaut, find out how an airplane works and have fun at the same time. Grades K-2 I20 pages!

2 - Lift-Off

Youth blast off with this guide as they fly kites, participate in airplane contests, launch rockets, explore space, make a glider, construct a straw rocket and experience disorientation. 140 pages!

3 - Reaching New Heights

Youth soar as they learn to fly an airplane, launch a rocket, conquer space and became an astronaut or pilot. Controlling flight direction and experiencing shuttle technology add bathe fun in this experiential curriculum. Youth make a shuttle on a string, a Japanese kite, a hang glider and a control panel al an aircraft

4 - Pilot in Command

Youth create their own altitude tracker, determine the most fuel efficient routes between airports and make a box kite. Youth also explore pilot certification requirements, evaluate past and present navigation systems, and learn about airport issues in their community or slate.

Aerospace Helper's Guide

This helper's guide provides group oriented experiences that will keep youth coming back for more. Many activities are included in this guide tot hands-on experiential group fun such as an aerospace quiz bowls, skillathons and an airport field day.

Zany Wooden Toys that Whiz, Spin, POP, and Fly.

28 Projects You Can Build from the Toy Inventor’s Workshop

28 of the coolest, easy-to-make, wooden action toys that will keep you entertained for hours and hours. With these top-secret plans from the Toy Inventor’s workshop, you’ll whiz a marble at warp-speed, spin a nickel until it’s dizzy, pop a gumball in the air, and fly a tissue to your sneezing friend. The best part is they can all be easily made using this simple-to-follow guide that includes detailed patterns, step-by-step instructions, and good ol’ engineering know-how.

Bicycle

Bicycle Adventures

Book 1: Bicycling for Fun

Beginning riders learn the essentials for getting started safely and successfully. The guide contains creative hands-on activities and connections to DVD and Web resources. Youth begin exploring the basics toward lifelong cycling. Activities help youth learn safety, road rules and planning for a pleasant ride.

Book 2: Wheels in Motion

Youth who are riding learn advanced skills as they explore their surroundings. The guide includes activities that will last a lifetime. Youth choose a bike that’s right for them and practice bike maintenance and road rules to make their ride safe and fun.

Bicycle Helper’s Guide

The helper’s guide is designed to provide engaging and fun group activities for cycling enthusiasts. It contains information and activities related to basic bicycle handling, traffic skills and bicycle events and activities the whole group will enjoy. Grades K-6

Minnesota Bicyclist’s Guide

A printed reference guide including helpful areas such as: Questions for parents; Which Bicycle to Choose; Bicycles and Safety Equipment; How to Take Care of Your Bicycle; How to Ride a Bicycle; How to Recognize and Avoid Hazards; Traffic Patterns and Controls; Traveling by Bicycle.

Child Development

Kids on the Grow

1 - Growing on My Own

Youth explore how they grow and develop, how to inspect toddler's toys and make their home hazard-free. They also learn more about their roles in life, how to handle their emotions and accept differences in others.

2 - Growing With Others

Youth learn about self care, rules, responsibility and safety and are introduced to babysitting. They learn to work with others and gain awareness of common dangers in their world.

3 - Growing in Communities

Youth explore child development careers, gain experience as a teacher or coach, participate in a community service project and learn that children with different abilities have different needs.

Child Development Helper's Guide

This guide features nine engaging group activities. Youth are encouraged to work with younger kids in after-school programs, day care centers, day camps, as well as with kids in their own 4-H club.

Citizenship

Citizenship - Public Adventures

Citizenship Adventure Kit

Decision making, problem solving and teamwork are among the skills that youth stamp on their passports. They address real community issues, and keep a journal of their thoughts, decisions and actions throughout the process. The kit includes a passport to record achievements, postcards with project tips and a travel log

Citizenship Guide's Handbook

Through tips, suggestions, added references and activities, youth take a journey that is fun and educational. Youth discover the importance of needs assessment, knowing who are advocates and detractors. formulating a plan and knowing what success looks like.

Clothing and Textiles

Sewing Expressions

1 - Under Construction

Youth have opportunities to create garments and unique costume.

2 - Fashion Forward

Youth develop buying strategies, accessorizing, apparel design and recycling skills.

3 - Refine Design

Advanced youth learn recycling, starting a business and the social and psychological influences of clothing

Sewing Expression’s Helper's Guide

A wide range of experientially based activities provide methods for helpers to motivate youth to learn sewing while developing critical life skills.

Textile Science

Leader’s Guide

Closet Connections

Formalwear

Wardrobe Planning

Create Your Own Project

Sewing for Other Projects and People

Clothes Shopping

Tailoring

Coordinates

Closet Connections

Knits

Time-saving Sewing

Design

Stitch by Stitch Beginner Project

Sew Much Fun Beginner Project

Sew Much More Beginner Project

Stitch and Save it Guides

How to Replace Elastic in underpants, half slips, and pajama bottoms

How to Replace A Broken Fly Front Zipper

How to Fix Torn Buttonholes

How to Replace Torn Off Buttons

How to Patch Knees In Pants

How to Fix A Torn Loose Pocket

How to Replace A Jacket Zipper

How to Make A New Hem

How to Replace Elastic in Skirts or Pants

How to Replace Knit Collar and Cuffs on a Jacket

Stitch in Time Guides

Shirt

ABC’s of Embroidery

Decorative Machine Stitchery

How to Finish Needlecrafts – Frames, Mats, Hoops

How to Finish Needlecrafts – Pillows

Custom & Fusible Tailoring Interfacing, pad-stitching, roll line, tailor tack, underlining

Additional Guides

Learn to Crochet

Needlepoint Basics

Patchwork Sampler

Embroidery Stitches

4-H Shopping in Style

Let’s Sew!

Cloverbuds

Workbooks

Cloverbuds

Cloverbuds in Cooking

Cloverbuds Discovery Pets

Cloverbuds On Horseback

Cloverbuds Activity Sheets

Cloverbuds: A 4-H Discovery Program for 6-8 year olds

Cloverbuds Activities Packet

Clowning

Clowning Resource Manual

The Art of Clowning

Member Guide

Leader’s Guide

Various Handouts

Makeup Worksheets

Warm-ups and Pantomimes

Makeup Case suggestions

Parade Ideas

Communications

Communications - Express Yourself!

1 - Picking Up the Pieces

Youth engage in nonverbal, verbal, and written activities that stretch and strengthen personal communication skills. Encrypting codes, writing songs, giving directions, dealing with bullies, and making a statement through art are a few of the exciting activities.

2 - Putting It Together

Youth practice and gain confidence in communicating in a variety of situations. They gain confidence as strong communicators as they present oral reasons, plan and present speeches, communicate assertively, practice making a good first impression and mentor others.

3 - The Perfect Fit

Youth polish their communication skills and develop a public presence by speaking in public, exploring communication careers, writing resumes, interviewing for a job, developing presentations, dealing with anxiety and much more.

Communications Helper's Guide

Helpers support youth as they interact, and strengthen personal communication skills through skillathons, communication games, demonstrations and creating advertisements.

Community Pride

Guidelines to the MN 4-H Community Pride Project

Consumer Education

Financial Champions

1 -Money Fundamentals

Youth learn money management skills, including deciding whether to make a purchase, determining whether they can afford it, and living within a spending plan.

2 - Money Moves

Youth learn about wants and needs, values. goal-setting, communications, ways to use and save money, the benefits and drawbacks of credit, advertising influences, consumer decision making and how to select financial services.

Financial Champions Helper's Guide

Youth participate in group experiences and financial activities. An interactive web based game reinforces the concepts learned in this curriculum

4-H Attention Shoppers

4-H Consumer Decision Making Brochures

Super Shopper

Member’s Manual

Leader’s Guide

Crafts and Fine Arts

Visual Arts and Crafts

Portfolio Pathways: Painting, Printing, and Graphic Design

Sketchbook Crossroads: Drawing, Fiber, and Sculpture

A Palette of Fun: Helper’s Guide for Children’s Art Activities

Art Books

Arts and Crafts

Nature Crafts

Exploring Ideas in Art: A guide for Adults, youth, and leaders

Arts Alive

Folk Arts

Crop Science

Gifts of Gold

Book 1: Seeds, Stalks, and Science: Agricultural Awareness

Book 2: Food Family, and Fun: Consumer Science

Book 3: Harvest, Husks, and Harmony: Communication and Expressive Arts

Preparing Plant Exhibits for the Fair Handout

Demonstrations

Various Handouts

Fun Facts to Know about Demonstrating

4-H Demonstrations

Demonstration Guidelines

Demonstrations for 4-H Members

4-H Demonstration Guidelines

Show What you Know: A youth guide to getting started in demonstrations and other presentations

Getting Started in 4-H Demo Talks…

4-H Public Presentation Guide

Down-To-Earth Gardening

Enriching Learning Through Gardening

Electric

Electricity

1 - Magic of Electricity

Electricity is everywhere. Youth explore why certain things insulate from electricity better than others, the effect that magnetism has on various substances, how to build a flashlight, build and test a compass, build an electromagnet and electric motor.

2 - Investigating Electricity

Decoding circuit diagrams, sending messages by Morse code and building three-way switches are featured. Youth build circuits and test voltages, build a rocket launcher and a burglar alarm as they practice decision making and communication. This unit is designed for youth who understand magnetism, electron flow and circuit design.

3 - Wired for Power

Youth build on skills learned in Levels 1 and 2 plus learn some new ones, such as measuring electrical usage, replacing electrical switches and determining electrical loads. Youth also evaluate different light bulbs and test for electrical power

Electric Excitement Helper's Guide

This helper’s guide has a number of exciting group activities that keep members coming back for more. It includes a variety of group activities that can be organized quickly and conducted with a group of three to 15 youth. Youth learn how to conduct an electric skillathon, quiz bowls, electric bingo and how to calculate amperage.

Entomology

Insectaganza of Excitement

1 - Creepy Crawlies

Introduces the world of insects. Activities focus on how they look and move and provide some background for studying important entomology

2 - What’s Bugging You?

Shows you how to make insect collection tools and expands on the basic concepts of biodiversity, invasive species, integrated pest management, and forensic entomology.

3 - Dragons, Houses, and other Flies

Delves even deeper into the basic concepts and encourages you to take control of your learning by doing your own research using the scientific method and reference materials.

Entomology Helper’s Guide

Dragonflies and Damselflies Pocket Guide

Collecting & Preserving Insects Handout

Entrepreneurship

Be the E

Youth discover the world of entrepreneurship with this multi-Level guide. Activities assist youth in learning what it takes to bean entrepreneur and whether they have the right stuff to meet the challenges. Youth practice the skills needed to function successfully as an entrepreneur and explore types at businesses, products and pricing, marketing, partnership, agreements and contracts. Youth create a business plan and start their own business.

Entreprenuership Helper's Guide

This guide is full of hands-on activities for helpers to use with group meetings of youth pursuing entrepreneurship. All activities are correlated to the national educational standards and benchmarks for middle and high school students.

Experiential Learning

Heads-on, Hands-on Video

It's here! A tool that will help Extension 4-H educators and professional staff and volunteers in youth programming in all youth organizations make sense of experiential learning. You have lectured,roleplayed and experimented with all sorts of simulations. New you have the real thing. This training and teaching package - a facilitator's guide, video/DVD and web site - uses an experiential training design to illustrate how experiential learning takes place with real volunteers, children and youth. No attempt is made to say that this is the right way, but rather a way that can be modified to fit your style as a facilitator.

Exploring 4-H

Exploring the Treasures of 4-H

Youth Guide

This youth activity guide provides a "treasure hunt" for youth to explore the joys of 4-H by discovering their interests, potential 4-H projects and finding 4-H where they live with the guidance of parents or other adult helpers.

Treasures of 4-H Helper's Guide

This activity-packed guide is designed for teachers, volunteer leaders and other educators. The activities help groups of youth explore the many treasures of 4-H. Activities are organized into eight categories linked to national education standards with suggestions provided for continued study in related 4-H projects

Exploring Animals:

Exploring Farm Animals

K-3 Curriculum Helper’s Group Activity Guide

Livestock Judging

Exploring Your Environment

Exploring YOUR Environment

Level 1: Eco-Wonders Youth Activity Guide

Level 2: Eco-Adventures Youth Activity Guide

Level 3: Eco-Actions Youth Activity Guide

Helper’s Guide Group Activities

Our World of Water

Exploring the Environment Conservation Members’ Manual

Working on WASTE

Exploring Your Environment

Ecosystem Services

Youth will have the opportunity to engage in hands-on activities that focus on how living and non-living organisms interact within the ecosystem and provide benefits for humans and other living beings

Exploring Your Environment: Facilitator's Guide

The Facilitator's Guide will provide training, supplemental activities and resources to ensure the high quality delivery of the curriculum to individual youth and groups of young people.

Flower Gardening

Preparing Flowers for the Flower Show

Handout with information on how to prepare and show flowers.

Flower Gardening

Growing annual and perennial flowers, starting indoors, growing from seed and arranging a flower border, flower arrangement.

Specialty Cut Flowers

Guide to planting, growing, harvesting, postharvest, and suppliers

4-H Flower Arranging

Guide to the basics of flower arranging

Food and Nutrition

Foods

A - Six Easy Bites

Youth prepare foods, do fun experiments and go on fact-finding missions.

B - Tasty Tidbits

Youth learn healthy food selection, food safety and smart food purchasing through exciting and challenging activities.

C - You're the Chef

Youth explore food careers and learn food preservation and preparation through activities

D – Foodworks

Youth learn about foods and more advanced food preparation. They have access a funwebsite where they can download recipes from across the country and around the world.

Foods Helper's Guide

Helpers will find group activities and answers to the questions posed in the youth guides here and on the website. Developed by Purdue University

4-H Food Presentations

Guide on food speeches, illustrated talks, and demonstrations.

Microwave Magic Grades 3

A - Bags of Tricks

Youth engage in activities to understand how the microwave works, learn to use the microwave safely and prepare foods such as scrambled eggs, apples, popcorn treats, fudge and desserts.

Youth participate in activities on understanding watts and prepare foods such as potatoes, vegetables, pudding bar cookies, beans, upside down cake and brownies.

C - Amazing Rays

Through activities youth practice more advanced microwave techniques such as shielding, defrosting and browning.

D - Presto Meals

Youth learn techniques such as adapting recipes for the microwave, blanching fruits and vegetables and stacking whole meals.

Microwave Helper's Guide

This guide for helpers includes group activities and answers to the questions posed in the youth guides.

Breadmaking

Guide to creating a quality loaf of bread, including recipes

Electric Bread Machines

Features to consider, recipes and more.

Food Review

Food Review Guidelines

Objectives and judging information

Food Review Leaders Packet

Sample food review ideas, evaluation sheets, practice judging questions

Fishing Sports

Fishing for Adventure